Windows 0.1.15 is live — Windows now catches up to the Mac release.
Highlights:
- Bit-perfect capture on Windows, verified. WASAPI process-loopback at the device's native mix rate, no internal resampler engaged. We wrote a verification harness that renders a known signal through shared-mode WASAPI, captures it back via the loopback path, then null-tests against the source. Across 48 kHz / 96 kHz and various source types (synthesised, decorrelated stereo, real .wav files), the result is max |c − s| = 0 — literally bit-identical samples, recovered gain 1.000000, residual SNR effectively infinite. Happy to share the test source with anyone who wants to reproduce it.
- Auto-rate now follows your default device (used to silently fall back to 48 kHz). Set Windows Sound → Format to your source rate; AudioRoute follows.
Honest caveat (Windows): bit-perfect here is relative to the audio engine's mix at the device rate. If an app plays 44.1 into a 48 kHz device, the engine resamples upstream of any capture tool — outside our reach. Match the rates and AudioRoute adds nothing.
AudioRoute — capture system audio in any DAW or recorder (Mac/Win)
Audio Plugin Hosts and other audio software applications discussion
Moderator: KVR Moderators (Main)
AudioRoute — capture system audio in any DAW or recorder (Mac/Win)
2026-05-18T10:33:39+00:00
Hi all,
I've been building a small Mac and Windows utility called AudioRoute and the KVR listing just went live, so figured I'd introduce it properly here.
Short version: it lets you record system audio in any DAW or recorder without the usual aggregate-device dance. Drop a VST3 plugin on a track in your DAW and you get whatever the OS is playing as the input. Or pick "AudioRoute Input" as a recording source in something like Audacity. Or just hit record from the menu bar / tray icon and capture straight to a WAV file.
If you've used BlackHole or Loopback before it's in a similar space, but the goal was to avoid having to repoint your Mac's output anywhere or build an aggregate device just to grab a few seconds of system audio. Same on Windows: no rerouting your default output, no Stereo Mix tricks.
Under the hood it's CoreAudio process taps on Mac (the API Apple shipped in macOS 14), WASAPI process loopback on Windows. Both user-mode, no kernel extension. The plugin and the input device read from a shared-memory ring the capture daemon fills, so latency is the usual DAW level rather than virtual-device level.
One honest caveat for Windows users. The virtual input device (the part that shows up as a recording source in Audacity, OBS, Zoom etc.) is built and signed but waiting on Microsoft's driver attestation review.
So right now the Windows build ships the plugin and the direct-to-file capture, and the input device will arrive as a free update once Microsoft signs off. License carries over either way.
Price is €19 lifetime (early-bird until June 1), 14-day trial, no card. macOS 14.5+ / Windows 10+, VST3 on both, AU on Mac.
Site: https://audio-route.com
Happy to answer anything. And if you've tried it I'd genuinely like to know what fell short. Specifically which DAWs you'd want me to verify against next, since I've mostly tested in Ableton and Audacity so far.
vyunikov86
https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=806742
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Post by vyunikov86 »
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