SonicProjects: OP-X PRO-II released! - A closer look at some chosen features

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SonicProjects: OP-X PRO-II released!

www.sonicprojects.ch

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www.sonicprojects.ch

We're proud to present the long awaited extended edition of OP-X PRO, which is based on all your collected wishes and own new ideas. OP-X PRO-II offers a sound you won't forget anymore. A massive patches library of more than 1'500 awesome sounds builds the base for your new playgound.

The existing library has been completely reworked and has been extended with hundreds of fantastic new sounds including many new famous patches and synth emulations, all based on almost one full year of research and programming to give you the finest sounds you've ever heard. Just a few picked examples to give you an impression:

A Lush Pad:
Listen: OB Amazona Pad II

Warm Matrix Strings:
Listen: Matrix Mod Strings

Soft Oberheim Strings:
Listen: OB Supersoft Strings

Famous Patches:
Listen: BJH - Victims Of Circumstance
Listen: Duran Duran - Save A Prayer

Synth Emulations:
Listen: Polymoog - ABBA Eagle Polymoog
Listen: Jupiter-8 - Lo Strings
Listen: Minimoog - Bass
Listen: Prophet 5 - Brass

More clips here:
www.sonicprojects.ch/opxpro2/audioclips.html

The new features include:

- Doubled polyphony
- Switchable off voices
- Included effects unit
- Included patch browser
- A completely new arpeggiator
- 32 different bend modes
- New LFO features
- MIDI learn w/ feedback
- Relative and fetched CC response (!)


Just to name a few.
Check the full list of new features on our page.

Let's pick some of them to have a brief look at:


Patch Browser

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Direct access to more than 30 soundbanks, central saving location, easy creation of custom new banks, temporary and fixed browsing lists, smoothed patch change.


Effects Unit

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Included effects unit featuring handy quick presets, one-button switch off, delay synchronizeable to song and arpeggiator in even, triple and dotted mode.


Dual Engine Processing

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Switchable dual engine effects processing for effects finishing even after preset change. We're not sure if this has been realized before in a VSTi.


New Arpeggiator

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A completely new arpeggiator/MIDI processor featuring 32 different modes including all standard up/down/up&down, input and pitch order, plus step sequencer, chord hold, preset chords, note record and double mode, all modes morphable in realtime. Some of them:

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Arpeggio hold and sequencer start/stop can be applied by the damper pedal for hands free operation.


Relative and fetched MIDI CC response (Switchable)

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We've heard someone telling this is not possible to do in a VSTi. So we did it. Say goodbye to annoying value jumps using non-endless controllers. We even offer two different modes: Relative and fetched. Relative: Value changes are only added or subtracted. Fetched: A GUI control only starts to move when its value is overridden.


Continuous Two-Stage Parameter Control

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Something that already could be done using VST automation now can be done directly on the GUI. Some of the most important two-stage button parameters like oscillator and noise levels and all tuning buttons now optionally can be regulated continuously by clicking into the text label and dragging the mouse vertically. Small popping up number displays will show the current value.


Bend Modes

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While the familiar 2/12 button still can be used as before, you additionally can access 32 different bend modes by clicking into the small number display above and dragging the mouse vertically. Apart from the standard intervals (1-12 semitones) there are 3 ultra-wide modes (2,3,4 octaves), several assymetric modes (e.g. 1 semitone up, 2 down) plus some modes that map filter cutoff or bending to the modulation lever. For easy access the modes can be remotely switched using just one CC controller.


Multi-functional buttons

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Several buttons got multi-functional to map new features into them. The new stages are shown by changing LED color, like e.g. blue.


Extended Separate Voice Design

The voice allocation unit has been completely re-written and has been linked to the voice mute section so that voices not only can be muted, but completely deactivated, so that the voices are only allocated within the active voices. This allows for custom polyphony with any voice of choice involved, and this both in polyphonic and unison mode. The new continuous detuning control and one-click trimpot calibration gives you the last remaining options for complete control of all detunings in every tiny detail.


