One Synth Challenge #174: InfernalSynth by sjoerdvankreel
- KVRist
- 123 posts since 15 Oct, 2021 from Spain
Hello friends
Here is my entry. I've used Infernal 1.2. Working great on Renoise. Great synth with a different workflow.
I've used 20 Instances and I've had to increase the buffer size to 512 to work comfortably on my computer but no problems.
Daw: Renoise 3.4.2
Infernal: 20 instances most of them with their own fx, i've used all, filter, shape, delay and reverb
Internal Daw FX:
Eq 5
Compressor
mpReverb
Digital filter
External FX:
kHs Trance Gate
Valhalla Supermassive
Limiter6
Jb_Broadcast
https://soundcloud.com/davi_dj/espiguet ... al_sharing
Here is my entry. I've used Infernal 1.2. Working great on Renoise. Great synth with a different workflow.
I've used 20 Instances and I've had to increase the buffer size to 512 to work comfortably on my computer but no problems.
Daw: Renoise 3.4.2
Infernal: 20 instances most of them with their own fx, i've used all, filter, shape, delay and reverb
Internal Daw FX:
Eq 5
Compressor
mpReverb
Digital filter
External FX:
kHs Trance Gate
Valhalla Supermassive
Limiter6
Jb_Broadcast
https://soundcloud.com/davi_dj/espiguet ... al_sharing
Last edited by davi-dj on Thu Aug 31, 2023 9:36 am, edited 2 times in total.
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- KVRist
- 174 posts since 3 May, 2021
My entry
https://soundcloud.com/zipidowski/runaway
One Synth Challenge #174: InfernalSynth by sjoerdvankreel
DAW:
Bitwig Studio 5.0.4.
9 instances of InfernalSynth
FX:
TDR Nova
TDR Kotelnikov
TDR Molotov
FreeG
Wider
Basslane
Cramit
Tal Reverb 2
kHs Reverb
LoudMax64
https://soundcloud.com/zipidowski/runaway
One Synth Challenge #174: InfernalSynth by sjoerdvankreel
DAW:
Bitwig Studio 5.0.4.
9 instances of InfernalSynth
FX:
TDR Nova
TDR Kotelnikov
TDR Molotov
FreeG
Wider
Basslane
Cramit
Tal Reverb 2
kHs Reverb
LoudMax64
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- KVRist
- 220 posts since 23 Apr, 2022 from Embra
Here's this month's effort:
https://soundcloud.com/violator-alba-99 ... al_sharing
I had planned to try to create a synthwave track but that was seriously derailed. I therefore present to you whatever this is.
Listening guide: one glass of prosecco
Created using Bitwig Studio and 12 instances of InfernalSynth. The following plugins were also used:
Bitwig Compressor
Bitwig Humanize
Bitwig Arpeggiator
Bitwig Mid Side Split
Bitwig EQ-5
kHs Stereo
TBProAudio dpMeter5
Blue Cat Gain3
Kazrog KClip Zero
Valhalla Supermassive
Chords as MIDI from Scaler 2 pasted into tracks.
https://soundcloud.com/violator-alba-99 ... al_sharing
I had planned to try to create a synthwave track but that was seriously derailed. I therefore present to you whatever this is.
Listening guide: one glass of prosecco
Created using Bitwig Studio and 12 instances of InfernalSynth. The following plugins were also used:
Bitwig Compressor
Bitwig Humanize
Bitwig Arpeggiator
Bitwig Mid Side Split
Bitwig EQ-5
kHs Stereo
TBProAudio dpMeter5
Blue Cat Gain3
Kazrog KClip Zero
Valhalla Supermassive
Chords as MIDI from Scaler 2 pasted into tracks.
Last edited by violator_alba on Thu Aug 31, 2023 10:42 pm, edited 1 time in total.
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- KVRist
- 103 posts since 25 Mar, 2014 from Richmond, VA
Entry:
https://soundcloud.com/hennessey/bh9090-attenuate-174
19 instances in Live 11 with Compressors, Delays, EQ, Saturation.
3rd Party - Valhalla SuperMassice and Limiter6.
https://soundcloud.com/hennessey/bh9090-attenuate-174
19 instances in Live 11 with Compressors, Delays, EQ, Saturation.
3rd Party - Valhalla SuperMassice and Limiter6.
