Muting a track does not mute its MIDI output
- KVRian
- 696 posts since 27 Mar, 2014
yes but typical DAW behavior should mute the midi stream of notes and CC mute as well imo. This also poses an issue when using external instruments that are controlled from midi clips as they don't stop the midi from triggering. Highly annoying and bitwig is the only DAW i've seen do this. Mute should mute everything imo. Also the whole mute and solo functionality of this DAW is really messed up at this time for external outs but that is a whole other issue. I bet these issues are somewhat intertwined though.
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
I tried this in fl studio and it behaves like bitwigowensands wrote:yes but typical DAW behavior should mute the midi stream of notes and CC mute as well imo. This also poses an issue when using external instruments that are controlled from midi clips as they don't stop the midi from triggering. Highly annoying and bitwig is the only DAW i've seen do this. Mute should mute everything imo. Also the whole mute and solo functionality of this DAW is really messed up at this time for external outs but that is a whole other issue. I bet these issues are somewhat intertwined though.
I dont understand why this is annoying? sure u are used to something else. but if u use bitwig regualare u should develope new habits.
Still alt+a works great, saves cpu also
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
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- KVRist
- 227 posts since 29 Sep, 2011
Soloing one track that sends MIDI to another won't mute the receiving track, because that is how the signal chain works.
Say you have Track A that Sends to Track B it becomes Track A + B, that's how it's supposed to work. So if you Solo
Track A, Track B should NOT be muted, because they are one channel now (You have to Mute Track B for silence).
Same with muting, if you mute Track A then you will still hear what A sends to B's output.
As for MIDI, the signal never gets Muted or Solo'd, ever.
Only MIDI handles MIDI, so if you want to cut off MIDI from Track A, add a MIDI plugin as your last plugin on Track A, then make the Receiving track (Track B) receive from the plugin (device), NOT Track A itself. Then Switch that last device (that is on Track A) on and off.
Say you have Track A that Sends to Track B it becomes Track A + B, that's how it's supposed to work. So if you Solo
Track A, Track B should NOT be muted, because they are one channel now (You have to Mute Track B for silence).
Same with muting, if you mute Track A then you will still hear what A sends to B's output.
As for MIDI, the signal never gets Muted or Solo'd, ever.
Only MIDI handles MIDI, so if you want to cut off MIDI from Track A, add a MIDI plugin as your last plugin on Track A, then make the Receiving track (Track B) receive from the plugin (device), NOT Track A itself. Then Switch that last device (that is on Track A) on and off.
Last edited by blouaap on Fri Apr 10, 2015 6:08 pm, edited 1 time in total.
Amateurs worry about equipment, professionals worry about money, masters worry about fidelity. I just make music.
- KVRian
- 763 posts since 11 Aug, 2014 from a hillside
If I want to mute the MIDI from a track to an external instrument I just turn off the Hardware Instrument Device controlling it. This will stop MIDI and CC.owensands wrote:yes but typical DAW behavior should mute the midi stream of notes and CC mute as well imo. This also poses an issue when using external instruments that are controlled from midi clips as they don't stop the midi from triggering.
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
+1blouaap wrote:Soloing one track that sends MIDI to another won't mute the receiving track, because that is how the signal chain works.
Say you have Track A that Sends to Track B it becomes Track A + B, that's how it's supposed to work. So if you Solo
Track A, Track B should NOT be muted, because they are one channel now (You have to Mute Track B for silence).
Same with muting, if you mute Track A then you will still hear what A sends to B's output.
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
yep. if you have audio input routed back you can mute the audio. =)goatgirl wrote:If I want to mute the MIDI from a track to an external instrument I just turn off the Hardware Instrument Device controlling it. This will stop MIDI and CC.owensands wrote:yes but typical DAW behavior should mute the midi stream of notes and CC mute as well imo. This also poses an issue when using external instruments that are controlled from midi clips as they don't stop the midi from triggering.
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
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- KVRian
- Topic Starter
- 777 posts since 13 Dec, 2011
But, as I have shown above, that is not how things work in Bitwig: if you solo a track which sends notes to another track with an instrument, but does not produce any audio output, the audio output of the latter track is not muted:goatgirl wrote:Both mute and solo are shortcuts for the volume fader. When engaged, it has the effect of turning the fader to minimum. Likewise, Solo has the effect of turning every other fader to minimum, allowing you to hear only the audio of the track(s) you are soloing. To me, this make semantic sense.
So your explanation does not seem to be correct; blouaap's explanation seems to do a better job.
