DC26 What would you like to see?
- KVRian
- 709 posts since 4 Jul, 2011 from England
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- KVRer
- 2 posts since 1 May, 2026
Something like native instruments plugins. there awesome.
- KVRian
- 502 posts since 10 Jan, 2026
*they're
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- KVRer
- 1 posts since 13 Apr, 2019
Another sequencer Glitch multi-effect, but with more time for the rate of the LFO in the sequencer.
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- KVRAF
- 3346 posts since 19 Mar, 2008 from germany
Of course, we all know that there are already myriads of
plugins out there. In fact, just about everything one could
possibly imagine already exists. But — and this is the key
— only "almost"!
The question, then, is: Which plugins — which effects —
do not yet exist, but would help us musicians and producers?
I would like to expand the question: Which very useful plugins
are there still too few of? Too few versions and types to
choose from?
I've come up with five useful plugins. Some of these already
exist, but there are only a few:
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1. Multiband exciter
2. Multiband transient shaper
3. Dynamic EQ
4. Semantic EQ
5. Super-stereo-widener
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Details
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1. Multiband exciter
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For a decent processing of single sounds and for a good
mastering a multiband-exciter can make the difference!
The field of multiband-exciters is still an interesting and
rewarding area for VST-developers.
A multiband-exciter which enables fine tuning of a
chosen frequency band, so that small deficiencies of a
sound or of a mix can be corrected easily, is very very
appealing.
===========================================
2. Multiband transient shaper
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In order to adapt and model a sound very precisely, it is
good if you can adapt the transients differently for many
frequency ranges.
Of course, the high frequencies are the typical domain
for transients. Almost all "transient designers" take care
of these frequencies. It is all the more interesting to
design the upper and lower mids. With it you can give a
sound - drums, synth stabs or guitars - much better punch.
For lower frequencies, it wouldn't be true transient clipping,
but rather a kind of saturation effect. However, precisely
such a combination — true clipping at the top, saturation
at the bottom — could be a very effective and rapid
method for shaping a sound.
===========================================
3. Dynamic EQ
--------------------------------------------------------------------
The dynamic EQ makes it possible to control a specific
frequency range. It's kind of a frequency-selective
compressor.
There are really only a few dynamic EQs and very few
free dynamic EQs. In this respect, a nice dynamic EQ
might be a great contribution.
===========================================
4. Semantic EQ
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Haha, what should a "semantic EQ" be?
This is simply an EQ, the controls of which are not
underlaid with frequency information. Instead, they are
referred to with descriptive adjectives such as "bass",
"deep warmth", "high warmth", "fullness", "nasality" ,
"presence", "shine".
For example, an EQ for guitars or for vocals could
consist of the following 3 controls:
"greasier" "less nasal" "brighter"
Since such an EQ is aimed more at beginners, the GUI
should also be a bit colorful and simple.
===========================================
5. Super-stereo-widener
--------------------------------------------------------------------
Stereo expansion is a tricky thing: There is (1) the
method of doubling with delay and modulation. This
method quickly makes rhythmic signals muddy and
diffuse.
And then there is (2) the frequency distribution method:
certain frequencies are shifted to the left and others to
the right.
How about combining these two methods in a clever
way that - with a single button - you have an optimal
stereo widener?
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de
- KVRAF
- 20717 posts since 22 Nov, 2000 from Southern California
A multi-channel drum synthesizer like a Perkons, Pulsar-23, TR-1000, or Polyend Drum.
- KVRian
- Topic Starter
- 709 posts since 4 Jul, 2011 from England
A MIDI in to microtonal MIDI out using .tun and .scl (Scala) scales, as a utility/playground.
- KVRist
- 60 posts since 17 Sep, 2007 from london
Its easier asking what TYPE of plugins are we as a community deprived of.
We have plenty of compressor plugins
We have plenty of EQ plugins
...etc,
Do we need more of those type of plugins unless they do something totally
unique?
We have barely any true free standalone (Not Ai cloud based) denoisers,
or noise reduction plugins. I think this is the free one thiat is most lauded
Bertrom Audios Denoiser Classic...
https://bertomaudio.com/denoiser-classic.html
The others are basically just very blunt gates. Thats considering the number one most recorded thing is the human voice and by that i don't mean just "Singing". I think someone has to have a unique reinterpretation of noise really Or we learn how the denoising ai models are contextualizing noise (or ask the Ai Agents LOL!) and we make more efficient plugins from them.
In other news, opposite from denoising, I haven't really heard a truly new unique distortion FX that is radically different from all the other distortion tropes for quite a while.
Heri
We have plenty of compressor plugins
We have plenty of EQ plugins
...etc,
Do we need more of those type of plugins unless they do something totally
unique?
We have barely any true free standalone (Not Ai cloud based) denoisers,
or noise reduction plugins. I think this is the free one thiat is most lauded
Bertrom Audios Denoiser Classic...
https://bertomaudio.com/denoiser-classic.html
The others are basically just very blunt gates. Thats considering the number one most recorded thing is the human voice and by that i don't mean just "Singing". I think someone has to have a unique reinterpretation of noise really Or we learn how the denoising ai models are contextualizing noise (or ask the Ai Agents LOL!) and we make more efficient plugins from them.
In other news, opposite from denoising, I haven't really heard a truly new unique distortion FX that is radically different from all the other distortion tropes for quite a while.
Heri
