It's the UI library I'm using. They have an attribution license where you can use it for free in commercial projects if you display the #MadeWithSlint logo.pekbro wrote: Tue May 26, 2026 8:45 pm What’s with the slint thing? Never seen that before. Interesting.
Aava – creative convolution plugin by Viiri Audio
- KVRist
- Topic Starter
- 488 posts since 25 Aug, 2016 from Helsinki, Finland
Viiri Audio https://viiri-audio.com/
- KVRAF
- 8510 posts since 29 Sep, 2010 from Maui
Ahh nice! Thx.
- KVRAF
- 37409 posts since 14 Sep, 2002 from In teh net
This is great but I'm missing a mix lock. Also I hate that no matter what I click on right click changes the GUI size, I've accidentally done this several times expecting right click to do something else (like when I was looking for a lock). Can GUI size just be something in an option or one place not everywhere?
- KVRist
- Topic Starter
- 488 posts since 25 Aug, 2016 from Helsinki, Finland
Fair. Mix lock is coming in the first feature update. I've placed window size in the right click menu since if you accidentally make the plugin window too big, there's no good way to make it smaller again or move it if you don't know the keyboard shortcuts to move windows. I'm not sure what would be a good compromise for that.aMUSEd wrote: Wed May 27, 2026 5:15 pm This is great but I'm missing a mix lock. Also I hate that no matter what I click on right click changes the GUI size, I've accidentally done this several times expecting right click to do something else (like when I was looking for a lock). Can GUI size just be something in an option or one place not everywhere?
Viiri Audio https://viiri-audio.com/
- KVRAF
- 37409 posts since 14 Sep, 2002 from In teh net
Ok but I notice there is also a resize option in settings as well as corner drag so it seems like overkill - I’d rather that right click was usable for things like param lock, midi learn, modulation etc all sorts of useful ways it could be used
- KVRist
- Topic Starter
- 488 posts since 25 Aug, 2016 from Helsinki, Finland
That's a good point, I have some other things I want to put in the right click menu so I might just remove the window size option or see if I could add it in a submenu or something.
Viiri Audio https://viiri-audio.com/
- KVRist
- 392 posts since 17 Oct, 2005
Fantastic plugin!
Duality without regard to physicality
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- KVRAF
- 1895 posts since 8 Jan, 2022
Very nice plugin. Really interesting results.
A few observations/requests.
I can't seem to be able to load aif files on Mac.
Is there a way to prevent the explore window from creating a node every time you adjust a setting. (It's a cool feature but it would be nice to have the option to turn it off).
Can you modulate the node in the explore window with the modulators?
Seriously though, great plugin.
A few observations/requests.
I can't seem to be able to load aif files on Mac.
Is there a way to prevent the explore window from creating a node every time you adjust a setting. (It's a cool feature but it would be nice to have the option to turn it off).
Can you modulate the node in the explore window with the modulators?
Seriously though, great plugin.
- KVRist
- Topic Starter
- 488 posts since 25 Aug, 2016 from Helsinki, Finland
Thanks!kraster wrote: Sun May 31, 2026 11:54 pm Very nice plugin. Really interesting results.
A few observations/requests.
I can't seem to be able to load aif files on Mac.
Is there a way to prevent the explore window from creating a node every time you adjust a setting. (It's a cool feature but it would be nice to have the option to turn it off).
Can you modulate the node in the explore window with the modulators?
Seriously though, great plugin.
I'll look into adding aiff support for the next update.
The explore map auto-creates nodes to avoid losing parameter changes when you move the explore cursor. It should be quite straightforward to add a toggle that turns this off though, I'll think about that for the next release.
The explore cursor can't be modulated or automated right now. The reason is a bit technical: plugin formats only allow parameter changes through the UI, so this would only work when the UI is open. I'm planning to look into creating some kind of a automatic movement system for the explore map though where it would change the underlying values instead of parameters, and presumably you would then be able to somehow decide if values were being changed by the explore map or parameters... but it's quite complicated to get this right so I'll concentrate on other things first.
Viiri Audio https://viiri-audio.com/