Still, nobody is addressing what seems to be the most important question here, imho: how it could negatively affect anything if the mute and solo buttons would affect MIDI as well as audio? The advantages seem obvious: it would provide a much simpler yet more powerful and flexible workflow.
No, I haven't suggested that at all.goatgirl wrote:Are you really suggesting that the volume fader affects the MIDI data too?
But it may be useful to *optionally* make the volume fader send MIDI CC#7 (and 39, for high resolution) or affect note-on velocities, though. That's a completely different discussion, though.
Last edited by Ch00rD on Fri Apr 10, 2015 6:16 pm, edited 1 time in total.
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
read what blouaap wrote. Explains well whats happeningCh00rD wrote:But, as I have shown above, that is not how things work in Bitwig: if you solo a track which sends notes to another track with an instrument, but does not produce any audio output, the audio output of the latter track is not muted:goatgirl wrote:Both mute and solo are shortcuts for the volume fader. When engaged, it has the effect of turning the fader to minimum. Likewise, Solo has the effect of turning every other fader to minimum, allowing you to hear only the audio of the track(s) you are soloing. To me, this make semantic sense.
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So your explanation does not seem to be correct; blouaap's explanation seems to do a better job.
Still, nobody is addressing what seems to be the most important question here, imho: how it could negatively affect anything if the mute and solo buttons would affect MIDI as well as audio? The advantages seem obvious: it would provide a much simpler yet more powerful and flexible workflow.No, I haven't suggested that at all.goatgirl wrote:Are you really suggesting that the volume fader affects the MIDI data too?
But it may be useful to *optionally* make the volume fader send MIDI CC#7 (and 39, for high resolution) or affect note-on velocities, though. That's a completely different discussion, though.
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
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- KVRist
- 227 posts since 29 Sep, 2011
I would never want MIDI or Audio to traverse on the same paths.
Track Solo/Mute should NEVER do what they are supposed to do on MIDI, EVER.
Rather just use something like Note Filter, turn it all to 0 and turn Note Filter on to break the MIDI chain.
Or maybe Bitwig can add a dedicated MIDI Chain "Terminator".
Track Solo/Mute should NEVER do what they are supposed to do on MIDI, EVER.
Rather just use something like Note Filter, turn it all to 0 and turn Note Filter on to break the MIDI chain.
Or maybe Bitwig can add a dedicated MIDI Chain "Terminator".
Amateurs worry about equipment, professionals worry about money, masters worry about fidelity. I just make music.
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
However there is actually one problem. If you have 2 tracks. On one u use a thirdparty plugin with sidechain input option, select the other channel to sidechain from. Then solo the track which is sending to the channel that is sidechained. you will hear audio on the sender channel from the sidechain out. Really wierd. That is a bug howeverblouaap wrote:I would never want MIDI or Audio to traverse on the same paths.
Track Solo/Mute should NEVER do what they are supposed to do on MIDI, EVER.
Rather just use something like Note Filter, turn it all to 0 and turn Note Filter on to break the MIDI chain.
Or maybe Bitwig can add a dedicated MIDI Chain "Terminator".
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
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- KVRist
- 215 posts since 25 Aug, 2006
If you direct monitor an external synth, you need that track's MIDI to switch off when you mute the track or solo another track. Otherwise, your direct monitored external synths just carry on playing the MIDI when you want them muted or soloed out.
If you're monitoring via the Hardware Instrument plugin, then muting the audio does the job, but I can see the argument for stopping the MIDI instead of the audio because you get less clicks and pops when you mute/stop the MIDI by sending a load of note offs.
Either way, you have to stop the MIDI on tracks sending to synths that are NOT being monitored through Bitwig. The solo and mute buttons are the most convenient way to do this. An option to "Also Mute MIDI" on a track by track basis would be ideal.
If you're monitoring via the Hardware Instrument plugin, then muting the audio does the job, but I can see the argument for stopping the MIDI instead of the audio because you get less clicks and pops when you mute/stop the MIDI by sending a load of note offs.
Either way, you have to stop the MIDI on tracks sending to synths that are NOT being monitored through Bitwig. The solo and mute buttons are the most convenient way to do this. An option to "Also Mute MIDI" on a track by track basis would be ideal.
