Ideas are more valuable than money.Morty-C-137 wrote: Fri Apr 17, 2026 4:14 pmI won't complain about the price of $0 for a great tool, but why the sudden change of heart?DamianoBaldoni wrote: Fri Apr 17, 2026 3:00 pm Thread updated.
Texturium is now completely free for everyone.
All details and download in the first post.
Texturium – Free Live Orchestrator (1.0.1 Update) Load Instrument into Texturium "Quick Start"
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DamianoBaldoni DamianoBaldoni https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=803275
- KVRist
- Topic Starter
- 38 posts since 15 Apr, 2026
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DamianoBaldoni DamianoBaldoni https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=803275
- KVRist
- Topic Starter
- 38 posts since 15 Apr, 2026
Yeah, I made it for work. I'm creating the OST for a video game and I needed a tool that could speed up my workflow, since I have to produce quite a lot of music. I built this because I really needed something like it. So I’ll keep developing it — and if you help me, we can make it perfect!simmo75 wrote: Fri Apr 17, 2026 4:27 pm Are you planning on continuing to support your plugin now it’s free?
All the best.
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- KVRAF
- 4718 posts since 25 Mar, 2016 from Seattle
Thanks for your generosity, I'm going to take a look.DamianoBaldoni wrote: Fri Apr 17, 2026 4:31 pmYeah, I made it for work. I'm creating the OST for a video game and I needed a tool that could speed up my workflow, since I have to produce quite a lot of music. I built this because I really needed something like it. So I’ll keep developing it — and if you help me, we can make it perfect!simmo75 wrote: Fri Apr 17, 2026 4:27 pm Are you planning on continuing to support your plugin now it’s free?
All the best.
Maybe you should add a donation option on your site?
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DamianoBaldoni DamianoBaldoni https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=803275
- KVRist
- Topic Starter
- 38 posts since 15 Apr, 2026
Oh right I forgot that xD now I'll implement, thanks for your support!
- KVRAF
- 22872 posts since 8 Oct, 2014
Okay, how exactly does this work? Because every virtual orchestra is different.
For example. Let's take VSL. Every instrument is a separate track. So when I want to put together an 80 piece orchestra that's somewhere between 16 and 24 tracks. How is this thing going to distribute itself across 24 tracks? I don't see how that's even possible. And that's without getting into all the different possible combinations.
For example. Let's take VSL. Every instrument is a separate track. So when I want to put together an 80 piece orchestra that's somewhere between 16 and 24 tracks. How is this thing going to distribute itself across 24 tracks? I don't see how that's even possible. And that's without getting into all the different possible combinations.
- KVRAF
- 22872 posts since 8 Oct, 2014
Okay, let me give you a very specific and simple example.
I have a a string section. 1st and 2nd violins, viola, cello and bass. This comes out to 5 tracks. The opening chord is a C. The 1st violin plays C. The second violin plays the G below. The viola plays the E below that. The cello plays the C below that. And the bass plays the C below that.
Okay, so how exactly do I load up your plugin, play a C chord and have it distribute those notes EXACTLY how I want them over those 5 tracks?
I have a a string section. 1st and 2nd violins, viola, cello and bass. This comes out to 5 tracks. The opening chord is a C. The 1st violin plays C. The second violin plays the G below. The viola plays the E below that. The cello plays the C below that. And the bass plays the C below that.
Okay, so how exactly do I load up your plugin, play a C chord and have it distribute those notes EXACTLY how I want them over those 5 tracks?
- KVRAF
- 5377 posts since 25 Jan, 2014 from The End of The World as We Knowit
Some people do not ask the developer of a free plugin for detailed tech support, but try to figure it out
F E E D
Y O U R
F L O W
Y O U R
F L O W
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DamianoBaldoni DamianoBaldoni https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=803275
- KVRist
- Topic Starter
- 38 posts since 15 Apr, 2026
wagtunes wrote: Fri Apr 17, 2026 5:08 pm Okay, let me give you a very specific and simple example.
I have a a string section. 1st and 2nd violins, viola, cello and bass. This comes out to 5 tracks. The opening chord is a C. The 1st violin plays C. The second violin plays the G below. The viola plays the E below that. The cello plays the C below that. And the bass plays the C below that.
Okay, so how exactly do I load up your plugin, play a C chord and have it distribute those notes EXACTLY how I want them over those 5 tracks?
If you check out the tutorial (https://textursphere.com/#/tutorial), I explain almost everything there.
It's actually quite simple: just click the R button on each track to set the instrument range. You can also click the Preset button to save your own instrument presets with custom ranges and keyswitches.
That said, I’ll be releasing a complete manual with all the information in the next few days.
