I want users to vouch with me for a feature most modern plugins are missing.
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- KVRer
- 9 posts since 10 May, 2026
Omnisphere 3 has real useful and fun random and then what else? Audiodice.com is a unique random host and beside that the Rack Extension from Reason Studios Reason called Algoritm is actually so fun with it's random percentage feature.
People ranging from new preset makers to experienced ones should vouch for random oscillator/filter/envelope/etc. randomization features as an idea tool. Imagine AI integrated to this it could even go further and give 5 similar permutations of a patch so for instance you could get variants of a patch in the same style or category. At least many would love AI variants.
Unlimited variants would help designers tons. Experimentalists love reworking sounds that's where field based parameter percentages get you far.
People ranging from new preset makers to experienced ones should vouch for random oscillator/filter/envelope/etc. randomization features as an idea tool. Imagine AI integrated to this it could even go further and give 5 similar permutations of a patch so for instance you could get variants of a patch in the same style or category. At least many would love AI variants.
Unlimited variants would help designers tons. Experimentalists love reworking sounds that's where field based parameter percentages get you far.
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ThoughtExperiment ThoughtExperiment https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=7790
- KVRian
- 1093 posts since 26 Jun, 2003 from UK
If you can't even make a variant of an existing patch without resorting to AI...it's a poor show.
- KVRAF
- 4073 posts since 28 Jan, 2011 from MEXICO
Why do you need synths having this ai slop? Just use Suno and let AI do everything.
Also, if there is one thing that the market is overflow with is presets, you can get enormous amounts of them
Also, if there is one thing that the market is overflow with is presets, you can get enormous amounts of them
dedication to flying
- KVRAF
- 3402 posts since 25 Apr, 2011
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- KVRian
- 813 posts since 26 Aug, 2005 from Oregon, USA
I agree, it's better to let the brain learn and change presets in the UI to tweak them than use LLM slop to make the brain grow less.
- Beware the Quoth
- 35434 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
No thanks. Dont need it, dont want the overhead (eg microtransactions, or some 8Gb LLM model per plugin), dont need a pile more inconsistency in core plugin functionality (just compare patch browsers to get an idea of how much inconsistency there is), dont want realtime plugins burdened with massive online/network dependencies, dont want the additional code complexity and resultant fragility, dont want developers redirecting their time and effort to it instead of doing actual audio plugin stuff, and we need this about as much as we need blockchain, crypto and NFTs in our plugins.
And it could be implemented host-side anyway, which is probably already happening.
And it could be implemented host-side anyway, which is probably already happening.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
- KVRAF
- 19813 posts since 16 Sep, 2001 from Las Vegas,USA
You're confusing a crutch with a "tool". It's a hard NO from me for A.I. in music or any part of its production.Phlangeez wrote: Wed Jun 17, 2026 1:16 am random oscillator/filter/envelope/etc. randomization features as an idea tool.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
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- KVRAF
- 1893 posts since 9 Jul, 2014 from UK
As soon as I saw the leading title of the topic, I knew I would vote no. Reading your description reinforced my thoughts. A definite no for AI here.
I wonder what happens if I press this button...
- KVRAF
- 14141 posts since 20 Nov, 2003 from Lost and Spaced
Absynth 5 had a really fun Randomizer.
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- KVRian
- 901 posts since 12 Sep, 2007
Omnisphere 3 already does this incredibly well in the new version.
Also they claim the mutations and variations will be different for
every user. Not sure how that's even possible, but it's a claim.
I agree, no need for AI for creating random variations.
I'll take stupid human power over robots any day.
I still don't quite understand why folks want to offload their critical thinking.
I suppose it could make things easier, if you just want to sit back and let the AI decide your fate. LOL
So NO you won't get me to vouch for this brain removing AI tool.
Also they claim the mutations and variations will be different for
every user. Not sure how that's even possible, but it's a claim.
I agree, no need for AI for creating random variations.
I'll take stupid human power over robots any day.
I still don't quite understand why folks want to offload their critical thinking.
I suppose it could make things easier, if you just want to sit back and let the AI decide your fate. LOL
So NO you won't get me to vouch for this brain removing AI tool.
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- KVRAF
- 2314 posts since 24 Jun, 2006 from London, England
Just use this thing that came out a couple of months ago it you need that functionality: viewtopic.php?t=629140
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- KVRAF
- 2826 posts since 24 Nov, 2023
To everyone complaining about AI in this thread you don't need AI to offer patch randomization
Every modern plugin instrument should support Host Automation and/or MIDI CC control of pretty much all of its sound design controls. That's how you use them to design sounds. So when you adjust say the filter you are really changing the value of that parameter expressed as a number.
