Making music artwork. Alternatives to Adobe?
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- KVRist
- 357 posts since 18 May, 2020
This is probably minimally relevant, but instead of using Figma, I've switched to the open source Penpot.app.
Figma is what actually allowed me to switch to Linux originally - I was doing web design in Sketch, which was Mac only, and along came a browser based equivalent, which could import Sketch files.
When Figma ALMOST sold to Adobe, I took my design elsewhere.
Figma is also super proprietary, which was solved by opening up a plugin ecosystem, so now it integrates with everything that way.
Penpot is css and html - no ecosystem trap.
Do you need web design software in 2026? Probably not if you're an LLM'er, but I still use it. I like design systems and design tokens, etc. Not bad for vector logo creation, either.
Just wanted to put penpot out in the either as I work in it, this morning.
Figma is what actually allowed me to switch to Linux originally - I was doing web design in Sketch, which was Mac only, and along came a browser based equivalent, which could import Sketch files.
When Figma ALMOST sold to Adobe, I took my design elsewhere.
Figma is also super proprietary, which was solved by opening up a plugin ecosystem, so now it integrates with everything that way.
Penpot is css and html - no ecosystem trap.
Do you need web design software in 2026? Probably not if you're an LLM'er, but I still use it. I like design systems and design tokens, etc. Not bad for vector logo creation, either.
Just wanted to put penpot out in the either as I work in it, this morning.
REAPER + Davinci Resolve Pro on Manjaro KDE. Neve 88m. Focusrite 18i20 2nd gen. Neumann NDH30 headphones. Mics: Telefunken TF39, AT4050, Miktek C7e, EV RE-15. VSTs: u-he Hive 2, F'em, Renoise Redux, Apisonic Speedrum 2.
- GRRRRRRR!
- 17696 posts since 14 Jun, 2001 from Somewhere you're not!
Did the Figma acquisition not go through? When it was announced, I'd never even heard of Figma but they must have scared the shit out of Adobe to offer them all that money. I'd have thought Canva was a bigger threat to Adobe. I know heaps of people who use it, you're the only person I've ever seen mention using Figma.
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- KVRAF
- 2620 posts since 16 Jan, 2013
Just stumbled upon this on YT. The web version is available and desktop editors are in development. Looks pretty cool.
https://graphite.art/
https://graphite.art/
- KVRer
- 25 posts since 1 Jun, 2026 from United States
antitrust blocked the figma sale so adobe paid them a cool billion to walk away, but using a web layout tool like figma or penpot for album covers is masochism when affinity designer exists.
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- KVRist
- 357 posts since 18 May, 2020
It did not go through.BONES wrote: Thu Jun 04, 2026 11:26 pm Did the Figma acquisition not go through? When it was announced, I'd never even heard of Figma but they must have scared the shit out of Adobe to offer them all that money. I'd have thought Canva was a bigger threat to Adobe. I know heaps of people who use it, you're the only person I've ever seen mention using Figma.
Back in the day, web design was supposed to be "pixel perfect" and you would send a dev a .psd file and their job was to execute that.
Later, there was responsive design, and then later than that, intrinsic design.
Not to mention, app design, which usually meant you would load your files into a separate app to do touch prototyping and flipping between screens before a dev would touch any code.
Anyway, photoshop was no longer adequate. Sketch took over and could do all of this but it was Mac only (this was when many apps ignored Android and were ios only). Then Figma came out - and being on the web, it allowed you to easily share designs with stakeholders just by giving them a link - and later it allowed multiuser collaboration, and stakeholders to leave little comment notes directly in the designs, etc.
Then Figma came out with the Figjam page, where all of the planning work could be done, and it was a wrap. Became the INDUSTRY STANDARD. Bye Google Docs.
Even WordPress' new 7.0 version is starting to follow figma's lead and allow simultaneous user collaboration (even though I am not sold on the need for this).
I've seen mention of several DAW's trying the realtime collaboration, multiplayer thing. Web based maybe? I dunno, never tried them. Obviously it hasn't caught on here...
Canva is a different thing, more for making vertical videos and social media posts. Kind of an influencer playground.
Figma can shine for vector graphics. It actually can have almost unlimited vectors with zero slowdown. Some people have done some complex artwork in there.
REAPER + Davinci Resolve Pro on Manjaro KDE. Neve 88m. Focusrite 18i20 2nd gen. Neumann NDH30 headphones. Mics: Telefunken TF39, AT4050, Miktek C7e, EV RE-15. VSTs: u-he Hive 2, F'em, Renoise Redux, Apisonic Speedrum 2.
- KVRAF
- 13692 posts since 19 Jun, 2008 from Seattle
TechHaus wrote: Sat Jun 06, 2026 9:32 pm Figma can shine for vector graphics. It actually can have almost unlimited vectors with zero slowdown. Some people have done some complex artwork in there.
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
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- KVRist
- 357 posts since 18 May, 2020
I LOVE Fusion and it can definitely do vectors.(and import .svg's, etc...) I'm a motion graphics guy so this is where I live.
But I am talking about complex stuff like THIS, which is all vectors, and the Figma servers don't sweat at all.

Your GPU might not be able to handle that on a local computer. That's a lot of nodes! (or layers if you're into layer based vector graphics).
(edit: here's a link to the Figma file if you want to see how smoothly you can scroll around https://www.figma.com/community/file/11 ... 4/portrait Just log in and open it.)
There are way more complex examples, I just picked the first that I saw.
But I am talking about complex stuff like THIS, which is all vectors, and the Figma servers don't sweat at all.