- KVRAF
- 22872 posts since 8 Oct, 2014
Okay, I'll definitely give it a shot. And if it really is a time saver I'll be more than happy to send you a donation because entering notes one at a time for 24 tracks gets tiresome.DamianoBaldoni wrote: Fri Apr 17, 2026 5:39 pmwagtunes wrote: Fri Apr 17, 2026 5:08 pm Okay, let me give you a very specific and simple example.
I have a a string section. 1st and 2nd violins, viola, cello and bass. This comes out to 5 tracks. The opening chord is a C. The 1st violin plays C. The second violin plays the G below. The viola plays the E below that. The cello plays the C below that. And the bass plays the C below that.
Okay, so how exactly do I load up your plugin, play a C chord and have it distribute those notes EXACTLY how I want them over those 5 tracks?
If you check out the tutorial (https://textursphere.com/#/tutorial), I explain almost everything there.
It's actually quite simple: just click the R button on each track to set the instrument range. You can also click the Preset button to save your own instrument presets with custom ranges and keyswitches.
That said, I’ll be releasing a complete manual with all the information in the next few days.
- KVRAF
- 13678 posts since 19 Jun, 2008 from Seattle
This looks really useful... love the interface. Will give it a go. Thank you.
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
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DamianoBaldoni DamianoBaldoni https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=803275
- KVRist
- Topic Starter
- 38 posts since 15 Apr, 2026
That's exactly what I meant!wagtunes wrote: Fri Apr 17, 2026 6:02 pmOkay, I'll definitely give it a shot. And if it really is a time saver I'll be more than happy to send you a donation because entering notes one at a time for 24 tracks gets tiresome.DamianoBaldoni wrote: Fri Apr 17, 2026 5:39 pmwagtunes wrote: Fri Apr 17, 2026 5:08 pm Okay, let me give you a very specific and simple example.
I have a a string section. 1st and 2nd violins, viola, cello and bass. This comes out to 5 tracks. The opening chord is a C. The 1st violin plays C. The second violin plays the G below. The viola plays the E below that. The cello plays the C below that. And the bass plays the C below that.
Okay, so how exactly do I load up your plugin, play a C chord and have it distribute those notes EXACTLY how I want them over those 5 tracks?
If you check out the tutorial (https://textursphere.com/#/tutorial), I explain almost everything there.
It's actually quite simple: just click the R button on each track to set the instrument range. You can also click the Preset button to save your own instrument presets with custom ranges and keyswitches.
That said, I’ll be releasing a complete manual with all the information in the next few days.
Setting up the initial template with all tracks and MIDI port routing can be quite tedious. However, once the template project is ready, everything else becomes much easier.
- KVRAF
- 22872 posts since 8 Oct, 2014
Okay, I watched the entire video. Correct me if anything I'm saying is wrong.DamianoBaldoni wrote: Fri Apr 17, 2026 6:15 pmThat's exactly what I meant!wagtunes wrote: Fri Apr 17, 2026 6:02 pmOkay, I'll definitely give it a shot. And if it really is a time saver I'll be more than happy to send you a donation because entering notes one at a time for 24 tracks gets tiresome.DamianoBaldoni wrote: Fri Apr 17, 2026 5:39 pmwagtunes wrote: Fri Apr 17, 2026 5:08 pm Okay, let me give you a very specific and simple example.
I have a a string section. 1st and 2nd violins, viola, cello and bass. This comes out to 5 tracks. The opening chord is a C. The 1st violin plays C. The second violin plays the G below. The viola plays the E below that. The cello plays the C below that. And the bass plays the C below that.
Okay, so how exactly do I load up your plugin, play a C chord and have it distribute those notes EXACTLY how I want them over those 5 tracks?
If you check out the tutorial (https://textursphere.com/#/tutorial), I explain almost everything there.
It's actually quite simple: just click the R button on each track to set the instrument range. You can also click the Preset button to save your own instrument presets with custom ranges and keyswitches.
That said, I’ll be releasing a complete manual with all the information in the next few days.
Setting up the initial template with all tracks and MIDI port routing can be quite tedious. However, once the template project is ready, everything else becomes much easier.
In your DAW you have the following tracks.
Texturium
One instance of Kontakt (unknown instrument loaded)
Seversl MIDI tracks
Which track is generating the actual sound?
I know of no Kontakt libraries that contain strings, percussion and brass in one instance, let alone if I wanted to add woodwinds and other instruments.
How are you getting all those sounds out of one instance of Kontakt? Or is Texturiumm generating the sounds? Froom what I understand, Texturium is just generating MIDI notes.
So I'm really confused.
- KVRAF
- 22872 posts since 8 Oct, 2014
And some people don't have months or years to try to figure something out, free or otherwise.Michael L wrote: Fri Apr 17, 2026 5:28 pm Some people do not ask the developer of a free plugin for detailed tech support, but try to figure it out
And I offered to make a donation. So why don't you stay out of my business for once in your life.
