Modal Filter Advanced - Physical Modeling in MSoundfactory Pt4

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^^^
One more PS on this device and on how well MSF can create devices that respond very interestingly to both per-note randomizations and velocity sensitivity:

I've been delighted to discover how very different the presets in this device can sound when triggered by different 3rd-party sequencers and arpeggiators, compared with the wonderful Melda built-in arp, which can also sound great… Check that out!

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Inspired by Chandler's Modal Filter video demo; thanks!


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dmbaer wrote: Sun Apr 21, 2019 8:49 pm There is no facility (yet!) for the kind of animation you see in, for example, Rob Papen synths. You can animate X and Y movement independently with two separate modulators and thus achieve a two-dimensional animation. In theory, you could thus define any periodic movement you could want this way. In practice, that would be tricky business to translate your vision of a two-dimensional pattern into two separate modulator transform curves. But there's no way to directly record the the movement of a mouse.
XY recording SOLVED (Requires Reaktor6 and the Toybox Mod Pad):

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https://www.toyboxaudio.com/pages/desig ... ck-details

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Another aspect of my Chandler-inspired PM device:



And the Presets demoed:
TBZ Factory w Guitars.zip
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sounds similar to what AAS Chromaphone could do (maybe with some external filters).

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