So all you are doing when you use say the randomizer in Omnisphere is using simple random number generator algorithms that computers have been running for decades
Even most AI/LLM models can't actually generate random numbers they are just running the same algorithms. They start with a number and run it though some mathematical formula to get another number within a predefined range. Then they will use that new number as the starting point to run the same formula again the next time and end up with something different
Omnisphere isn't running AI to generate random patches it's just generating a bunch or random numbers and setting various parameters to those numbers and the developers were smart enough to program that algorithm so it doesn't make radical changes to things like envelopes turning say a pad into a drum
Every modern plugin instrument should support Host Automation and/or MIDI CC control of pretty much all of its sound design controls. That's how you use them to design sounds. So when you adjust say the filter you are really changing the value of that parameter expressed as a number.
So all you are doing when you use say the randomizer in Omnisphere is using simple random number generator algorithms that computers have been running for decades
Even most AI/LLM models can't actually generate random numbers they are just running the same algorithms. They start with a number and run it though some mathematical formula to get another number within a predefined range. Then they will use that new number as the starting point to run the same formula again the next time and end up with something different
Omnisphere isn't running AI to generate random patches it's just generating a bunch or random numbers and setting various parameters to those numbers and the developers were smart enough to program that algorithm so it doesn't make radical changes to things like envelopes turning say a pad into a drum
- KVRAF
- 3402 posts since 25 Apr, 2011
That's the whole f***'n point. You don't need llm's in plugins for such a thing. We are complaining because the op suggests to let that do by a llm. Which is a f***'n waste of resourcesIvyBirds wrote: Wed Jun 17, 2026 4:43 pm To everyone complaining about AI in this thread you don't need AI to offer patch randomization
Every modern plugin instrument should support Host Automation and/or MIDI CC control of pretty much all of its sound design controls. That's how you use them to design sounds. So when you adjust say the filter you are really changing the value of that parameter expressed as a number.
So all you are doing when you use say the randomizer in Omnisphere is using simple random number generator algorithms that computers have been running for decades
Even most AI/LLM models can't actually generate random numbers they are just running the same algorithms. They start with a number and run it though some mathematical formula to get another number within a predefined range. Then they will use that new number as the starting point to run the same formula again the next time and end up with something different
Omnisphere isn't running AI to generate random patches it's just generating a bunch or random numbers and setting various parameters to those numbers and the developers were smart enough to program that algorithm so it doesn't make radical changes to things like envelopes turning say a pad into a drum
Read, then post
Last edited by exmatproton on Wed Jun 17, 2026 7:12 pm, edited 1 time in total.
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- KVRian
- 1303 posts since 30 Oct, 2003 from Pacific NW, USA
I think randomization features can be a lot of fun, and a great way to kickstart the creative process. But I don’t support the type of AI implementation suggested by the OP. Personally, I’m not against using tools that are helpful. But I don’t want my own creative output to be determined by AI.
My music and sound design projects are a form of self-expression. I don’t mean to make it sound overly deep, but my work is very intentional. The choices that I make are meant to convey a specific type of emotion, and vibe to other humans.
I’ve read other posts about how some people are simply using randomizers for everything, especially when it comes to creating presets. They tend to be people who don’t understand how to make them on their own, or aren’t interested in a potentially long learning process. So they rely on plugins that only require a few mouse clicks.
Then the randomized results get exported in bulk. That makes sense if the goal is simply generating content, regardless of its emotional impact. But that’s literally the definition of “AI slop.” And it’s not the way that I want to use my time and energy. But to each, their own.
My music and sound design projects are a form of self-expression. I don’t mean to make it sound overly deep, but my work is very intentional. The choices that I make are meant to convey a specific type of emotion, and vibe to other humans.
I’ve read other posts about how some people are simply using randomizers for everything, especially when it comes to creating presets. They tend to be people who don’t understand how to make them on their own, or aren’t interested in a potentially long learning process. So they rely on plugins that only require a few mouse clicks.
Then the randomized results get exported in bulk. That makes sense if the goal is simply generating content, regardless of its emotional impact. But that’s literally the definition of “AI slop.” And it’s not the way that I want to use my time and energy. But to each, their own.
- KVRAF
- 19813 posts since 16 Sep, 2001 from Las Vegas,USA
I'll make an analogy if I may....Say you wanted to climb a mountain. You start at the bottom and through hard work you reach the top. The satisfaction is in the effort expended to accomplish the feat.
Imagine if you just hopped into a helicopter and let it drop you on the mountain top. What personal satisfaction would that be?
To me the joy is in the process. To hand that process over to a machine whether it be A.I. or intelligent randomizing holds no joy or satisfaction for me.
Your muscles don't get any stronger when someone (or something) else lifts the weights.
Imagine if you just hopped into a helicopter and let it drop you on the mountain top. What personal satisfaction would that be?
To me the joy is in the process. To hand that process over to a machine whether it be A.I. or intelligent randomizing holds no joy or satisfaction for me.
Your muscles don't get any stronger when someone (or something) else lifts the weights.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
