What a great UI.ere2learn wrote: Thu May 07, 2026 10:48 pm https://goodhertz.com/la-210/
goodhertz-la-210-3.14-full-en_shadow.png
Freeware VSTeffects roundup 64-bit
- KVRAF
- 14081 posts since 20 Nov, 2003 from Lost and Spaced
- KVRist
- 305 posts since 17 May, 2022
Sorry, I didn't think to include an audio example initially. Since the primary use case is restoring '70s masters, copyright constraints prevented me from sharing original material.lingyai wrote: Fri May 08, 2026 10:42 pmYour video is 6:40 of pure explanation / description without a single audio example. Imagine someone trying to promote an effect or instrument that way.bjt2 wrote: Fri May 08, 2026 12:56 pm Introduced the Non-Local Means denoising algorithm on Crescendo. This algorithm is a medical grade denoising algorithm used on 2D and 3D medical images that i have adapted for 1D audio data.
The plugin can be downloaded here: https://www.kvraudio.com/product/crescendo-by-bjt2
To use the new NLM filter, just open the NLM filter.txt example file in the Crescendo interface and use it in your DAWs.
Read the manual first for tips and tricks. It's extremely CPU heavy and the high settings are to be used only for off-line processing or final rendering.
Excuse me for the delay, but while setting up a synthetic demo to show the results, I stumbled upon some bugs in the UI rendering and the NLM code. I've spent the day fixing them and I've just released v1.0.195.
I also recorded a stress test using a raw Sawtooth wave buried in heavy white noise to demonstrate how the NLMH (Hyperbolic) engine extracts the signal.
Video here:
You can find the exact setup I used in the video inside the new .zip file: look for a file named 'Test NLM Filter2.txt'. You can load it to test the algorithm yourself.
If you have a more powerful CPU (the one in the video is an old sandy bridge, hence the AVX version) you can crank up further the parameters, and for offline rendering you can crank up further them...
Depending on your DAW, you can also use this setup as an active effect. If you route an external audio signal to Input 1, you can simultaneously add the noise, layer it with the Sawtooth, and then denoise the entire summed signal in real-time.
Thanks for the feedback, it helped make the plugin much more solid!
My youtube channel: https://www.youtube.com/channel/UCRwIM2 ... D9DlgfjzLQ
Thread on my programmable VST: viewtopic.php?t=581986
Official page on my VST on KVRAudio: https://www.kvraudio.com/product/crescendo-by-bjt2
Thread on my programmable VST: viewtopic.php?t=581986
Official page on my VST on KVRAudio: https://www.kvraudio.com/product/crescendo-by-bjt2
- KVRist
- 202 posts since 26 Jul, 2023 from France
Bof… It's very US-centric and quite messy.osiris wrote: Sat May 09, 2026 2:03 pmWhat a great UI.ere2learn wrote: Thu May 07, 2026 10:48 pm https://goodhertz.com/la-210/
goodhertz-la-210-3.14-full-en_shadow.png
- KVRAF
- 14081 posts since 20 Nov, 2003 from Lost and Spaced
- KVRAF
- 3589 posts since 8 Dec, 2008 from Global Cowboy
This guy has coded some very good plugins...
https://github.com/Jun-Murakami
https://jun-murakami.web.app/
https://www.kvraudio.com/developer/jun-murakami
https://github.com/Jun-Murakami
https://jun-murakami.web.app/
https://www.kvraudio.com/developer/jun-murakami
No auto tune...
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- KVRAF
- 2306 posts since 27 Jan, 2011
That's more like it! That short clip is worth 1000 words. Impressive.bjt2 wrote: Sat May 09, 2026 5:49 pmSorry, I didn't think to include an audio example initially. Since the primary use case is restoring '70s masters, copyright constraints prevented me from sharing original material.lingyai wrote: Fri May 08, 2026 10:42 pmYour video is 6:40 of pure explanation / description without a single audio example. Imagine someone trying to promote an effect or instrument that way.bjt2 wrote: Fri May 08, 2026 12:56 pm Introduced the Non-Local Means denoising algorithm on Crescendo. This algorithm is a medical grade denoising algorithm used on 2D and 3D medical images that i have adapted for 1D audio data.
The plugin can be downloaded here: https://www.kvraudio.com/product/crescendo-by-bjt2
To use the new NLM filter, just open the NLM filter.txt example file in the Crescendo interface and use it in your DAWs.
Read the manual first for tips and tricks. It's extremely CPU heavy and the high settings are to be used only for off-line processing or final rendering.
Excuse me for the delay, but while setting up a synthetic demo to show the results, I stumbled upon some bugs in the UI rendering and the NLM code. I've spent the day fixing them and I've just released v1.0.195.
I also recorded a stress test using a raw Sawtooth wave buried in heavy white noise to demonstrate how the NLMH (Hyperbolic) engine extracts the signal.
Video here:
You can find the exact setup I used in the video inside the new .zip file: look for a file named 'Test NLM Filter2.txt'. You can load it to test the algorithm yourself.
