freeing cpu on mute seems to only be a T2 think AFAIK
PS, i really love this freeze clips that can still move about FR,
+1
Subz
+1djsubject wrote:eXT dose not free up cpu on muting! but if you disable the synth insted it will
freeing cpu on mute seems to only be a T2 think AFAIK
PS, i really love this freeze clips that can still move about FR,
+1
Subz
See, I'd love to have the audio pool abstracted to something like this. A global stock of all the audio in a project (sampler exluded), categorized somewhat like:lowkey wrote:Would it be possible put the frozen loops in a "loop bin" please? That way you could drag and drop loops to the sampler, sequencer or audio part or delete loops that arnt needed. If this loop bin could also have midi loops it would kick ass.
PS thank you Jorgen and Merry Christmas
Code: Select all
[Sequencer name]
[audio]
[audio]
[Sequencer name]
[audio]
[Audio part name]
[audio]
jorgen wrote:I didnt make per part freeze beacuase I feared the huge number of files per song. But I will make this optional in the future, because of the other benefits it has.
cheers
jorgen
it's not complicated really; Podium has that functionality, and has since the beginning. It is a REALLY handy function.Lunch Money wrote:The tricky part is the management of DSP routing for the non-frozen parts. In order to save CPU, which is the whole point, plugins would have to be loaded and offloaded on demand, according to the regions set by the freeze process.
In theory, it's definitely possible. Heck, almost anything's possible in theory. I just think it'd be harder to implement than one would initially suppose.
just had a thoughtjorgen wrote:I didnt make per part freeze beacuase I feared the huge number of files per song. But I will make this optional in the future, because of the other benefits it has.
cheers
jorgen
eXT can do that too, just select one or more parts and Render it with overwrite mode to the bounce track.Z3R0T0N1N wrote:it's not complicated really; Podium has that functionality, and has since the beginning. It is a REALLY handy function.Lunch Money wrote:The tricky part is the management of DSP routing for the non-frozen parts. In order to save CPU, which is the whole point, plugins would have to be loaded and offloaded on demand, according to the regions set by the freeze process.
In theory, it's definitely possible. Heck, almost anything's possible in theory. I just think it'd be harder to implement than one would initially suppose.
Basically, you just make bounce tracks for everything that you want frozen, and just draw in parts where you want them. then bounce. Only the parts that you draw in get bounced.
cool.
Could you explain that?jorgen wrote:eXT can do that too, just select one or more parts and Render it with overwrite mode to the bounce track.
cheers
jorgen
select a clip/clips & press Ctrl+r there is a drop down list in the box that opens that lets you choose your rendering prefrenceMikael Adle wrote:Could you explain that?jorgen wrote:eXT can do that too, just select one or more parts and Render it with overwrite mode to the bounce track.
cheers
jorgen
"overwrite mode to the bounce track"
Yes I know how to render multiple parts. "render selected parts". Thanks tho.djsubject wrote:select a clip/clips & press Ctrl+r there is a drop down list in the box that opens that lets you choose your rendering prefrenceMikael Adle wrote:Could you explain that?jorgen wrote:eXT can do that too, just select one or more parts and Render it with overwrite mode to the bounce track.
cheers
jorgen
"overwrite mode to the bounce track"
Subz
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