Vibe Coding Log - Sharing Journey - Consolidating
- KVRAF
- 4182 posts since 10 Oct, 2002 from Nashville, TN USA
I appreciate your enthusiasm, truly. Vibe coding is fun, but George Santayana said, “Beauty of form is the last to be found or admired in artificial as in natural objects. Time is needed to establish it, and training and nicety of perception to enjoy it. Motion or colour is what first interests a child in toys, as in animals; and the barbarian artist decorates long before he designs.”
You were on a rabbit trail to decorate this synth long before there was any coherence in the scope of intentions. No big deal, as several have pointed out to you, you've invested a tiny amount of money to gain a good understanding of what the agent can do for you, you experienced a process that is new for humanity, and your time spent is now real experience.
Currently, you know a lot more about licenses, GITHub, and probably a lot more about the architecture of synths than when you started. That's awesome. My 2 cents: Call that a win and spend a couple of days describing your ideal monster synth to yourself, perhaps even interacting with an agent to critique your ideas. Then, once you have a blueprint, maybe start vibe coding using ideas you've already experienced in the initial vibe coding experiment. IMO, you just started too big and with disjointed tools, and now you have a lesson in hand to inform the next steps.
You were on a rabbit trail to decorate this synth long before there was any coherence in the scope of intentions. No big deal, as several have pointed out to you, you've invested a tiny amount of money to gain a good understanding of what the agent can do for you, you experienced a process that is new for humanity, and your time spent is now real experience.
Currently, you know a lot more about licenses, GITHub, and probably a lot more about the architecture of synths than when you started. That's awesome. My 2 cents: Call that a win and spend a couple of days describing your ideal monster synth to yourself, perhaps even interacting with an agent to critique your ideas. Then, once you have a blueprint, maybe start vibe coding using ideas you've already experienced in the initial vibe coding experiment. IMO, you just started too big and with disjointed tools, and now you have a lesson in hand to inform the next steps.
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Touch The Universe Touch The Universe https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=190615
- KVRAF
- Topic Starter
- 5861 posts since 2 Oct, 2008
Jumping back in here, am strictly in the remove excess phase. I am going to tidy things up before adding or fixing anything else. I am hoping to reach the end of the project as soon as possible as other things have taken up my time, though I'd like to reach a release to wrap up this project.
100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.
TTU Youtube
TTU Youtube
- KVRian
- 584 posts since 24 Feb, 2008 from Germany
There is usually no end to a project. The real work starts once it's released. ^^
“The biggest crime of a musician is to play notes instead of making music.”
Isaac Stern
Isaac Stern
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Touch The Universe Touch The Universe https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=190615
- KVRAF
- Topic Starter
- 5861 posts since 2 Oct, 2008
Yes, hoping to park at a nice milestone. Moving fast, consolidating, reaping out sections I don't need, or not fleshed out. The poizone osc and 3 thorn osc facsimilies I'm throwing out. I'll revisit those at a later date. I want to release a beta, then spend a month or two designing presets, the fun stuff. I'm making good progress right now. I'll will then build a nice pretty master page that hides deep synthesis behind it, for a sweet spot between possible simplicity with a lot of possibility.
I still feel I need a decent reverb that is light, the cloud seed is awesome but too cpu heavy, so I'm not quite done yet for the verb section sadly.
I still feel I need a decent reverb that is light, the cloud seed is awesome but too cpu heavy, so I'm not quite done yet for the verb section sadly.
100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.
TTU Youtube
TTU Youtube
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Touch The Universe Touch The Universe https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=190615
- KVRAF
- Topic Starter
- 5861 posts since 2 Oct, 2008
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100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.
TTU Youtube
TTU Youtube
-
Touch The Universe Touch The Universe https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=190615
- KVRAF
- Topic Starter
- 5861 posts since 2 Oct, 2008
You do not have the required permissions to view the files attached to this post.
100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.
TTU Youtube
TTU Youtube