- KVRist
- 72 posts since 29 Apr, 2019 from Zagreb, Croatia
Hi guys and gals, here is my entry:
https://soundcloud.com/user-806749657/beyond-dimensions
DAW: REAPER
37 instances InfernalSynth 1.2 (Infernal)
20 instances of InfernalSynth FX 1.2 (Infernal)
Other free pulgins used:
Cramit (Sixth Sample)
LoudMax (Thomas Mundt)
MSED (Voxengo)
STFU (ZEEK)
ValhallaSupermassive (Valhalla DSP, LLC)
bx_cleansweep V2 (Plugin Alliance)
kHs Delay (Kilohearts)
kHs Reverb (Kilohearts)
kHs Trance Gate (Kilohearts)
MAutopan (MeldaProduction)
MCharmVerb (MeldaProduction)
MCompressor (MeldaProduction)
MEqualizer (MeldaProduction)
MStereoScope (MeldaProduction)
TDR Nova (Tokyo Dawn Labs)
TDR Kotelnikov (Tokyo Dawn Labs)
ReaEQ (Cockos)
Volume/Pan Smoother (Native Reaper JS)
MIDI Velocity Variation Generator (Native Reaper JS)
MIDI Arpeggiator (Native Reaper JS)
https://soundcloud.com/user-806749657/beyond-dimensions
DAW: REAPER
37 instances InfernalSynth 1.2 (Infernal)
20 instances of InfernalSynth FX 1.2 (Infernal)
Other free pulgins used:
Cramit (Sixth Sample)
LoudMax (Thomas Mundt)
MSED (Voxengo)
STFU (ZEEK)
ValhallaSupermassive (Valhalla DSP, LLC)
bx_cleansweep V2 (Plugin Alliance)
kHs Delay (Kilohearts)
kHs Reverb (Kilohearts)
kHs Trance Gate (Kilohearts)
MAutopan (MeldaProduction)
MCharmVerb (MeldaProduction)
MCompressor (MeldaProduction)
MEqualizer (MeldaProduction)
MStereoScope (MeldaProduction)
TDR Nova (Tokyo Dawn Labs)
TDR Kotelnikov (Tokyo Dawn Labs)
ReaEQ (Cockos)
Volume/Pan Smoother (Native Reaper JS)
MIDI Velocity Variation Generator (Native Reaper JS)
MIDI Arpeggiator (Native Reaper JS)
- KVRian
- 528 posts since 10 Nov, 2018
Hey Guys!
I have always wanted to do a DOOM 2016/Eternal-esque track for the OSC and with this synth it seemed feasible.
So here is my tribute to/attempt at this style of music.
I hope you enjoy it!
https://soundcloud.com/theexponent/stairway-to-hell
PS: At first I really wanted to use only the InfernalSynth FX for all the FX, but ran out of time sadly. But I'm glad that I could submit something!
DAW: Reaper
Synth: InfernalSynth (29 Instances), InfernalSynth FX (6 Instances)
FX: OrilRiver, GClip, OTT, ReaEQ, ReaComp, ReaGate, LoudMax
Mastering Chain: GClip, TDR Nova, Kotelnikov, Loudmax
Metering: SPAN, YLM2
Cheers,
The Exponent
I have always wanted to do a DOOM 2016/Eternal-esque track for the OSC and with this synth it seemed feasible.
So here is my tribute to/attempt at this style of music.
I hope you enjoy it!
https://soundcloud.com/theexponent/stairway-to-hell
PS: At first I really wanted to use only the InfernalSynth FX for all the FX, but ran out of time sadly. But I'm glad that I could submit something!
DAW: Reaper
Synth: InfernalSynth (29 Instances), InfernalSynth FX (6 Instances)
FX: OrilRiver, GClip, OTT, ReaEQ, ReaComp, ReaGate, LoudMax
Mastering Chain: GClip, TDR Nova, Kotelnikov, Loudmax
Metering: SPAN, YLM2
Cheers,
The Exponent
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Impedance Music Impedance Music https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=439982
- KVRist
- 111 posts since 27 Apr, 2019
Hi everyone,
Here is my entry:
https://soundcloud.com/impedancemusic/i ... ernalsynth
So... I probably made my most ridiculous entry yet. One thing led to another, but let's start from the beginning:
In OSC#152, I made an Amiga style track with Whispair, and I've been wanting to do the same thing for the Commodore 64 for a while now. That's how it all started. While making the track stupid pictures and later a really dumb story came to my mind. Normally I do the smart thing and keep them to myself. But since I finished my track four days before the deadline and I had a lot of time this month, I did the right thing and used that extra time to polish up my track and do some great sound desi - I've decided to animate the whole thing.
But that's not a problem for someone with as much experience in 2D animation like me: I've watched a ten-minute YouTube tutorial on the subject about six years ago. And my drawing style can be described as preschool. Perfect.
So I went from "I've got a lot of time" to "who needs sleep." I still had to make a lot of compromises since I ran out of time. But I finished it - something I've wanted to do for six years (or even longer): try to do 2D Animation.
The video has a slightly different sound than the soundcloud upload: I completely intentionally exported it at reduced quality to match the poor quality of the animation and the cheap editing style*. So welcome in my mind: full of unnecessary stupid thoughts:
*I've made an oopsie and can't figure out there.
