Ambiotica

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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veloheinz wrote: Thu Jun 18, 2026 8:48 pm Purchased
Does not work under macOS 13
Bidule, Numerology, Architect, Audacity.
Incompatible !
I’ve just released 1.0.2 with a corrected Minimum OS version that should resolve this. Can you try and let me know?

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tlvid wrote: Thu Jun 18, 2026 8:51 pm When increasing Gravity the other parameters have a line that extends past the set value. What does this mean? Is it a level of randomness?

If I want to turn Spectra completely off but turn Gravity up, will Spectra still be on sometimes?
Gravity is a global “raise everything macro”, including spectra. It keeps loop lengths the same but raises (orbit) or freezes (satellite) feedback, raises reverb tails, grain firing and spread, tail modulation and regeneration and spectra volume.

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i can see clearly now, the rain is gone!

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working well and sounding great on mint linux, thanks.

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sounds awesome, purchased! please consider making it remember the size when resized

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^^^ It does indeed... As did I... Please do consider that.
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil

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Ok, I've bought this curious thing despite the lack of a trial version and I'm glad I did ! This is just awesome 🤘

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charlesv wrote: Wed Jun 17, 2026 2:33 pm Hey that's me! Thanks for checking it out. It's a combination of looping delays, granular generation and a tuned resonant reverb with chord selection. It's all a little ambiguously spacey, but happy to answer any questions!

And for what it's worth, it's available for iOS as an AUv3 as well as Mac (AU/VST3), Windows (VST) and Linux (VST).
Ooh!! It supports Linux!!! Cool!! Thank you for supporting Linux!!
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

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charlesv wrote: Thu Jun 18, 2026 7:55 am
El°HYM wrote: Thu Jun 18, 2026 7:24 am This is looking just lovely.

Any more info on how it was made?

Thank you for providing LINUX!
It's using JUCE under the hood which allows for nice and easy cross-platform builds; the animations are all just plain C++.

This started off as a module for Schwung, the Ableton Move firmware mod: www.schwung.dev, but the Plug-in adds some things like the chorded reverb and simplifies a bit to make it more performative.

The entire thing was inspired by the signal chain in this video:

My general approach was to try to create these distinct modules with the signal chain, expose a ton of manual parameters to tweak to bake in musical values, and lots and lots of testing and iterating. One nice thing I did for this plugin was create an offline UI and audio renderer to make screenshot and video generation easier, as well as verify across multiple layouts for iOS, but it also helped me verify and resolve issues like runaway feedback, clicks on grain boundaries, etc.

Edit: and if the question is did I use AI: yes, like almost all modern development. I'm not a developer by day (I do work immersed in code however, on embedded firmware tooling), but I write and read code, and Ambiotica was developed (or directed if you prefer) over weeks of human design, testing, manual adjustment and iteration, including manual code writing, not just a "please make me app" prompt.

I would not describe it as vibe coded, but if you're allergic to AI in your plugins, this is indeed present! Though, I'd imagine it's hard to avoid anywhere these days given common practices.

And to be clear, there's no AI-generated _audio_ here, the DSP is all deterministic and explicit!
This is exactly the kind of thing I'm interested in!! You've definitely got my interest in this plug now!! :)
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

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So, my big question is does it scale up for HiDPI screens? If so, is it automatic, or do you have to somehow manipulate or switch it to change the screen size?

An additional question: What copy protection does it use?
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

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