apulSoft apQualizr2 enters beta

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apQualizr2

Post

I am getting some crashing with the 64 bit VST2 under Bitwig Studio 1.3.14 RC-2 (Win 8.1 64).
Scrolling through presets via the arrows crashes the plug-in pretty consistently so far.

*Transport running or no... Seems like maybe a graphics issue.

Code: Select all

Faulting application name: BitwigPluginHost64.exe, version: 0.0.0.0, time stamp: 0x5811f749
Faulting module name: apQualizr2.dll, version: 2.0.0.0, time stamp: 0x58161b43
Exception code: 0xc0000005
Fault offset: 0x00000000001935ab
Faulting process id: 0x3274
Faulting application start time: 0x01d235795d0d0ebe
Faulting application path: D:\Program Files\Bitwig Beta\bin\x64\BitwigPluginHost64.exe
Faulting module path: D:\Programs\VstPlugins\apQualizr2.dll
Report Id: 81be7e31-a16e-11e6-811d-94de806a51cb
Faulting package full name: 
Faulting package-relative application ID: 

Code: Select all

 Operating System: Windows 8.1 64-bit (6.3, Build 9600) (9600.winblue_ltsb.160930-0600)
           Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
       System Model: Z87X-UD5H
               BIOS: BIOS Date: 03/18/14 19:45:45 Ver: 04.06.05
          Processor: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
             Memory: 16384MB RAM
Available OS Memory: 16270MB RAM
          Page File: 4968MB used, 11302MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 144 DPI (150 percent)
    DWM DPI Scaling: UnKnown
     DxDiag Version: 6.03.9600.17415 64bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
        Sound Tab 3: No problems found.
        Sound Tab 4: No problems found.
        Sound Tab 5: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
          Card name: NVIDIA GeForce GTX 770
       Manufacturer: NVIDIA
          Chip type: GeForce GTX 770
           DAC type: Integrated RAMDAC
        Device Type: Full Device
         Device Key: Enum\PCI\VEN_10DE&DEV_1184&SUBSYS_27713842&REV_A1
     Display Memory: 10058 MB
   Dedicated Memory: 1922 MB
      Shared Memory: 8135 MB
       Current Mode: 1920 x 1080 (32 bit) (60Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: E390i-B1
         Monitor Id: VIZ1004
        Native Mode: 1920 x 1080(p) (60.000Hz)
        Output Type: HDMI
        Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 21.21.0013.7570 (English)
     Driver Version: 21.21.13.7570
        DDI Version: 11
     Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1
       Driver Model: WDDM 1.3
Graphics Preemption: DMA
 Compute Preemption: DMA
           Miracast: Not Supported
Hybrid Graphics GPU: Integrated
     Power P-states: Not Supported
  Driver Attributes: Final Retail
   Driver Date/Size: 10/25/2016 11:39:31, 17429080 bytes
        WHQL Logo'd: Yes
    WHQL Date Stamp: 
  Device Identifier: {D7B71E3E-52C4-11CF-6046-7C071BC2D835}
          Vendor ID: 0x10DE
          Device ID: 0x1184
          SubSys ID: 0x27713842
        Revision ID: 0x00A1
 Driver Strong Name: oem196.inf:0f066de34a958ed1:Section026:21.21.13.7570:pci\ven_10de&dev_1184
     Rank Of Driver: 00DA2001
        Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C 
        DXVA2 Modes: DXVA2_ModeMPEG2_IDCT  DXVA2_ModeMPEG2_VLD  DXVA2_ModeVC1_VLD  DXVA2_ModeVC1_IDCT  DXVA2_ModeWMV9_IDCT  DXVA2_ModeH264_VLD_NoFGT  
   Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
       D3D9 Overlay: Supported
            DXVA-HD: Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled
*Note all power management supported, but diabled...

*Note again: Bitwig doesn't seem to be able to update preset specific parameter changes
correctly. Presets are loading inconsistently, for instance: the dual sweep filter will sometimes come up
with only one filter band, changing the presets at this point results in a crash.

Will test in other hosts...

-Cheers

Post

Hello,

I own and use the apQualizer in all of my mixes. I prefer it over similar featured EQs for a few reasons.
(1) I often work with home made recordings which require taming frequencies and resonances, and it's common to need more bands than most EQs provide. I don't often need to do this when I mix recordings that were captured well.
(2) I often need a fast workflow, and the high resolution FFT is a must when a large number of tracks require a lot of frequency edits.
(3) For cutting I believe the sound quality of the apQ matches most popular EQs.

I was just surfing the net looking for an apQ-like EQ that allows multiple frequency points to be adjusted simultaneously and is on a special sale price during the silly season. Haven't found one yet. To my surprise I saw that apQ V2 is being beta tested, which prompted me to request a feature,

"PLEASE CAN YOU PLEASE ADD A FEATURE THAT ALLOWS MULTIPLE EQ POINTS TO BE SELECTED AND THE GAIN AND Q ADJUSTED SIMULTANEOUSLY"

I believe that there is a new trend in mixing that involves doing many surgical edits to improve the sound. Mixing in the box has certainly made this possibly, but I also believe that home made/budget recordings have become so prominent that doing these edits has become necessary. The problem is that balancing multiple EQ edits on a track is very time consuming. Using my control surface helps, but being able to raise and lower the gain and Q of multiple points would be immensely useful.