Technical Details:
Instances of InfernalSynth 1.2: 31
BPM: 137
DAW: FL Studio 21
Effects (Internal):
Channel EQ [6], Fruity Balance [1], Fruity Compressor [1], Fruity Delay 3 [1], Fruity Limiter [5], Fruity Multiband Compressor [2], Fruity Reeverb 2 [3], Fruity Stereo Enhancer [2], Maximus [1], Soundgoodizer [4]
Effects (3rd Party):
kHs Transient Shaper [1], OrilRiver [1], xFer OTT [5], Youlean Loudness Meter 2 [1]
Hope you enjoy
And good luck to everyone!
Here is my entry:
https://soundcloud.com/impedancemusic/i ... ernalsynth
So... I probably made my most ridiculous entry yet. One thing led to another, but let's start from the beginning:
In OSC#152, I made an Amiga style track with Whispair, and I've been wanting to do the same thing for the Commodore 64 for a while now. That's how it all started. While making the track stupid pictures and later a really dumb story came to my mind. Normally I do the smart thing and keep them to myself. But since I finished my track four days before the deadline and I had a lot of time this month, I did the right thing and used that extra time to polish up my track and do some great sound desi - I've decided to animate the whole thing.
But that's not a problem for someone with as much experience in 2D animation like me: I've watched a ten-minute YouTube tutorial on the subject about six years ago. And my drawing style can be described as preschool. Perfect.
So I went from "I've got a lot of time" to "who needs sleep." I still had to make a lot of compromises since I ran out of time. But I finished it - something I've wanted to do for six years (or even longer): try to do 2D Animation.
The video has a slightly different sound than the soundcloud upload: I completely intentionally exported it at reduced quality to match the poor quality of the animation and the cheap editing style*. So welcome in my mind: full of unnecessary stupid thoughts:
*I've made an oopsie and can't figure out there.
Technical Details:
Instances of InfernalSynth 1.2: 31
BPM: 137
DAW: FL Studio 21
Effects (Internal):
Channel EQ [6], Fruity Balance [1], Fruity Compressor [1], Fruity Delay 3 [1], Fruity Limiter [5], Fruity Multiband Compressor [2], Fruity Reeverb 2 [3], Fruity Stereo Enhancer [2], Maximus [1], Soundgoodizer [4]
Effects (3rd Party):
kHs Transient Shaper [1], OrilRiver [1], xFer OTT [5], Youlean Loudness Meter 2 [1]
Hope you enjoy
"We should not kill the earth, we wouldn´t know where to bury it!" - Michel Granger
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- KVRist
- 59 posts since 17 Sep, 2022
Here is my submission
https://soundcloud.com/synthtronica/t ... l_sharing
Song Information
Daw
Tracktion Waveform Free 12.5.11
Synths
InfernalSynth 1.2 (15)
External FX
QRange (10)
kHs Transient Shaper (1)
kHs Trance Gate (2)
MAutopan (1)
Mastering
kHs 3-Band EQ (1)
LoudMax (1)
https://soundcloud.com/synthtronica/t ... l_sharing
Song Information
Daw
Tracktion Waveform Free 12.5.11
Synths
InfernalSynth 1.2 (15)
External FX
QRange (10)
kHs Transient Shaper (1)
kHs Trance Gate (2)
MAutopan (1)
Mastering
kHs 3-Band EQ (1)
LoudMax (1)
Synthtronica
https://soundcloud.com/synthtronica
https://soundcloud.com/synthtronica
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- KVRist
- 325 posts since 25 Aug, 2016
https://soundcloud.com/unknownchallenge ... al_sharing
14x infernal synth & stock Reaper plugins.
no IRs.
174 bpm
One of my favorites!
Tricky synth to wrap my head around. Good thing there's a manual. Even still...
The unique nature of this workflow lends itself to unique results!

14x infernal synth & stock Reaper plugins.
no IRs.
174 bpm
One of my favorites!
Tricky synth to wrap my head around. Good thing there's a manual. Even still...
The unique nature of this workflow lends itself to unique results!
You do not have the required permissions to view the files attached to this post.
quick, _ake what you want in life
- KVRAF
- 2483 posts since 22 Sep, 2016
+++ Submission +++
The Indifferent Esthetics Of Pleasant Sounding Noise
https://soundcloud.com/p-e-t-e-r-h/the- ... ding-noise
sorry for being late ... some troubles with uploading ... I'm so close to my upload limit sc is getting so slow and it some how needed too much time ... I gave up a few times and then decided to clean some tracks. Anyway. I can understand if I'm outside the rulez ... next synth is nice as well ... seem like it has pretty much potential for noizzzze.
