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Hi all. I’ve released an early free/open-source VST3 instrument called Guitar AG.It’s a physical-modeled electric guitar, not sample-based. The goal is clean DI-style guitar tone for use with external amp sims, with MPE support, guitar-like six-string allocation, hammer-on/pull-off/tapping interpretation, and a simple amp-feedback model.
Direct downloads:
Windows VST3:
Download Guitar AG v0.2.6 for Windows (https://github.com/ArneGleason/guitar-ag/releases/download/v0.2.6/GuitarAG-v0.2.6-Windows-vst3.zip)
macOS VST3:
Download Guitar AG v0.2.6 for macOS (https://github.com/ArneGleason/guitar-ag/releases/download/v0.2.6/GuitarAG-v0.2.6-macOS-vst3.zip)
Full release page:
Guitar AG v0.2.6 release page (https://github.com/ArneGleason/guitar-ag/releases/tag/v0.2.6)
No installer yet. Unzip it, put the .vst3 in your normal VST3 folder, then rescan plugins in your DAW.
I’d be grateful for feedback from anyone interested in guitar plugins, physical modeling, or MIDI guitar composition. Most useful would be: does it load, does it feel useful through an amp sim, and what sounds least guitar-like?
It’s early/experimental, but usable enough now that I’d love a few outside ears.