Regards,
Eddie

Post

I already sent you an email, but here's the answer for everybody. Editing multiple bands at once is already built-in in apQualizr2.

Post

Wow, I can't believe I never knew this. I must have been using your EQ for six years!

Post

First time post. Just installed apqualizer beta to latest Reaper, Win 7 64 bit.

Been playing with apqualizer most of the morning on a really badly recorded live performance.

Humongous amounts of 200 Hz thunder bass and not much presence in the drums to speak of.

So far, I'm really pleased. The thunder bass requires a huge amount of cut at 200 Hz, but this is not only doable, but it's quite surgical, leaving adjacent frequencies in tact.

I personally find the WHITE theme quite distracting and tiring after only a short time. Anyone else?

Is a dark theme a consideration?

Anyway, thanks for the plug Adrian.
NonoWeber

Post

Yes, custom colors are on the todo list, but only after the initial release. I will make the plugin parse a xml color table and users will be able to create their own color schemes if they wish to do so. I will include a white bg and a black bg one for sure.

The reason it is black on white is just me personal preference and I believe there's also some science that says black text on white is easier to read. I use blackflight-flicker-free matte screens with warm whites only and find the whole combo to be the easiest on my eyes.

Post

Thanks for the theme info Adrian. So do you have a time-line for the final release?
NonoWeber

Post

I have been waiting for this! I think i asked the dev many years ago about ApQualizr future updates.

Can't wait to try this update. Sending message asap :)

Post

Great experience with apQualizr2 so far. It still has the fast response together with easy, precise sculpting as the predecessor has.
The added pianobar is a nice simple quality of life improvement which i find very handy.

I'd like to suggest 2 things that i missed immediately. Small things.

1. The gridlines as seen in Apeq / apQualizr. I've grown very used to seeing the lines and they quickly help me approximate where i'm at in the frequency range.

2. A master wet/dry.

Bugs.
I was playing around in Live 9 (32 bit) in an empty project with only apQualizer2 loaded. I added a Mix module, experimented a bit and then i removed it. Seconds later apQualizr2 froze and crashed Live 9.

Post

Hi zeep. Thanks for the feedback and the suggestions.

1) the gridlines probably won't come back. There are now red indicators on the rulers that show the exact mouse position and IMHO that works even better and the whole plugin looks just much cleaner without the grid.
2) It's been in there but has been removed again. There have been issues with how to visualize it correctly. As apQualizr2 is not a linear phase EQ, mixing with the dry signal leads to phase interference and I couldn't make up my mind whether the frequency response curve should show that or not. In the future I might bring it back ... just without graph visualization.

Nonoweber: the current plan is to release the plugin at the end of this month.

Post

Pflugshaupt wrote:Hi zeep. Thanks for the feedback and the suggestions.

1) the gridlines probably won't come back. There are now red indicators on the rulers that show the exact mouse position and IMHO that works even better and the whole plugin looks just much cleaner without the grid.
2) It's been in there but has been removed again. There have been issues with how to visualize it correctly. As apQualizr2 is not a linear phase EQ, mixing with the dry signal leads to phase interference and I couldn't make up my mind whether the frequency response curve should show that or not. In the future I might bring it back ... just without graph visualization.

Nonoweber: the current plan is to release the plugin at the end of this month.
My pleasure.
1) I understand your position but I hope in a later update you can add an option for Grid on/off.

2) Then maybe like Ableton's EQ8 add global Scale from 0 - 100% (or 200%)? That way we can scale the amount of the EQ & dynamics as a whole, except Low- and Hi-cut.

Good luck with the relase.

Post

2) For now there is dragging multiple bands while holding Shift that does overall scaling. To do all at once, use Ctrl/Cmd-A to select all bands at once.

Post

justin3am wrote:Looks great. I'm not in a position to beta test but I was one of those people who liked the original apEQ. I think I still have it installed but I don't use as much. That would certainly change with a modulation section added.

On an unrelated note... I seem to remember apulSoft being the ones who did the Intel Mac ports for the smart electronix plug-ins. Is there any chance of an update for 64-bit versions? Maybe unlikely but I figure it couldn't hurt to ask. :)
I grabbed apEQ on your recommend Justin my old friend/Sorry it has been so long. Easily one of the best equalizers around and for the price just killer.

Look forwards to v2 as it'd be along the lines of FabFilter's Voclano with the modulation features yet clearly not identical therefore a quality equalizer and then some, A great damned useful, different tool in it's own right, This is cool to hear about

All the best your way mate and to all as always :tu:

Dean :)

Post

Am i the only one who's experiencing crashes? Also with the latest beta.
It doesn't seem to follow a pattern. Just me working the eq, sweeping bands etc.

Maybe it's because i'm 32 bit, though i'm certainly not going over 3gb projects.

Anyway. Live 9, 32bit vst. Win 7 64. 16GB ram.

Post

zeep wrote:Am i the only one who's experiencing crashes? Also with the latest beta.
It doesn't seem to follow a pattern. Just me working the eq, sweeping bands etc.

Maybe it's because i'm 32 bit, though i'm certainly not going over 3gb projects.

Anyway. Live 9, 32bit vst. Win 7 64. 16GB ram.
No crashes here (W8.1)
New users PM me for a 10% FabFilter or 20% MeldaProduction/United Plugins discount

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