Bitwig 5.0.6
InfernaSynth ~ 30
InfernalSynth FX ~ 4
Bitwig: Compressor, EQ, Dynamics, Tool, Delay-2, Delay+, Peak Limiter, Reverb
3rdParty: ISOL8, Auburn Lense, master_me, IVGI2, MEqualizer, Loudmax
The Indifferent Esthetics Of Pleasant Sounding Noise
https://soundcloud.com/p-e-t-e-r-h/the- ... ding-noise
sorry for being late ... some troubles with uploading ... I'm so close to my upload limit sc is getting so slow and it some how needed too much time ... I gave up a few times and then decided to clean some tracks. Anyway. I can understand if I'm outside the rulez ... next synth is nice as well ... seem like it has pretty much potential for noizzzze.
Bitwig 5.0.6
InfernaSynth ~ 30
InfernalSynth FX ~ 4
Bitwig: Compressor, EQ, Dynamics, Tool, Delay-2, Delay+, Peak Limiter, Reverb
3rdParty: ISOL8, Auburn Lense, master_me, IVGI2, MEqualizer, Loudmax
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sjoerdvankreel sjoerdvankreel https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=599076
- KVRist
- 52 posts since 25 Jan, 2023
@everyone thanks for some great music and feedback/suggestions/criticism.
@kvr thanks for giving me the opportunity to participate and gain some exposure.
I hope you enjoyed working with infernal. Got some great feedback from this OSC, probably good to keep me busy for years. Moved Mac support to the top of the list, other than that, it's just "whatever i feel like". It's still a hobby project after all
Please feel free to continue dropping feedback of any kind at github/kvr/my personal mail!
-cheers, Sjoerd
@kvr thanks for giving me the opportunity to participate and gain some exposure.
I hope you enjoyed working with infernal. Got some great feedback from this OSC, probably good to keep me busy for years. Moved Mac support to the top of the list, other than that, it's just "whatever i feel like". It's still a hobby project after all
Please feel free to continue dropping feedback of any kind at github/kvr/my personal mail!
-cheers, Sjoerd
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- KVRist
- 220 posts since 23 Apr, 2022 from Embra
Thanks for the synth sjoerdvankreel!
- KVRian
- 528 posts since 10 Nov, 2018
Your synth has a lot of character and inspired me to make something that is probably a tribute to its name - Infernalsjoerdvankreel wrote: Fri Sep 01, 2023 9:41 pm @everyone thanks for some great music and feedback/suggestions/criticism.
@kvr thanks for giving me the opportunity to participate and gain some exposure.
I hope you enjoyed working with infernal. Got some great feedback from this OSC, probably good to keep me busy for years. Moved Mac support to the top of the list, other than that, it's just "whatever i feel like". It's still a hobby project after all
Please feel free to continue dropping feedback of any kind at github/kvr/my personal mail!
-cheers, Sjoerd
If only you could improve the routing system and make it easier to insert and reorganize existing routing, I will probably use this synth again for personal use as well.
Even though I really enjoyed the sonic capabilities of this synth, the routing was very tedious for me. Especially when the FX/routings had to be reordered or something needed to be inserted in the chain, since swapping the FX order doesn't alter the routing itself. But I eventually did get faster by simply clicking around faster.
I can understand that a simpler routing system may be very hard to implement (or not).
Kudos to you and your hobby project, very impressive!
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sjoerdvankreel sjoerdvankreel https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=599076
- KVRist
- 52 posts since 25 Jan, 2023
@exponent1
<< I can understand that a simpler routing system may be very hard to implement (or not)
The routing by itself is the most complicated part of the synth both on the ui and the dsp side (programming-wise, not math-wise, thats definately the filters and the reverb. Thats why i stole them, see credits on github
)
I know some synths get this much more user friendly by way of drag/drop etc but thats not something im willing to do (too much ui work). However here's some things i think would be helpful:
* automatically update routing on copy/swap module
* "insert" routing option e.g. when you have osc->fx1, fx1->voice.out allow to insert an empty slot between the 2 (same for cv) by context menu
* "move up/down" a single route in the matrix by context menu
* ... anything else that is not ui-heavy?
<< I can understand that a simpler routing system may be very hard to implement (or not)
The routing by itself is the most complicated part of the synth both on the ui and the dsp side (programming-wise, not math-wise, thats definately the filters and the reverb. Thats why i stole them, see credits on github
I know some synths get this much more user friendly by way of drag/drop etc but thats not something im willing to do (too much ui work). However here's some things i think would be helpful:
* automatically update routing on copy/swap module
* "insert" routing option e.g. when you have osc->fx1, fx1->voice.out allow to insert an empty slot between the 2 (same for cv) by context menu
* "move up/down" a single route in the matrix by context menu
* ... anything else that is not ui-heavy?
- KVRian
- 513 posts since 4 Jan, 2022
Is Peter H part of the official entries or not? He's not on the SC playlist or voting website currently. We need some clarity on that one.
Captain Silverpants