If you have a more powerful CPU (the one in the video is an old sandy bridge, hence the AVX version) you can crank up further the parameters, and for offline rendering you can crank up further them...
Depending on your DAW, you can also use this setup as an active effect. If you route an external audio signal to Input 1, you can simultaneously add the noise, layer it with the Sawtooth, and then denoise the entire summed signal in real-time.
Thanks for the feedback, it helped make the plugin much more solid!
http://www.youtube.com/watch?v=3tDj_Van ... uNbgY-4qFK
Circumcision's just another way of saying 'bye to the 'hood
Circumcision's just another way of saying 'bye to the 'hood
- KVRist
- 305 posts since 17 May, 2022
You should see the effect on MRIs...lingyai wrote: Mon May 11, 2026 10:24 pm That's more like it! That short clip is worth 1000 words. Impressive.
I am performing tests and i tweaked the coefficients. Also made a script for testing with 4 stages in series. In a few days i will release the v 1.0.196 with the tweaked coefficients. Also i ditched the linear kernel because the hyperbolic is more efficient.
Also note that in the video 0.003 is a BIG noise. I am performing tests on old tracks with a noise about 0.001 peak-peak, so the task should be easier. But the problem is the distortion if you use too high strength...
My youtube channel: https://www.youtube.com/channel/UCRwIM2 ... D9DlgfjzLQ
Thread on my programmable VST: viewtopic.php?t=581986
Official page on my VST on KVRAudio: https://www.kvraudio.com/product/crescendo-by-bjt2
Thread on my programmable VST: viewtopic.php?t=581986
Official page on my VST on KVRAudio: https://www.kvraudio.com/product/crescendo-by-bjt2
- KVRist
- 305 posts since 17 May, 2022
Released the version 1.0.196 with rehauled NLM code and examples with manually tuned parameters.bjt2 wrote: Mon May 11, 2026 10:35 pmYou should see the effect on MRIs...lingyai wrote: Mon May 11, 2026 10:24 pm That's more like it! That short clip is worth 1000 words. Impressive.
I am performing tests and i tweaked the coefficients. Also made a script for testing with 4 stages in series. In a few days i will release the v 1.0.196 with the tweaked coefficients. Also i ditched the linear kernel because the hyperbolic is more efficient.
Also note that in the video 0.003 is a BIG noise. I am performing tests on old tracks with a noise about 0.001 peak-peak, so the task should be easier. But the problem is the distortion if you use too high strength...
Just play with the strength parameter as first step. Then if your CPU allows it, increase the block size or the window size. For offline processing best is to increase block size and just a bit the window size.
The plugin can be downloaded here: https://www.kvraudio.com/product/crescendo-by-bjt2
My youtube channel: https://www.youtube.com/channel/UCRwIM2 ... D9DlgfjzLQ
Thread on my programmable VST: viewtopic.php?t=581986
Official page on my VST on KVRAudio: https://www.kvraudio.com/product/crescendo-by-bjt2
Thread on my programmable VST: viewtopic.php?t=581986
Official page on my VST on KVRAudio: https://www.kvraudio.com/product/crescendo-by-bjt2
- KVRist
- 305 posts since 17 May, 2022
Released the version 1.0.199 of Crescendo, with improved SoundFont import.
You can use Crescendo as a soundfont player, but obviously you can also modify the imported files to add new effects, etc...
Here it is a video showcasing the import feature:
The plugin can be downloaded here: https://www.kvraudio.com/product/crescendo-by-bjt2
You can use Crescendo as a soundfont player, but obviously you can also modify the imported files to add new effects, etc...
Here it is a video showcasing the import feature:
The plugin can be downloaded here: https://www.kvraudio.com/product/crescendo-by-bjt2
My youtube channel: https://www.youtube.com/channel/UCRwIM2 ... D9DlgfjzLQ
Thread on my programmable VST: viewtopic.php?t=581986
Official page on my VST on KVRAudio: https://www.kvraudio.com/product/crescendo-by-bjt2
Thread on my programmable VST: viewtopic.php?t=581986
Official page on my VST on KVRAudio: https://www.kvraudio.com/product/crescendo-by-bjt2
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- KVRAF
- 2620 posts since 16 Jan, 2013
Krystal Dynamics have a few free mixing plugins (limiter, clipper and a couple of compressors) for Mac and Windows.
https://krystaldynamics.com/#plugins
https://krystaldynamics.com/#plugins
- KVRAF
- 1757 posts since 3 May, 2023 from Norway
W.A. Production Orchid chorus plugin FREE until June 4th
https://vstalarm.com/product/orchid-by- ... time-free/
https://vstalarm.com/product/orchid-by- ... time-free/
FL Studio 25 | AudioThing JULY - Deimos - U-he Filterscape - NI Kontour - Softube Model 80 - LUSH-2 - UAD Opal - WaveOSC
- KVRAF
- 6982 posts since 16 Aug, 2017 from UK
Last edited by The Noodlist on Mon May 25, 2026 11:56 am, edited 1 time in total.
- Beware the Quoth
- 35428 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
