I think SoFo always had that breakpoint comp thingy, so far as I can recall. I never used it much. This Cake comp is *far* more flexible, plus it has the advantage of providing three different detection gain elements and an option for a soft knee transfer response.bmanic wrote:Hey I do remember that one! Hah! Actually, doesn't Sony ACID/Vegas have something like that now? Isn't it basically the whole Soundforge plugin set (which I remember having a breakpoint compressor)?

Once you understood the concept of working with breakpoints to design your transfer curve, you could get tones impossible to achieve with more conventional compressor topologies. In fact, you can get some subtly beautiful dynamic responses out of a good breakpoint design when it is skillfully used. It is somewhat surprising that more developers have not expanded on the breakpoint principle, only that I could see where some users might shrink from the relative complexity.
Actually, in terms of sound, I have always felt this soft compressor was really quite underestimated.