CPU consumption

Using all voices and many modulations CPU consuption of course is quite a bit higher than the one of OP-X PRO, but for patches using only six voices including all former sounds it's only marginally higher. Nevertheless old Pentium 4 CPUs are not recommended anymore, although using just 1-2 instances works well on a P4 3Ghz machine, but not more. For multiple instances use more modern CPUs like Core 2 Duo or i5/i7. On a Core i7 CPU consumption is only still about 1-2% per instance.

Here's a short example for reference. Core i7 920 @ 2,66gHz, HT on, Windows 7 64bit, Cubase 5.0.1 (32bit), HDSP 9632 @ 256 samples, 7 instances of OP-X PRO-II, which shows a load of about 7-9% in the task manager:




Mac users

For Mac users we have a specially adapted VFX only version that can be run in the newest beta version of the SM Pro Audio VFX application with lowered price because this way of using has some limitations compared to using an au plugin. But it works very well and audio can be recorded to a sequencer track using the free SoundFlower. Installation is as fast and easy as the one of the PC version. Check out the dedicated section on our page:

www.sonicprojects.ch/opxpro2/macversion.html


We offer phantastic upgrade deals for all customers!
There are plenty of videos and audioclips which should make getting to know the new OP-X PRO-II really fun!

Check it out!

www.sonicprojects.ch

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Last edited by Peter999 on Thu Oct 07, 2010 5:31 pm, edited 4 times in total.

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Hi Peter,

you could also check this thread:
http://www.kvraudio.com/forum/viewtopic.php?t=298859
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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Still

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None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Love this VSTi.

Thanks for the upgrade offer.

:D
Anyone who can make you believe absurdities can make you commit atrocities.

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Thank you :-)

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Ingonator wrote:Hi Peter,

you could also check this thread:
http://www.kvraudio.com/forum/viewtopic.php?t=298859
Thanks for the post Igonator :-)

In fact I saw it too late, already had posted this one when I noticed; but this post can be useful to get to know some of the new stuff - maybe also the not so obvious things

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Teksonik wrote:Still

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Based on the files in the plugin folder yes.

Here is a workaround for Mac users:
http://www.sonicprojects.ch/opxpro2/macversion.html
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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yes it is, but the first time se 1.1 with the new sdk; pretty cool stuff

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For me, the best feature of course is what you don't get from a spec sheet: the sound. OP-X is one of those synths that I find to have a reasonably well balanced sound that doesn't leave you with harsh-sounding frequencies poking out in the upper mids when you put it into a mix (something I've fought with on one or two other synths). It works very nicely for softer, smoother things. But then you put it into unison mode and it becomes a little badass for leads. The fact that the voices drift individually makes for a very nice-sounding unison. Regardless of the fact that SynthEdit was employed in creating it, it's not a generic-sounding synth at all. I was having such a pleasant time working with it yesterday that my analog hardware never got turned on.
http://www.davidvector.com
New album, Chasing Fire, out now on Amazon, iTunes, etc.
Bandcamp: https://davidvector.bandcamp.com/releases

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thank you :-)
btw, in OP-X PRO-II there's the option now to turn it to a brigher character on demand (only if needed), using the new modes offered by the DMP button; those make the filter behave sllightly different in the high frequency range, e.g. open it into the ultra sound range so that the oscillators can pass uninfluenced; those modes can be great for some shimmering string stuff and bright brasses

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upgrades work again

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Peter999 wrote:
The existing library has been completely overworked and has been extended with hundreds of phantastic new sounds...
I think the term you're looking for is "reworked." :wink: Overworked is what happens to you when you work a lot of 16 hour days. Also it's "fantastic."
Zerocrossing Media

4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~

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thanks for this private english lesson :-)
in fact the rework often too resulted it overwork in the end... ;-)

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NO full AU :(
#PassionForHappiness

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Please clarify.....For MAC users...will the OPX PRO ll still work with NI's Reaktor5? Or does VFX now take the place Reaktor5?

thanks,

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