V-Machine
-
MatthewSkinner MatthewSkinner https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=196229
- KVRist
- 84 posts since 18 Dec, 2008
Theres no reason that I know of why Proteus VX will not work on the vmachine in a future VFX release. It works in the vfx application except the plugin requires a mouse to load any sounds, so currently it is of no use to get running on the VMachine as a plugin which runs and can not load a sound is no use. If EMU added better VST chunk support then it would most likely be running right now after a wizard is written.
We have other plugins which use cdrom activation working for example the Arturia range of plugins use this method and are working on the VMachine.
If you do have any plugin or hardware synths that you want to run on the VMachine then you can always use products like this.
http://www.chickensys.com/products/sw_i ... onstructor
or
http://www.samplerobot.com/
The constructor reads many formats including EMU banks and can save it as a "soundfont" or one of the other formats that samplelord can load.
http://www.extranslator.com/formats.html
Extreme Sample convertor can also translate from these emu formats as well as many others..
EMU EMULATOR THREE
EMU III
EMU IV
EMU ESI
http://www.samplelord.com/ can then be used to play back the samples.
This could also be a way to run a plugin which does not run (or runs badly) on the VMachine, or even to create your own samples of a hardware synth which is not available in any plugin format.
We have other plugins which use cdrom activation working for example the Arturia range of plugins use this method and are working on the VMachine.
If you do have any plugin or hardware synths that you want to run on the VMachine then you can always use products like this.
http://www.chickensys.com/products/sw_i ... onstructor
or
http://www.samplerobot.com/
The constructor reads many formats including EMU banks and can save it as a "soundfont" or one of the other formats that samplelord can load.
http://www.extranslator.com/formats.html
Extreme Sample convertor can also translate from these emu formats as well as many others..
EMU EMULATOR THREE
EMU III
EMU IV
EMU ESI
http://www.samplelord.com/ can then be used to play back the samples.
This could also be a way to run a plugin which does not run (or runs badly) on the VMachine, or even to create your own samples of a hardware synth which is not available in any plugin format.
-
- KVRer
- 21 posts since 3 Feb, 2009
long john wrote:I'm a V-MACHINE user and like everyone I'm having a bunch of problems with this box.
One of the most annoying thing is that we've bought this machine, IMHO, totally not ready to be selled; many of the most famous VST doesn't work and also if the support says the Machine works with many plug-in, I really don't think anybody cares to run effectively "ARPY", "PhadiZ" or similar![]()
Also I don't like this "break" due to the MAC development; with so many bugs with the windows version I would expect to solve these before start implementing other OS.
sincerely
Yes, I have exactly the same opinion
-
- KVRist
- 34 posts since 18 Nov, 2008
Yes! And we are implementing 4 videos on the mac beta site, too. In just a couple of minutes...
schoko wrote:VFX Mac version seems to be online now....good news for Mac-user....
-
- KVRer
- 22 posts since 4 Dec, 2008
Congratulations! This time it was not an empty promise 
Downloaded and checked it, it indeed seems to work! Have successfully installed some freeware windows vstis and was able to play them with low latency, it's amazing; there are still some crashes then and when (which is normal for a beta), and the guis are still loaded in the separate x11 which is a bit boring - however read in the appendum that the guis will be in the main application window soon too - cool
Downloaded and checked it, it indeed seems to work! Have successfully installed some freeware windows vstis and was able to play them with low latency, it's amazing; there are still some crashes then and when (which is normal for a beta), and the guis are still loaded in the separate x11 which is a bit boring - however read in the appendum that the guis will be in the main application window soon too - cool
-
- KVRian
- 1297 posts since 17 Aug, 2003 from Italy
I quickly tested it today afternoon... seems to work well but some plugin interfaces are not showing. Some don't open up at all, some show a black window.
Also I didn't figure out how to import banks from my usb stick...
Also I didn't figure out how to import banks from my usb stick...
-
- KVRer
- 9 posts since 21 Jul, 2005 from MELBOURNE
Great....Do you think the software will ever be written to include pre-Intel chip MACS,(I have dual processor G5), or am I dreaming?....smproaudio wrote:Yes! And we are implementing 4 videos on the mac beta site, too. In just a couple of minutes...
schoko wrote:VFX Mac version seems to be online now....good news for Mac-user....
bhaymes
-
- KVRist
- 175 posts since 27 Aug, 2002 from Sweden
The mac-version works really good. I have successfully installed all of my IK Multimedia plugins. But what about midi-in? I was not able to send any midi to VFX.
