Personally, I only like the dark skins.
They're OK but they could probably be better with brighter colours on the dark backgrounds.
Maybe someone else can explain it better
First thing I thought when I opened the latest version and saw the new INIT skin was, "oh this is much better". I appreciate these skinning updates.devproaudio wrote: Fri May 29, 2026 11:21 am thanks, still a bit darker than it's supposed to be.
btw is the skin general contrast better now or it's still too dark?
Denis,
DEVPROAUDIO
https://devproaudio.com
That's my favourite one toothe new INIT skin
Ah...that's the missing piece! Thank you Denis!devproaudio wrote: Tue Jun 02, 2026 12:00 pm ok. the confusion comes from taking lightness and saturation as absolute values. they are not. from the manual:
section 4.2.5:
Then set Hue, Saturation and Lightness values. Hue is absolute, S/L are relative to values specified in the skin:
H absolute HUE value [0..360]
S edit relative SATURATION value [-80..80]
V edit relative LIGHTNESS value [-50..50]
so -80..80 (-50..50) these are % to the values specified in the skin. so if skin specifies a ui's element saturation as 60 (100=max) and you have -50% then the final value would be 60 - 60*0.5=30
if you want to see the skin color entries they are here:
locate skin folder:
[WIN]
C:\ProgramData\Devproaudio\product\REVERSIDE\skin\default
[MAC]
/Users/Shared/Devproaudio/REVERSIDE/skin/default
inside it goto:
/theme/base/color
there are subfolders there with yaml files that define base color values for all ui elements (and there are many of them!)
basically if current skin's base colors are the limitation, one can create a new Theme (and it's not a color preset), it includes both base colors and custom gradients (shader code). in /theme duplicate /base folder, then inside it edit info.yaml to give it a name and then you can edit gradients in /paint and colours in /color folders. then you can switch themes in in the bottom bar.
Denis,
DEVPROAUDIO
https://devproaudio.com

Congrats Dennis!devproaudio wrote: Mon Jun 29, 2026 4:55 pm Reverside Reverb & 3D Spatial Plug‑In updated to version 1.0.0.b635
[Release Candidate 1]
- Product version reached 1.0.0 as all features have been completed
- Installer is now a universal binary (Intel/Silicon)
- UI language support finalized, 5 test languages included: de/fr/es/jp/ru.
The language is now auto-selected on a fresh plug-in start
- Fixed bugs in DCY->MAT filter configuration mode. The MAT curve is now derived from normalized decay band settings
- Fixed a bug where non-zero time warp settings skewed the reflection number in auto mode
- Fixed an issue where the position display had a slightly skewed source-to-destination projection line
- Logic now saves plug-in preferences correctly when closed without a prior plug-in window close.
- Fixed an issue with a jagged decay envelope curve in the starting segment
- Clicking the save button in the preset bar a second time now acts as a confirmation
- You can now list through all presets in the preset bar by holding the SHIFT key
- Fixed a bug where switching the preset type in the bottom preset bar rendered an incorrect file list
- Help tooltips now show correctly for adjacent UI objects
- Tooltip texts have been adjusted
- Re-arranged the folder structure of presets
- Factory presets have been renamed and adjusted
- Included a Factory (AI) bank generated by AI
- Various fixes and adjustments to the skin
- Other minor code fixes
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