sampletank as a sampler?

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ev0lver wrote:
Does anyone know how samples have to be named for Sampletank to read the bpm right? I've tried to load several loops into one keymap but they didn't sync Confused


You need to put the tempo in the name of the instrument created by the sample import process.
But how? I named them e.g. ArpSHLoop_c2-101,4bpm.wav and supposedly this must be wrong. Would it have to be c2-101.4.wav or no comma like c2-101.wav? :help:

Post

ev0lver wrote:
ev0lver wrote:
Does anyone know how samples have to be named for Sampletank to read the bpm right? I've tried to load several loops into one keymap but they didn't sync Confused


You need to put the tempo in the name of the instrument created by the sample import process.
But how? I named them e.g. ArpSHLoop_c2-101,4bpm.wav and supposedly this must be wrong. Would it have to be c2-101.4.wav or no comma like c2-101.wav? :help:
Not the sample name, but in the field for bpm next to the field where you name the instrument in the import sample dialogue. I'm sorry that I was unclear. Enter tempo in that field when you import your loop and create the instrument. If you do that, ST will know the tempo of that loop and loop sync will work.

Post

Squids wrote:
suburban grilla wrote:
origami wrote:just wanted to know that...tweakability, filters, effects, etc...

how does sampletank act as a sampler player for your own sounds?

thx in advance

AFAIK sampletank only uses its own sounds, (or commercially available sounds from other companies) and cannot be used for samples tou make yourself.

peace
grilla
That's incorrect. SampleTank 2 can import Wav, AIFF, Sound Designer etc.

The answer to your question is complex. The thread title says "sampler". I would necessarily call SampleTank a "sampler". But in your first post you say "Sample player" and that is closer (even though those two terms seem like the same thing).

A traditional sampler actually records audio itself. but, beyond that a sampler tends to have a lot of mapping features, looping etc. ST doesn't have that.

But, what it does have is unique sample technology that most other sample players do NOT have. Things like Stretch which are formant preserving time stretch and pitch shifting that is similar to something like Melodyne is unmatched in a software sample player from my experience. The closest thing to that is Kontakt's Tone machine which is fun to play with but not nearly as good.

There are a bunch of cool features in ST2 like loop sync, PSTS and of course the effects but the filters are fantastic! They really are smooth, warm and punchy like great analog filters. I've done more samples in ST2 than anybody on the planet most likely. It's nice to work with on samples.

Having said that, I also like to use other tools for manipulating samples as well. It all depends. Kontakt is nice, so is HALion, EXS24 and others. I like working in the NNXT of Reason for certain things it can do conveniently that are unique. They're all tools. But, some of them do overlap in what they do and SampleTank is kind of on its own with some unique things it does. That is why I think it is a great set up to have either EXS, Kontakt or HALion (or other "samplers") AND SampleTank 2 because they will allow you to do different things with you samples. It's a powerful set up for sound designn (I would also thow in a Cameleon CA5000 for resynthesizing your samples as well while you're at it!)
Long story short:

I can make my own wav samples with FLS or Auditon and still dump in Sampletank 2. Correct??? 8)

Post

TonyVanDam v2.0 wrote:
Squids wrote:
suburban grilla wrote:
origami wrote:just wanted to know that...tweakability, filters, effects, etc...

how does sampletank act as a sampler player for your own sounds?

thx in advance

AFAIK sampletank only uses its own sounds, (or commercially available sounds from other companies) and cannot be used for samples tou make yourself.

peace
grilla
That's incorrect. SampleTank 2 can import Wav, AIFF, Sound Designer etc.

The answer to your question is complex. The thread title says "sampler". I would necessarily call SampleTank a "sampler". But in your first post you say "Sample player" and that is closer (even though those two terms seem like the same thing).

A traditional sampler actually records audio itself. but, beyond that a sampler tends to have a lot of mapping features, looping etc. ST doesn't have that.

But, what it does have is unique sample technology that most other sample players do NOT have. Things like Stretch which are formant preserving time stretch and pitch shifting that is similar to something like Melodyne is unmatched in a software sample player from my experience. The closest thing to that is Kontakt's Tone machine which is fun to play with but not nearly as good.

There are a bunch of cool features in ST2 like loop sync, PSTS and of course the effects but the filters are fantastic! They really are smooth, warm and punchy like great analog filters. I've done more samples in ST2 than anybody on the planet most likely. It's nice to work with on samples.

Having said that, I also like to use other tools for manipulating samples as well. It all depends. Kontakt is nice, so is HALion, EXS24 and others. I like working in the NNXT of Reason for certain things it can do conveniently that are unique. They're all tools. But, some of them do overlap in what they do and SampleTank is kind of on its own with some unique things it does. That is why I think it is a great set up to have either EXS, Kontakt or HALion (or other "samplers") AND SampleTank 2 because they will allow you to do different things with you samples. It's a powerful set up for sound designn (I would also thow in a Cameleon CA5000 for resynthesizing your samples as well while you're at it!)
Long story short:

I can make my own wav samples with FLS or Auditon and still dump in Sampletank 2. Correct??? 8)
Yes. Any wav file can be imported into SampleTank

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