Våld Labs Vekte — public beta (generative MIDI sequencer, VST3)

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a lot of useful bug tracking and feature requests, thank you all for the contributions - and also for the new positive feedback :)

for sure i'll add the bug list to the top priority to release either this weekend or early next week.

The documentation is on the way now as well, and will be published on the project's website for easy updates as the tool is improved :)

i'll make it available ASAP around the same time of the release of the next patch.

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if you want to try them out together, the open Beta of my synth was just published:

viewtopic.php?t=631534

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Hopefully you could push a hot-fix for the view resetting to the first channel every time you re-open the gui. As now it seems, the notification for TRESSE beta being available is being displayed every time too. :)

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planet_b wrote: Tue Jul 07, 2026 4:54 pm Any chance to add possibility for adjusting parameter value with your keyboard up/down buttons, once you've first clicked on the parameter with mouse? Many plugins have this, as some of the generative parameters would seem to be best adjusted one by one.

By the way, this is really incredibly good! Will buy this once available. I haven't found any flaws, apart from the manual not yet existing in public. :)
Here is the first version of the manual!

https://valdlabs.com/vekte/manual.html

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kraster wrote: Wed Jul 08, 2026 9:28 am Wow this is amazing but it's a lot! (I mean that in the best way possible!)

Is there any documentation available?

I'm trying to make my way around it and getting to grips with it but there's a lot going on.

One thing immediately drew my attention is that I didn't realise that some menus were scrollable! Maybe the scoll bars could be a little brighter to indicate such.

In the note sequencer is there a way of changing individual pitches without toggling the step's on/off status?

An Init all control would be useful too (sorry if it's there and I missed it)

Possible bugs:

I'm trying to automate the chord type with a sequencer but the lowest value in a control sequencer when applied to a chord is Major. Could it be changed so the lowest value is no chord?

On Ableton Live (latest version), Tahoe 26.5.1 it seems to lose sync halfway through bar 6. It's like it skips a step. This is 100% repeatable.

Tie is called Trail in the drop down menu. Also Tie doesn't seem to work in the way I expect ie. Tied notes shouldn't retrigger the envelope. (I'm using Serum 2)

All in all, incredible work, instabuy when it's released.
Manual v1 released!
https://valdlabs.com/vekte/manual.html

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valdlabs wrote: Thu Jul 09, 2026 4:25 pm
kraster wrote: Wed Jul 08, 2026 9:28 am Wow this is amazing but it's a lot! (I mean that in the best way possible!)

Is there any documentation available?

I'm trying to make my way around it and getting to grips with it but there's a lot going on.

One thing immediately drew my attention is that I didn't realise that some menus were scrollable! Maybe the scoll bars could be a little brighter to indicate such.

In the note sequencer is there a way of changing individual pitches without toggling the step's on/off status?

An Init all control would be useful too (sorry if it's there and I missed it)

Possible bugs:

I'm trying to automate the chord type with a sequencer but the lowest value in a control sequencer when applied to a chord is Major. Could it be changed so the lowest value is no chord?

On Ableton Live (latest version), Tahoe 26.5.1 it seems to lose sync halfway through bar 6. It's like it skips a step. This is 100% repeatable.

Tie is called Trail in the drop down menu. Also Tie doesn't seem to work in the way I expect ie. Tied notes shouldn't retrigger the envelope. (I'm using Serum 2)

All in all, incredible work, instabuy when it's released.
Manual v1 released!
https://valdlabs.com/vekte/manual.html
Fantastic.

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Minor UI bug, when TIE is enabled on channel, the channel indicators on top (1a 2a etc.) doesn't blink (Live 12.4 on MacOs Tahoe)

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New version under way:
Lots of bugfixes, new automation modes and modifiers: ratchet and strum working together with a plucked Tresse patch


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Very cool! Congrats!

What’s your dev background, are you an engineer?

Edit: just looked up your hardware! I’d buy it :)

So refreshing to see real talent in action.

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Thank you very much for the message :)
I'm actually a designer / creative directort by trade, with some bacground in coding and product / systems design, and also i've been producing and dj'ing for some 20 something years - so one thing led to another!

Keep tuned on my IG @valdlabs so you can follow the latest experiments and releases!

Cheers, Jaime

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Here it is, 1.1.9 Beta




* Ratchet, Note Div, Pitch mod targets
* MIDI Learn / CC assign (all knobs + algo P1–P4)
* Per-control, algo, and per-P Lock
* Keyboard select + arrow nudge (knobs + dropdowns)
* Retrigger on start / seek / loop into a note
* Immediate OCT / BASE / SCALE re-pitch
* TIE real legato — ends at next note's onset
* STRUM respects TIE
* HUMN timing jitter on mod lanes; SWNGLCK → SWLCK
* Init / blank channel + Song Init
* Rebuilt header bar (logo, live BPM, action grid, Manual link)
* CHAOS moves OCT / HUMN / SWING; chord mod can reach "no chord"
* Slot indicator rework (transport width, chord-voice brightness)
* BASE shows note names (C, C#…)
* 3 P0 determinism fixes (bar-6 skip, step-edit offset, Steps→Dense misroute)
* Stuck-note fixes (TIE + ratchet + strum + humanize)
* Ratchet-dead, STRUM-silent-under-TIE, ROT/AUTO-under-HUMN fixes
* DENSE knob ceiling, playhead-window, context-menu fixes
* Lots of bugfixes

valdlabs.com/vekte

Synth is also Våld Labs, upcoming Sunua Modal Synth

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Ahh nice, many bugs squashed again! However, Live 12.4.3 on MacOs Tahoe still reverts to channel 1 AND displays the notification about Tresse beta being available every time you re-open the window.

My own workaround has been to not use channel 1 for anything, so you don't screw up perfectly fine patterns as you thought you were tinkering with the channel that was open previously..

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