thermal wrote:
Sometimes when i program Diva and make a certain sound i think 'wow! that sounds like an analog synth!' but sometimes on other sounds i think 'oh, that sounds like a soft synth'. Given this i KNOW an analog sound IS possible in software, but i think Diva must continue to develop to get to 100%. Don't stop improvements just because of CPU use in real time, there is always offline render mode to add refinements to
What criteria do you use for judging whether a sound is analog or not? Analog can sound, thin, harsh, flat, boring etc
Also, I disagree... please do stop developments because of cpu use in realtime. To gain 10% more analog accuracy, will take multiple times more cpu. There is a point of diminishing returns and I think Diva has a good sweet spot between the two.

