Synthmaster Pack Upgrade (42 000 presets)

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It's unbelievable...
I continue to find interesting presets i made with Synthmaster One and save in few different hdd between 2017-2026.
Some of these presets have astonishing modulation.
In 2018 i was already bored with classic sound design and was looking for new direction.
First preset i made at the end of 2018 with some epic transformation was bass transformed in real time into massive hit,upgraded version can be seen on demo video number 2.
Experimenting with everything and found seriously missing parts in typical sound design - dynamics,harmonic diversity and start to dig that.
Now is super easy to apply it with advanced synths like synthmasters,the real time harmonic reshaping or RTHR,actually it's way more than just reshaping,but i guess too much theory isn't interesting for users.
Just move mod wheel up and down and enjoy the transformation.
Back in 2019-2020 i was experimenting with 5-6 modulators ,such as foot step,expression pedals,velocity,mod wheel,so on.
Then united everything to one modulator - the mod wheel.
Some of new presets are super fresh,other are variation.
Evolution set is over 26 000 presets,it's the entire evolution of the system.
The prices are symbolic.
Just to be in the 'business' :):):)

https://payhip.com/vellislav

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The concept of unifying multiple modulators (expression pedal, velocity, foot controller) all down to the mod wheel is really smart from a performance usability standpoint — makes all that harmonic transformation immediately playable live. The idea of a bass morphing into a massive hit in real time via RTHR sounds like something you could build a whole track around. Impressive dedication going back through nearly a decade of Synthmaster One patches to compile this.

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HotTize wrote: Sun Jun 21, 2026 7:56 pm The concept of unifying multiple modulators (expression pedal, velocity, foot controller) all down to the mod wheel is really smart from a performance usability standpoint — makes all that harmonic transformation immediately playable live. The idea of a bass morphing into a massive hit in real time via RTHR sounds like something you could build a whole track around. Impressive dedication going back through nearly a decade of Synthmaster One patches to compile this.
yeah,for 2-3 years i was programing sm1 like symphonic library for holywood composers with all modulation for extra shaping and morphing ...then few users told me don't waste your time ,we barely use mod wheel a i had to find the way to apply all the changes in time using alternative modulations,it take time,but in the end final results was even better.
It seems simple,but it was not.
If you have 5 external modulators you can assign each to do specific thing and controlling them to add or take something,so to sculpt right shape.
With only one i had to find how internal modulators to interact so to make in time what i need - mod wheel is just the trigger.
For example it's easy to transform pluck into pad or opposite - the pluck is short attack and release,the pad is slow attack and release...
Seems simple,just change the parameters with the mod wheel ...
But such simple changes instead of beautiful sound will sound awful moving mod wheel,aftertouch will do better job,just jumping from pluck to pad...
That's not my system,it's just the direction from where to where, from one static sound to another.
The original idea for dramatic transformation was impressive as start point ,but isn't very useful,so i refined a lot of ideas,now prefer gentle twist ,so to add something new and nice to the mix.
For example - imagine flamenco guitar,but moving mod wheel you have like 4-5 different guitars.
Or vox pad,which evolve and create space and change the temper and presence in the mix.
Or viola ,which is transformed to symphony,if you want to accent on some moment.
I made almost scientific research of all possible combinations between modulators and sources,looking for something original and practical...
The difference in dynamics is like picture and movie.
Music is fantasy.

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