/Anders
/Anders
-
- KVRian
- 883 posts since 24 Jun, 2002 from Berlin
yes, i didn't see where you can select what midi input to use.
the video "How to install plugIns" seems to be the same as Mac beta installation.
oli
the video "How to install plugIns" seems to be the same as Mac beta installation.
oli
-
- KVRian
- 1297 posts since 17 Aug, 2003 from Italy
Wow... nice australian accent... almost incomprehensible for me 
Btw, does the Mac version also update the V-Machine firmware? Are there any changes since version 090130?
Btw, does the Mac version also update the V-Machine firmware? Are there any changes since version 090130?
-
- KVRist
- 175 posts since 27 Aug, 2002 from Sweden
-
- KVRian
- 1297 posts since 17 Aug, 2003 from Italy
-
- KVRist
- 175 posts since 27 Aug, 2002 from Sweden
-
- KVRist
- 56 posts since 28 Aug, 2008
Ok cool, but cant you simply change the presets with the buttons on the V-Machine?MatthewSkinner wrote:Theres no reason that I know of why Proteus VX will not work on the vmachine in a future VFX release. It works in the vfx application except the plugin requires a mouse to load any sounds, so currently it is of no use to get running on the VMachine as a plugin which runs and can not load a sound is no use. If EMU added better VST chunk support then it would most likely be running right now after a wizard is written.
Why do you need a mouse for this?
Also do you know if Native Instruments Bandstand would work on the V-Machine.
-
- KVRian
- 781 posts since 25 May, 2006
Wow, congratulations to you guys at sm-pro audio!
I just tried out the public beta with OP-X PLAYER, which is the cheap preset version of OP-X, and which is already optimized for VFX and V-Machine, which means: there's no wizard file needed, and registration can be done within the VFX application.
The plugin, which comes as an exe installer, could be installed with no problem using the "Run VFX Plugin Installer" tool to a temporary place of choice on the macintosh hd, from where the plugin dll could be imported, with the wizard file promt skipped (because it's not needed).
The OP-X PLAYER then could be unlocked right within the VFX application (it's built for that - no registry needed).
Performance:
I admit that I didn't expect that it would work that stable and glitch free in this early public beta, so I was really surprised! I was able to play OP-X PLAYER with the audio routed via Soundflower to Garage Band where it was recorded, all without any noteicable latency!
The performance meter showed about the same cpu load as on a comparable windows system, about 6-7% while full playing, cpu was an intel core2 duo 2ghz, os leopard 10.5.4., everything glitch free without a single crash. Amazing, great work, guys!
I grabbed a camera and shot a video with my left hand while playing the keyboard with the right hand plus operating the mouse (so sorry for the bad staggering, I hope you won't get sick...)
I've added a detailed installation guide (see video description). You can also try it with the demo version (which has some noise bumps and will stop working after 16 minutes, reload needed then).
Here's the video:
Performance tests within the actual V-Machine hardware device will follow as soon as possible.
Cheers
Peter
---
I just tried out the public beta with OP-X PLAYER, which is the cheap preset version of OP-X, and which is already optimized for VFX and V-Machine, which means: there's no wizard file needed, and registration can be done within the VFX application.
The plugin, which comes as an exe installer, could be installed with no problem using the "Run VFX Plugin Installer" tool to a temporary place of choice on the macintosh hd, from where the plugin dll could be imported, with the wizard file promt skipped (because it's not needed).
The OP-X PLAYER then could be unlocked right within the VFX application (it's built for that - no registry needed).
Performance:
I admit that I didn't expect that it would work that stable and glitch free in this early public beta, so I was really surprised! I was able to play OP-X PLAYER with the audio routed via Soundflower to Garage Band where it was recorded, all without any noteicable latency!
The performance meter showed about the same cpu load as on a comparable windows system, about 6-7% while full playing, cpu was an intel core2 duo 2ghz, os leopard 10.5.4., everything glitch free without a single crash. Amazing, great work, guys!
I grabbed a camera and shot a video with my left hand while playing the keyboard with the right hand plus operating the mouse (so sorry for the bad staggering, I hope you won't get sick...)
I've added a detailed installation guide (see video description). You can also try it with the demo version (which has some noise bumps and will stop working after 16 minutes, reload needed then).
Here's the video:
Performance tests within the actual V-Machine hardware device will follow as soon as possible.
Cheers
Peter
---