Your GPU might not be able to handle that on a local computer. That's a lot of nodes! (or layers if you're into layer based vector graphics).
(edit: here's a link to the Figma file if you want to see how smoothly you can scroll around https://www.figma.com/community/file/11 ... 4/portrait Just log in and open it.)
There are way more complex examples, I just picked the first that I saw.
Last edited by TechHaus on Sat Jun 06, 2026 11:12 pm, edited 3 times in total.
REAPER + Davinci Resolve Pro on Manjaro KDE. Neve 88m. Focusrite 18i20 2nd gen. Neumann NDH30 headphones. Mics: Telefunken TF39, AT4050, Miktek C7e, EV RE-15. VSTs: u-he Hive 2, F'em, Renoise Redux, Apisonic Speedrum 2.
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- KVRist
- 357 posts since 18 May, 2020
In Fusion, GPUs kind of all perform the same-ish if you have something decent. They will all hit the same wall. Throughout the rest of Resolve, the much better GPUs will have much better performance and they will scale as they should.


But yeah, just doing simple vector animations in Fusion won't slow you down. Once you get into 3D or particles, you are going to have to wait for it to cache / render to see what you made.
It's cool though that my 3070 is essentially top-end Nvidia in Fusion, though...since there is more or less parity.


But yeah, just doing simple vector animations in Fusion won't slow you down. Once you get into 3D or particles, you are going to have to wait for it to cache / render to see what you made.
It's cool though that my 3070 is essentially top-end Nvidia in Fusion, though...since there is more or less parity.
REAPER + Davinci Resolve Pro on Manjaro KDE. Neve 88m. Focusrite 18i20 2nd gen. Neumann NDH30 headphones. Mics: Telefunken TF39, AT4050, Miktek C7e, EV RE-15. VSTs: u-he Hive 2, F'em, Renoise Redux, Apisonic Speedrum 2.
- GRRRRRRR!
- 17696 posts since 14 Jun, 2001 from Somewhere you're not!
Fusion is another thing I haven't used in 25 years. I keep installing DaVinci when I set up a new machine but I don't think I have ever so much as launched it. When I finished up at Autodesk a local distributor tried to get me to be their Fusion guy but I wasn't interested. I might have taken a job with Blackmagic but I was over traveling at that time and never followed it up. (I still hate traveling.) Combustion will always be the gold standard for me, nothing else will ever come close. Unfortunately, they switched the servers off a few years ago so I can't get it to work any more. I should probably search online for a crack.
Ah, but now I see that it's not free at all, that it requires me to sign up to Canva, which I am less than happy about. Well, they can have my gmail account, which I have literally never accessed in all the time I've had it. They can spam me all they like, I'll never see a word of it.
I see it's now a single, integrated application with three different modes. Yeah, I can't see it replacing Xara at all but it looks like it will let me do Photoshop-style things so it might get more use than GIMP has (which is none at all). We'll see.
Anyway, thanks for all the info, I appreciate you taking the time.
I found using Affinity akin to masochism. It was so f**king clunky. I suppose that might make Photoshop users feel comfortable but I f**king hated using it. That said, now that it's free (and now owned by Canva!) it might be worth checking out again, given that It was at v1.0 that I used it for a while. I'm downloading it now, I'll have a play with it and see if it's any better than it was. It's never going to replace Xara but it might be useful for bitmap stuff.knob_monster wrote: Sat Jun 06, 2026 7:25 pmantitrust blocked the figma sale so adobe paid them a cool billion to walk away, but using a web layout tool like figma or penpot for album covers is masochism when affinity designer exists.
Ah, but now I see that it's not free at all, that it requires me to sign up to Canva, which I am less than happy about. Well, they can have my gmail account, which I have literally never accessed in all the time I've had it. They can spam me all they like, I'll never see a word of it.
I see it's now a single, integrated application with three different modes. Yeah, I can't see it replacing Xara at all but it looks like it will let me do Photoshop-style things so it might get more use than GIMP has (which is none at all). We'll see.
So Flash for the new Millennium, then? Dog, I hated Flash - so f**king clunky to work with and so limited in its abilities, yet it become an industry-standard almost overnight. Its limitations even had a huge influence on design in general in the early years of this Century. I avoided it like the plague but, then, I avoided web design like the plague in general. Eventually Autodesk Combustion offered Flash export but you had to press a button that disabled about half of the vector features to make it compatible. Still, it was handy for doing animated banners and stuff.TechHaus wrote: Sat Jun 06, 2026 9:32 pmFigma can shine for vector graphics. It actually can have almost unlimited vectors with zero slowdown. Some people have done some complex artwork in there.
Xara has been doing stuff like that on desktop computers for 30 years, no sweat. Check out some the vector artwork its users have made - https://www.xara.com/us/gallery/
Anyway, thanks for all the info, I appreciate you taking the time.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
- KVRist
- 476 posts since 24 Feb, 2008 from Germany
It is. But I think a lot of that comes from Affinity’s completely different approach. It’s built around a non destructive, compositional workflow, and that changes how you interact with almost everything.I found using Affinity akin to masochism. It was so f**king clunky.
In applications like Photoshop, you often think in terms of removing information until the desired result remains. Affinity turns that around. You start with the source material and progressively build the result on top of the source image through layers, masks, adjustments, and modifiers that stay editable. Instead of subtracting, you’re essentially composing and building up the final image from the original.
And yeah, that’s very different from what you’re normally used to. I always need a moment to switch my habits when moving from other graphics software. Once you’re in that mindset, it becomes a lot more intuitive. But yeah, it takes a few moments. And often I still fall back to my other graphics software for certain tasks, simply out of habit.
“The biggest crime of a musician is to play notes instead of making music.”
Isaac Stern
Isaac Stern