Drum library for grindcore/death metal?

Sampler and Sampling discussion (techniques, tips and tricks, etc.)
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vespers75 wrote:
Um, for lighter, 'melodeath' music it might suffice, but IMO it sounds way too clean and drum machine-like. There's no way in hell it would work for grindcore...just no way. Guess it all depends on the nature of chagzuki's project. And that price!!! :shock: WTF? I could buy a real drumset for that!

You wouldn't happen to be affiliated with mixosaurus, would you mojamusic? Your post sounds like a sales pitch or something.
No I am not working for anyone. I just read your post and saw that you only listed two popular drum libraries.

I have posted many times on the subject of drums and unashamedley proclaim my love for Addictive Drums. I don't work for them but I purchased the full version and have been very pleased with them for all sorts of music.

The demos on the site may not give you the full scope of the flexibility because they are mixed according to the particular style the way the producer hears music. As far as the drums being "clean" there is Saturation control that could possibly dirty the drums to your licking.

But I will say that you have the utmost flexibility. You can make these drums sound however you want, right inside the interface. You don't need additional processing.

Most of the larger drum libraries include "raw" or "unprocessed samples" for you to manipulate to your taste. Whether Death Metal or Folk music, drums are still drums. The size and tunnings may vary. The brand names vary. Most of the recordings that you'll listen to have been heavily porcessed (EQ'd and compressed) to get the Death-like sound.

The question is are you able to create the sound you want by tweaking or do you want someone else to create it and sell it to you?

Addictive Drums, IN MY OPINION, can give you the sound you need, without question, if you take time to tweak the settings.

I have to say "...in my opinion." because that is all it is. Someone will disagree and that's fine, too. :)
iMac• OS X 12.6 • Logic Pro X • Motu Interfaces • Kontakt 6• Superior 3.0
Writer • Vocalist • Producer • Filmmaker
https://soundcloud.com/myronzmusic

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I have managed to get quite good blastbeat sounds from Ezdrummer's standard library. Funnily enough, to my ears it sounded even better than the Ezdrummer's DFH-addon :)

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I didn't know EZdrummer had a DFH addon.
Every day takes figuring out all over again how to f#ckin’ live.

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Well, Jamstix will be having a MetalPak sometime soon.

And yes, EZDrummer has a DFH EZX.

Disclaimer: I don't do death metal (yet).
Surely there must be consensus by now...

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Try this AD demo (from the users forum) It's not really hard but you get a sense for the drums without a ton of compression...

http://www.media3d.se/lost-02.mp3
iMac• OS X 12.6 • Logic Pro X • Motu Interfaces • Kontakt 6• Superior 3.0
Writer • Vocalist • Producer • Filmmaker
https://soundcloud.com/myronzmusic

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Addictive Drums looks quite impressive actually. I've always thought that with good design and programming percussion sample libraries don't need to be as big as they've become in recent years. But am I wrong or is there just one global parameter for close/room mics rather than per individual drum? Seems foolish to me.
Every day takes figuring out all over again how to f#ckin’ live.

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chagzuki wrote:Addictive Drums looks quite impressive actually. I've always thought that with good design and programming percussion sample libraries don't need to be as big as they've become in recent years. But am I wrong or is there just one global parameter for close/room mics rather than per individual drum? Seems foolish to me.
In AD you can adjust the level/distance of room mics individaully. In fact there are settings for both overhead mics and room mics that you can adjust for each drum seperately as well as collectively.
iMac• OS X 12.6 • Logic Pro X • Motu Interfaces • Kontakt 6• Superior 3.0
Writer • Vocalist • Producer • Filmmaker
https://soundcloud.com/myronzmusic

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Aha. Thought I must have overlooked something.
Every day takes figuring out all over again how to f#ckin’ live.

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I'm confused with the routing in AD, there's a single bus that you can route the instruments with mixer channels to, but I can't see a way to put all cymbals on a bus. Normally I'd group all cymbals and EQ that group.

Edit: that's probably because I don't know anything about mic'ing a real kit.
Every day takes figuring out all over again how to f#ckin’ live.

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chagzuki wrote:I'm confused with the routing in AD, there's a single bus that you can route the instruments with mixer channels to, but I can't see a way to put all cymbals on a bus. Normally I'd group all cymbals and EQ that group.

Edit: that's probably because I don't know anything about mic'ing a real kit.
We've tried to recreate the kind of mic setup you use on a real kit, so the cymbals go into the overhead mics and room mics. Even though they don't have dedicated close mics you can still shape their sound by adjusting ths "sampler" parameters for each cymbal. Pitch (with envelope), volume (+envelope) and HP/LP filter.

Cheers,
Lars
www.xlnaudio.com - Creators of "Addictive Drums"
Demo version available for download!
Check out the new Jazz Paks too :)

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The more I look at this the more impressed I am. Great design and implementation.
Every day takes figuring out all over again how to f#ckin’ live.

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Shame there's no double kick.
Every day takes figuring out all over again how to f#ckin’ live.

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chagzuki wrote:Shame there's no double kick.
I know it's not the same as double kicks, but: The alternating samples in AD lets you play rapid strokes on the kick without getting the machinegun effect. Sort of like using double pedals on the same kick.
www.xlnaudio.com - Creators of "Addictive Drums"
Demo version available for download!
Check out the new Jazz Paks too :)

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AD really illustrates the point that some of the shortcomings of standard sampling technology can't be overcome by simply increasing the size of libraries. I don't know if AD would sound any more convincing with double however many velocity layers it currently has, but I'm inclined to think it wouldn't make that much difference.
Every day takes figuring out all over again how to f#ckin’ live.

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yes. i use own samples from my drum machine. so, if you want the perfect samples, buy drums and mics, and do them.

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