Every forum has to have one f**king troll who constantly nags you over every little thing you say. Seems I'm stuck with you.
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- KVRAF
- 4718 posts since 25 Mar, 2016 from Seattle
You can add multis in Kontakt, as many as your processor will allow…wagtunes wrote: Fri Apr 17, 2026 7:05 pmOkay, I watched the entire video. Correct me if anything I'm saying is wrong.DamianoBaldoni wrote: Fri Apr 17, 2026 6:15 pmThat's exactly what I meant!wagtunes wrote: Fri Apr 17, 2026 6:02 pmOkay, I'll definitely give it a shot. And if it really is a time saver I'll be more than happy to send you a donation because entering notes one at a time for 24 tracks gets tiresome.DamianoBaldoni wrote: Fri Apr 17, 2026 5:39 pmwagtunes wrote: Fri Apr 17, 2026 5:08 pm Okay, let me give you a very specific and simple example.
I have a a string section. 1st and 2nd violins, viola, cello and bass. This comes out to 5 tracks. The opening chord is a C. The 1st violin plays C. The second violin plays the G below. The viola plays the E below that. The cello plays the C below that. And the bass plays the C below that.
Okay, so how exactly do I load up your plugin, play a C chord and have it distribute those notes EXACTLY how I want them over those 5 tracks?
If you check out the tutorial (https://textursphere.com/#/tutorial), I explain almost everything there.
It's actually quite simple: just click the R button on each track to set the instrument range. You can also click the Preset button to save your own instrument presets with custom ranges and keyswitches.
That said, I’ll be releasing a complete manual with all the information in the next few days.
Setting up the initial template with all tracks and MIDI port routing can be quite tedious. However, once the template project is ready, everything else becomes much easier.
In your DAW you have the following tracks.
Texturium
One instance of Kontakt (unknown instrument loaded)
Seversl MIDI tracks
Which track is generating the actual sound?
I know of no Kontakt libraries that contain strings, percussion and brass in one instance, let alone if I wanted to add woodwinds and other instruments.
How are you getting all those sounds out of one instance of Kontakt? Or is Texturiumm generating the sounds? Froom what I understand, Texturium is just generating MIDI notes.
So I'm really confused.
It may be worth checking out a tutorial on Kontakt multis too
- KVRAF
- 22872 posts since 8 Oct, 2014
Yeah, I know that. But as VSL and EWQL don't work in Kontakt, that doesn't help me. Of course VSL has Vienna Ensemble and EWQL has Opus but they are both a PITA to work with.simmo75 wrote: Fri Apr 17, 2026 7:10 pmYou can add multis in Kontakt, as many as your processor will allow…wagtunes wrote: Fri Apr 17, 2026 7:05 pmOkay, I watched the entire video. Correct me if anything I'm saying is wrong.DamianoBaldoni wrote: Fri Apr 17, 2026 6:15 pmThat's exactly what I meant!wagtunes wrote: Fri Apr 17, 2026 6:02 pmOkay, I'll definitely give it a shot. And if it really is a time saver I'll be more than happy to send you a donation because entering notes one at a time for 24 tracks gets tiresome.DamianoBaldoni wrote: Fri Apr 17, 2026 5:39 pmwagtunes wrote: Fri Apr 17, 2026 5:08 pm Okay, let me give you a very specific and simple example.
I have a a string section. 1st and 2nd violins, viola, cello and bass. This comes out to 5 tracks. The opening chord is a C. The 1st violin plays C. The second violin plays the G below. The viola plays the E below that. The cello plays the C below that. And the bass plays the C below that.
Okay, so how exactly do I load up your plugin, play a C chord and have it distribute those notes EXACTLY how I want them over those 5 tracks?
If you check out the tutorial (https://textursphere.com/#/tutorial), I explain almost everything there.
It's actually quite simple: just click the R button on each track to set the instrument range. You can also click the Preset button to save your own instrument presets with custom ranges and keyswitches.
That said, I’ll be releasing a complete manual with all the information in the next few days.
Setting up the initial template with all tracks and MIDI port routing can be quite tedious. However, once the template project is ready, everything else becomes much easier.
In your DAW you have the following tracks.
Texturium
One instance of Kontakt (unknown instrument loaded)
Seversl MIDI tracks
Which track is generating the actual sound?
I know of no Kontakt libraries that contain strings, percussion and brass in one instance, let alone if I wanted to add woodwinds and other instruments.
How are you getting all those sounds out of one instance of Kontakt? Or is Texturiumm generating the sounds? Froom what I understand, Texturium is just generating MIDI notes.
So I'm really confused.
It may be worth checking out a tutorial on Kontakt multis too