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
Why not throw in every function of every daw and make it work like everything that exist. No more complains. but would u use something you cant find a simple function off? i think bitwig works like a charm. Just mute device works on hardwere then it dont send midi. Something that is as new as bitwig often attrackts other daw users from other daws, when they figure out it doesnt work like they are used to all hell breaks loose. hehe. Its a reason its another daw.TeePee wrote:If you direct monitor an external synth, you need that track's MIDI to switch off when you mute the track or solo another track. Otherwise, your direct monitored external synths just carry on playing the MIDI when you want them muted or soloed out.
If you're monitoring via the Hardware Instrument plugin, then muting the audio does the job, but I can see the argument for stopping the MIDI instead of the audio because you get less clicks and pops when you mute/stop the MIDI by sending a load of note offs.
Either way, you have to stop the MIDI on tracks sending to synths that are NOT being monitored through Bitwig. The solo and mute buttons are the most convenient way to do this. An option to "Also Mute MIDI" on a track by track basis would be ideal.
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
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- KVRist
- 227 posts since 29 Sep, 2011
That is not a bug, that's exactly what should be expected. You turn 2 tracks into one track if you route from one to another. If you solo the first track that routes to another, then it should have no effect on the second track. Basically becomes a useless button on the first track.ronnyrydgren wrote: However there is actually one problem. If you have 2 tracks. On one u use a thirdparty plugin with sidechain input option, select the other channel to sidechain from. Then solo the track which is sending to the channel that is sidechained. you will hear audio on the sender channel from the sidechain out. Really wierd. That is a bug however
Bitwig and Ableton is not the same linear type DAWs of old. The tracks become not only audio channels, they become MIDI and signal channels too. So MIDI will keep going until a VST or Native plug "Terminates" the signal flow (Same for audio).
In Bitwig you can Send and Recieve from any Node in the current project.
EG:
-Add a Drum Rack to Track #1 with a e-kick, with midi clip, mute the Track
-Add a Audio Receiver to Track #2 where the Source is the Drum Machine>Devices>e-kick out
You should hear the kick on Track #2
-BUT-
If you don't use a Receiver, but instead use the Track #2's input with the same Drum Machine>Devices>e-kick out source, you should hear nothing if Track #1 is muted, because you are not bypassing the signal flow with a Receiver.
There is good reason for this.
For example:
People side chain in multiple ways.
A muted audio track that sends Audio and MIDI somewhere else (like a synth kick), but you don't want to hear that synth kick.
The midi notes gets used in another track as well that has the actual Kick you want to hear. So you using a muted Audio signal as a Sidechain source (And midi clip source), but not as an audio source. Like a helper channel so to speak. Useful for side chaining in heavy distorted kick tracks like Hardstyle, where the distorted Kick's signal is a bit too rough if you want to side chain it to something.
Amateurs worry about equipment, professionals worry about money, masters worry about fidelity. I just make music.
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
Lol it is a bug i dont think you understand what i mean -.-blouaap wrote:That is not a bug, that's exactly what should be expected. You turn 2 tracks into one track if you route from one to another. If you solo the first track that routes to another, then it should have no effect on the second track. Basically becomes a useless button on the first track.ronnyrydgren wrote: However there is actually one problem. If you have 2 tracks. On one u use a thirdparty plugin with sidechain input option, select the other channel to sidechain from. Then solo the track which is sending to the channel that is sidechained. you will hear audio on the sender channel from the sidechain out. Really wierd. That is a bug however
Bitwig and Ableton is not the same linear type DAWs of old. The tracks become not only audio channels, they become MIDI and signal channels too. So MIDI will keep going until a VST or Native plug "Terminates" the signal flow (Same for audio).
In Bitwig you can Send and Recieve from any Node in the current project.
EG:
-Add a Drum Rack to Track #1 with a e-kick, with midi clip, mute the Track
-Add a Audio Receiver to Track #2 where the Source is the Drum Machine>Devices>e-kick out
You should hear the kick on Track #2
-BUT-
If you don't use a Receiver, but instead use the Track #2's input with the same Drum Machine>Devices>e-kick out source, you should hear nothing if Track #1 is muted, because you are not bypassing the signal flow with a Receiver.
There is good reason for this.
For example:
People side chain in multiple ways.
A muted audio track that sends Audio and MIDI somewhere else (like a synth kick), but you don't want to hear that synth kick.
The midi notes gets used in another track as well that has the actual Kick you want to hear. So you using a muted Audio signal as a Sidechain source (And midi clip source), but not as an audio source. Like a helper channel so to speak. Useful for side chaining in heavy distorted kick tracks like Hardstyle, where the distorted Kick's signal is a bit too rough if you want to side chain it to something.
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
