Berlin Modular (ancient thread)

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Alfa210 wrote:there is some trick to make envelops more "punchy"

if you feed sqr-lfo to S&H and trigger it with quantized envelope,

you get 4-bit like envelope, as a result..

there two shots.

Not sure what you mean by punchy, but you can multiply an env by itself to control the attack slope (besides the snappy control)

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thanks for the tip,

but it's all regarding to the additional envelope shape with delay.

Image

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Alfa210 wrote:thanks for the tip,

but it's all regarding to the additional envelope shape with delay.

Image
Yes, this kind of thing is very useful for making modulation more gritty. Also try running your envelope through the quantizer set to a low value (this is essentially bit crushing) or using an audio rate oscillator to clock the sample and hold (this is sample rate reduction).

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yeah, oscillator at audio rate even more nicer of course.., but differ
justin3am wrote:Yes, this kind of thing is very useful for making modulation more gritty.
exactly..

Also try running your envelope through the quantizer set to a low value (this is essentially bit crushing) or using an audio rate oscillator to clock the sample and hold (this is sample rate reduction).
or Sequencer driven by oscillator goes to quantizer and trigger envelope.

also Osc/lfo via quantizer clock Sequencer (through S&H) driven via
Sample & hold,

can give not usual results too...

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justin3am wrote:
Alfa210 wrote:thanks for the tip,

but it's all regarding to the additional envelope shape with delay.

Image
Yes, this kind of thing is very useful for making modulation more gritty. Also try running your envelope through the quantizer set to a low value (this is essentially bit crushing) or using an audio rate oscillator to clock the sample and hold (this is sample rate reduction).

I have one preset where the env is the sound source... modulated through the quantizer and a lag generator... gets that chittery sound used to represent critters in movies... you know, the one you hear just before the character gets torn to bits... hehehe

I love Bazille that an env can be a sound source!

I do notice that for various 'unusual' configurations that the volume tends to be rather low. On some presets, I have the filter output going to all 4 inputs of a multiple and the multiple output going to both main outputs in order to boost the gain.

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pdxindy wrote:I do notice that for various 'unusual' configurations that the volume tends to be rather low. On some presets, I have the filter output going to all 4 inputs of a multiple and the multiple output going to both main outputs in order to boost the gain.
I've noticed this as well. I'd gladly exchange two lag generators for two amplifier/attenuators that would give me >20dB of gain.

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justin3am wrote:
pdxindy wrote:I do notice that for various 'unusual' configurations that the volume tends to be rather low. On some presets, I have the filter output going to all 4 inputs of a multiple and the multiple output going to both main outputs in order to boost the gain.
I've noticed this as well. I'd gladly exchange two lag generators for two amplifier/attenuators that would give me >20dB of gain.
I'd kinda like to keep the lag generators (or 3 at least)... and find a way to add the 2 amp/att...

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or half wave rectifier..

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justin3am wrote:
pdxindy wrote:I do notice that for various 'unusual' configurations that the volume tends to be rather low. On some presets, I have the filter output going to all 4 inputs of a multiple and the multiple output going to both main outputs in order to boost the gain.
I've noticed this as well. I'd gladly exchange two lag generators for two amplifier/attenuators that would give me >20dB of gain.
:dog: I totally forgot... Patch the output of a mixer back into one of it's own inputs and you get tons of gain.
http://www.3amnoise.net/gain.h2p

Turn up 'Gain34' on the first mixer to boost the volume. Put an HPF in the feedback path and crank it's input gain to get some cool wave shaping effects.

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@ pdxindy

no idea if it will help, but

you can try to get some gain from vca, with max sustain,

on levelMod switch to Gate with -100, then select "none".

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justin3am wrote:
justin3am wrote:
pdxindy wrote:I do notice that for various 'unusual' configurations that the volume tends to be rather low. On some presets, I have the filter output going to all 4 inputs of a multiple and the multiple output going to both main outputs in order to boost the gain.
I've noticed this as well. I'd gladly exchange two lag generators for two amplifier/attenuators that would give me >20dB of gain.
:dog: I totally forgot... Patch the output of a mixer back into one of it's own inputs and you get tons of gain.
http://www.3amnoise.net/gain.h2p

Turn up 'Gain34' on the first mixer to boost the volume. Put an HPF in the feedback path and crank it's input gain to get some cool wave shaping effects.
cool... that certainly works... however, the gain34 knob scales awkwardly and most of the useful range is in 85-100. But I can live with that!

Thanks for the suggestion

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pdxindy wrote:...the gain34 knob scales awkwardly and most of the useful range is in 85-100. But I can live with that! Thanks for the suggestion
The gain knobs only scales "awkwardly" because it controls feedback level here. Like microphone levels in a rehearsal room ;)

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I just assumed it's because the gain parameters are scaled exponentially (as audio mixer typically are). Howard's probably right though, feedback is just hard to tame in general.

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It is functional... I just mentioned it cause a gain attenuator would be simpler/easier... but this works better than what I was doing and it gives a wide range of possible gain... Bazille is so much fun!!

Here is my latest Bazille sound...

http://draigathar.org/sounds/Bazille32.mp3

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Sounds very much like the kind of thing you might hear in a Polyslax track. Very expressive, slightly odd but consistently musical. Good stuff. :tu:

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