TritoneDigital.. hydratone, Voxengo and Kjaerhus, Fear it!

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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skank wrote:
I think you need to have it in your pluggo folder.[/quote]

thank you-its allways the simple things.....[/quote]

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Funkybot wrote:Sounds quite good, this is definately a plug I'll be keeping an eye on. I'm wondering, is this a dynamic convolution approach, and what kind of latency are we talking here? Since Sonar's latency comp seems to be working now it's not really as much as an issue as it used to be, as I don't need to input monitor with EQ or anything, but just curious. The only plug-in I now own that bugs me with latency is PSP's MasterQ, which sounds great in and of itself, but can not be compensated for because of it's dynamic latency.
I don't think this plugin eq is dynamic convolution but rather snapshot convolution samples (a LOT of them). Dynamic would mean that it has to react to dynamics (aka you should be able to DRIVE it harder with input gain like the sintefex). It does have some latency, I think it's 32 samples at 44.1khz.

Cheers!
bManic

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Thanks for the info Bmanic, 32 samples at 44.1 isn't bad at all. The only reason I asked about the dynamic convolution was becuase I'm wondering how "analog" an EQ would sound without an implimitation like this. I'm wondering if this is more like the Wave's thing they just announced that takes snapshots of your EQ settings, or stock impulse responses where what you took an impulse of is what you get, or if there's more going on in the background here that kind of fakes a more dynamic nature. Either way, it sounds quite good and hopefully the rest of us will be able to give it a go soon. And next time you know of a cool beta opening up for any nice compressors, EQ's, or reverbs, you let me know now :wink: .
I'm sorry this post wasn't about techno.

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Funkybot,
There is definetly more going on in the background.
In my opinion this one sounds better then the presets included in the Waves Q.

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Surely if this is impulse based then it's not modelling anything - sounds more like a load of impulse responses with a gui built up around them - it might sound good but it would be limited in flexibility.

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aMUSEd, that's where you are wrong though. It works just like a normal parametric EQ. Full parametric frequency, gain and Q. :D

I'm pretty sure it's not dynamic convolution though. It might have some other stuff beneath the engine to make it so good sounding but to my ears it IS rather "cold". It just sounds very different from other EQs. It simply boosts/cuts the frequency in a nice musical way and doesn't mess with the transients. Does the world need another EQ? One that is this different, then, yes.

Cheers!
bManic

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multree wrote:[speakinginaKelloggstoImageLinevoice]SqueezeTone.... the bastards are stealing our plug-ins name[/speakinginaKelloggstoImageLinevoice]

:hihi:
It's OK, Mully, I've already notified the legal team. They've informed me that we've agreed out of court to a 0% share of the royalties.

I KNEW justice would be served!

:lol:

Seriously, though-- I haven't tried this yet (and probably won't even though $150 is a bargain compared to $3000), but in a lot of ways it sounds more like harmonic excitement than pure EQ. And I mean that in a good way... I WANT to add shimmer and life to frequencies.

Greg
Image

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bmanic wrote:aMUSEd, that's where you are wrong though. It works just like a normal parametric EQ. Full parametric frequency, gain and Q. :D
Maybe so but there is a big difference between modelling algorithms (such as used in the Sonalksis products) and impulses (which are basically static samples). Just reading a quote from the site:
Specially designed for mastering, AngelTone features the same band-by-band convolution as HydraTone, but the selection of models is culled from a who's who of mastering EQs to provide grace, smoothness and subtlety.
Seems to me they have chosen ( very carefully granted) a set of impulse responses and built a gui around them that enables you to move between them and apply them band by band (maybe using some sort of morphing or interpolation) in a more seamless way than if you were to just drop a bunch of impulses into SIR (for example).

I'm not necessarily knocking that approach - just trying to understand how this technology works.

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Yes, that's how I think it works too and it really sounds good. Once I get the sintefex I'll do some comparisons and try to figure out if hydratone is in fact dynamic. My current feeling still is that it is not as the sintefex EQs had different feel depending on the level of the incoming signal.

Cheers!
bManic

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From what I understand it's not based on a traditional static method,but based on multiple sweeps,at least that's what I heard(could be wrong though).
"Technological progress is like an axe in the hands of a pathological criminal." - Albert Einstein

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Maybe you could do this if you used resynthesis on the impulses and built models out of the results (like in the neuron). That would be an interesting approach.

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Alan wrote:From what I understand it's not based on a traditional static method,but based on multiple sweeps,at least that's what I heard(could be wrong though).
Sort of like a "Fizmo" transwave type of approach? :)

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bmaniac,
Funny, I would describe the sound as 'warm'.
Whatsoever, it sounds great.

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so, was this plug made with MAX/MSP? the blurb about Pluggo on their site--along with stuff i've just read on the forum--leads me to believe this.

== chunk

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Yea, it was made in MAX/MSP.

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