Cartridge — Sampler/Slicer with Reaper Integration

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Hey everyone! I made a versatile sampler/slicer built around four playback modes — from quick one-shots to fully sliced loops with MIDI export. Works in any modern DAW, with extra integration goodies for Reaper.

DOWNLOAD: https://dsgdnb.com/plugins/cartridge (https://dsgdnb.com/plugins/cartridge)
DEMO:

Playback Modes:
- ADSR — classic envelope-driven sampling
- One — fire-and-forget one-shot playback
- MSEG — draw your own custom volume curves
- Slice — full slicer with MIDI export

Features:
- Auto-normalize and auto root note detection
- Zero-crossing snap via Shift+drag
- MIDI map — build drum racks via FL Patcher or Reaper containers
- Legato, reverse, and sample hot-swapping
- Looping with fades
- Phase-click protection
- Pitch bend and MIDI CC support
- Samples stored inside the project as FLAC — safe for archiving and collabs
- Scalable, themable interface
- Ctrl+Shift+drag to pick a region for root note analysis
- Alt+click to preview the sample at any position
- Time-stretching — change pitch without affecting playback speed

FREE?

The trial has no time limit and no feature restrictions — just a small badge in the UI. You can use it as long as you want, and if you'd like to support development or remove the badge, you can grab a key.

How does it integrate with Reaper?

Add the DSG_ReaScripts repository to ReaPack and install three scripts:
https://github.com/sakhnovkrg/DSG_ReaScripts (https://github.com/sakhnovkrg/DSG_ReaScripts)

- DSG_Cartridge create track from Media Explorer.lua — creates a new track with the sample currently selected in Media Explorer (area selection supported)
- DSG_Cartridge load sample to active instance.lua — loads the selected sample into the currently focused Cartridge instance
- DSG_Cartridge create track from Media Item.lua — wraps a selected media item into a new Cartridge track
Bind any of them to a hotkey for an instant workflow.

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Hi there,
thanks for that neat little tool. It's really cool, that in slicing mode, I can drop the MIDI with a single button click. Is there some way to have BPM-awareness for beatslicing? Because if the project and the sample don't have the same BPM, the exported MIDI-data does not align with the project, but with sample lenghth/BPM. So, for example, the four bars of a beat at say 125 BPM beat are slightyly shorter than the four bars of a project at say 120 BPM.

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Hi, thanks for the feedback!
The slicer feature is still quite new and currently has fairly basic functionality. BPM-aware slicing definitely makes sense, and I'm planning to implement it soon

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This looks cool. 😎
If every KVR member wrote one review a year we'd have 1340 reviews each day!

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Just had a quick test with the slicer - it's working good. But i think it's better if you name the .vst3 file just Cartridge, without a version number. So when a version is changed and you open a saved project it will still load the .vst3 file.

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v0.7.0 Released

- PTH (Play-Through) in Slice mode — holding a note now continues playback past the slice boundary all the way to the end of the sample; mutually exclusive with Hold
- Hover tooltips for controls
- Automatic transient detection when entering Slice mode for the first time or loading a new sample while already in Slice mode — no need to press Detect manually anymore
- ADSR point tooltips now show the current value in milliseconds (Decay also shows Sustain in %), updated in real time while dragging
- Double-clicking curve handles (ADSR shape, MSEG shape, trim fade shape) resets the curve back to linear (shape = 0)
- Pitch bend slider in the bottom-left corner — host-automatable parameter (-1..+1, summed with MIDI pitchwheel and scaled by PB Range); springs back to center when released. Useful for hosts where automating coarsePitch / MIDI pitchwheel is inconvenient (e.g. FL Studio)
- Slice flags in Slice mode are now positioned below the waveform, and slice lines extend down to the flags — slice boundaries are much easier to read on dense samples
- Trim fade-in and fade-out can now each reach up to 100% of the trim region (previously limited to 50% each); dragging one automatically reduces the other to prevent overlap



https://dsgdnb.com/plugins/cartridge (https://dsgdnb.com/plugins/cartridge)

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Wow, the lastest updates are great. Play-through mode is awsome, just what I wanted.
I'm not certain how the BPM aware slicing works. I have the impression, that I need to now the exact BPM-value of my loop, to enter it into the BPM box. Isn't there a way to tell Cartridge, that it deals with, say, a two bar loop, and it determins the BPM by itself?

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Is there a mode where midi noteon doesn't set the playhead back to t=0?...that way you could for example play a melody or chords through a vocal phrase...cool kit...always love to see new sampler developments
Music had a one night stand with sound design.....And the condom broke

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Could a filter be added to it? (Synth style). It would be cool for one shot melodic sames :)

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