it is filter Input Gain. Try increase a resonance to maximum and then Input Gain.Xenos wrote: there is no filter drive
Hive preview (April 1 update)
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- KVRist
- 72 posts since 4 Mar, 2010
Last edited by serhiy06 on Fri Dec 19, 2014 10:56 pm, edited 1 time in total.
- u-he
- Topic Starter
- 30192 posts since 8 Aug, 2002 from Berlin
Hehehe, we knew it would be controversial. I was torn as to whether or not we should do this. But when we had the first prototype about a year ago, it was immediately clear that we must.
Not every synth needs every feature. If leaving a feature out opens up a different angle or possibility then it is worth trying.
That said, we can add a lot more without changing the concept or adding a knob. Hive is pretty extensible and it is obviously work in progress.
- Urs
Not every synth needs every feature. If leaving a feature out opens up a different angle or possibility then it is worth trying.
That said, we can add a lot more without changing the concept or adding a knob. Hive is pretty extensible and it is obviously work in progress.
- Urs
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- KVRAF
- 1945 posts since 25 Feb, 2005
This is the first synth in years that I have actually started at init and programmed sounds for, groundbreaking no, quality and ease use yes.
Cmon it was never going to be a wavetable synth. It fills a fairly big gap in the u-he family, I love and will use it a lot.
Cmon it was never going to be a wavetable synth. It fills a fairly big gap in the u-he family, I love and will use it a lot.
Mac Studio M4
15.7.3
Cubase 15, Ableton Live 12
15.7.3
Cubase 15, Ableton Live 12
- u-he
- Topic Starter
- 30192 posts since 8 Aug, 2002 from Berlin
It's a preview. We'll have the user guide ready for the final version, hopefully in Januaryzxant wrote:
No manual available?
If not, when will a manual be available?
Testing how people can cope without a manual is also part of the exercise - we'll identify areas that need extra explanation, or a better ui.
- KVRAF
- 2424 posts since 9 Mar, 2004 from Ann Arbor, Michigan, USA
Duhhh...I missed those. Thanks for pointing that outpdxindy wrote:Osc phase start is a Mod Matrix target... In the Mod Matrix use Constant as the source and you can dial in the phase start.Xenos wrote:Holy shit! IMHO, if you're looking for a Sylenth replacement, this is definitely it. It almost seems like an alternate version of the same synth, but with several additions and improvements.
But, there is no filter drive and no phase knob for the oscillators, and would love to see those added. I see that this is advertised as supposedly also good for dubstep. Right now, I would have to disagree.
As we are limited to the standard waveforms, and without FM synthesis features or comb filters, phase knobs for each osc is a must. This way I can, in combination with foldback distortion, carve out metallic and digital bass textures. In this area, Sylenth still has the advantage.
That said, I'm getting some killer electro house stuff out of this thing that really nails the vibe of what's currently in style, and turning on the compressor colors the sound in that same special way.
Filter Input Gain is the equivalent of Drive. It is particularly good in the Dirty engine.
VST PRESETS ---> http://xenossoundworks.com
Bazille, NI Massive, Z3ta, PPG Wave, TAL-J8, RePro, Diva, Spire and more
Bazille, NI Massive, Z3ta, PPG Wave, TAL-J8, RePro, Diva, Spire and more
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- KVRist
- 31 posts since 29 Oct, 2014
i tried to emulate some 303 ish filter whistle.. and that brought me to a limitation of the mod matrix.. you cant realy do something for the onset point of a modulation. for example when i want the fx of the overtones form osc 2 only be mxed in at the top travel of the mod wheel..
see attached patch.. as soon you bring the mod wheel up you hear the high freq dirt whistle from osc 2..
is there a trick to get this faded in only from mod wheel 2/3 up?
If not i suggest to have a "VIA" conditioner that sets a onset treshold of the modulation .
This "VIA" tag could also have other modifiers like a inverter. that different to a negative mod amount logically inverts the source.. so a mod wheel would be interpreted as full up when being in zero position.
This would allow to create certain fx without changing the cutoff freq on the filter
see attached patch.. as soon you bring the mod wheel up you hear the high freq dirt whistle from osc 2..
is there a trick to get this faded in only from mod wheel 2/3 up?
If not i suggest to have a "VIA" conditioner that sets a onset treshold of the modulation .
This "VIA" tag could also have other modifiers like a inverter. that different to a negative mod amount logically inverts the source.. so a mod wheel would be interpreted as full up when being in zero position.
This would allow to create certain fx without changing the cutoff freq on the filter
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- KVRAF
- 9599 posts since 5 Aug, 2009
i wont buy till a manual is released this is unacceptable!Urs wrote:It's a preview. We'll have the user guide ready for the final version, hopefully in Januaryzxant wrote:
No manual available?
If not, when will a manual be available?
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Testing how people can cope without a manual is also part of the exercise - we'll identify areas that need extra explanation, or a better ui.
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit
- u-he
- Topic Starter
- 30192 posts since 8 Aug, 2002 from Berlin
We're open to suggestions3phase wrote:i tried to emulate some 303 ish filter whistle.. and that brought me to a limitation of the mod matrix.. you cant realy do something for the onset point of a modulation. for example when i want the fx of the overtones form osc 2 only be mxed in at the top travel of the mod wheel..
see attached patch.. as soon you bring the mod wheel up you hear the high freq dirt whistle from osc 2..
is there a trick to get this faded in only from mod wheel 2/3 up?
If not i suggest to have a "VIA" conditioner that sets a onset treshold of the modulation .
This "VIA" tag could also have other modifiers like a inverter. that different to a negative mod amount logically inverts the source.. so a mod wheel would be interpreted as full up when being in zero position.
This would allow to create certain fx without changing the cutoff freq on the filter
Btw. There's a step mode for the sequencer, but it wasn't perfect yet. Also a poly/chord mode. We'll add it once it's good enuff
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- KVRist
- 31 posts since 29 Oct, 2014
but one other suggestion.. such on screen pitch and mod wheel on the plug in is good for overview and optical feedback ..but why only one mod wheel? there are many hardware synths out there with more than one mod wheel and its allways a pleasure to play them. A second mod wheel would give a nice visual representation of the expression controller and makes testing of complex expression routings without hardware pedal much easier..
- u-he
- Topic Starter
- 30192 posts since 8 Aug, 2002 from Berlin
