Vojtech. It's time for MDaw.
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- KVRist
- 370 posts since 26 Sep, 2014
I can think of legit pros and cons (with my admittedly limited knowledge).
CON: Melda would then be expected to support all other VST's from a bazillion different manufacturers, some of which may do stupid things that break systems. For that reason alone, it might not be worth it.
But...The Melda universe already does so many complex and sophisticated tasks. Vojtech & team have skills that exceed what's needed for a simple DAW.
So maybe they could make a simple DAW. A straightforward, easy to understand DAW. With unlockable features for more experienced users, but easy and intuitive for beginners. Melda plugins only.
Perfect gateway into the Meldaverse!
CON: Melda would then be expected to support all other VST's from a bazillion different manufacturers, some of which may do stupid things that break systems. For that reason alone, it might not be worth it.
But...The Melda universe already does so many complex and sophisticated tasks. Vojtech & team have skills that exceed what's needed for a simple DAW.
So maybe they could make a simple DAW. A straightforward, easy to understand DAW. With unlockable features for more experienced users, but easy and intuitive for beginners. Melda plugins only.
Perfect gateway into the Meldaverse!
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- KVRist
- 307 posts since 18 May, 2020
Don't forget about MDrummer with the mixer, song structure and rhythm editor.sirmonkey wrote: Fri Dec 16, 2022 9:13 pm * SuperLooper + MXXX. Seems like all the ingredients are already there.
Last chance
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- KVRAF
- 3729 posts since 3 Nov, 2015
And then there's the concept of a plugin being a composer with its own tracks. Someone told me about Mulab recently and I just downloaded it now. I was asking to see if it was possible to use a Launchpad as a real 8x8 grid triggering clips, free of any tracks and it seems Mulab can do it. Sure enough, the app part of it (there's an app plugin and a synth plugin) loads as a plugin and it's a multitrack composing tool. I do not know how it works at this point, though.
All this to say that conceptually, a DAW plugin can also be some kind of a DAW by itself.
https://www.mutools.com/mulab-product.html
All this to say that conceptually, a DAW plugin can also be some kind of a DAW by itself.
https://www.mutools.com/mulab-product.html
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- KVRist
- 115 posts since 30 Dec, 2019
I'd like three components of a DAW to be created first - you'd kind of need them to be included in any theoretical DAW anywya for for it to be worth using, but I'd be very happy if there was a chance of them just happening on their own.
A standalone MSF
An offline audio file editor with Melda goodness and batching
MTurboMIDI or some sort of MIDI manipulation/scripting plug
A DAW can't really work without some form of these features (in my opinion), but just having them on their own would make my decade. (I absolutely understand that these "simple" requests are not so simple to implement and takes time and hard work, so if they don't happen I am abolsutely fine with that, I'm just giving opinions
)
A Melda DAW would no doubt be interesting, but I don't think it would replace anything I already have, and ideally we'd need the componenets above to implemented in some way first for it to be useful.
A standalone MSF
An offline audio file editor with Melda goodness and batching
MTurboMIDI or some sort of MIDI manipulation/scripting plug
A DAW can't really work without some form of these features (in my opinion), but just having them on their own would make my decade. (I absolutely understand that these "simple" requests are not so simple to implement and takes time and hard work, so if they don't happen I am abolsutely fine with that, I'm just giving opinions
A Melda DAW would no doubt be interesting, but I don't think it would replace anything I already have, and ideally we'd need the componenets above to implemented in some way first for it to be useful.
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- KVRAF
- 3729 posts since 3 Nov, 2015
As en example to give some ideas, Bitwig has an array of MIDI note manipulation tools, one of them being Ricochet in which incoming MIDI notes are bouncing off the walls of a modulated modifiable geometric shape before going to the synth plugin or any other MIDI note effect.
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- KVRist
- Topic Starter
- 456 posts since 16 Feb, 2017
You know what? I like this better
smadger wrote: Sat Dec 17, 2022 12:55 pm I'd like three components of a DAW to be created first - you'd kind of need them to be included in any theoretical DAW anywya for for it to be worth using, but I'd be very happy if there was a chance of them just happening on their own.
A standalone MSF
An offline audio file editor with Melda goodness and batching
MTurboMIDI or some sort of MIDI manipulation/scripting plug
A DAW can't really work without some form of these features (in my opinion), but just having them on their own would make my decade. (I absolutely understand that these "simple" requests are not so simple to implement and takes time and hard work, so if they don't happen I am abolsutely fine with that, I'm just giving opinions)
A Melda DAW would no doubt be interesting, but I don't think it would replace anything I already have, and ideally we'd need the componenets above to implemented in some way first for it to be useful.
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- KVRist
- 57 posts since 3 Sep, 2019
+1vectorwarrior wrote: Fri Dec 16, 2022 7:43 am Would be a terrible business decision. The market is already oversaturated with highly matured and established options and it would require an intense amount of investment and resources to make something that could compare. People are also very attached to their daws, unlike plugins where people collect them like Pokémon.
So, please no.
Imho i believe it's better to spend time improving the already existent plugins!
For example, adding the so much awaited timestrecht capabilities to the sampler module (MSF)...
And yes, it is better to concentrate the resources in the development of some innovative tools to adress basic problems and improve our workflow in real-life production.
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- KVRist
- 112 posts since 21 Nov, 2018
+1 for MTurboMIDI
- KVRian
- 965 posts since 12 May, 2019
Oh, I'm sure it's a breeze.
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- KVRer
- 18 posts since 16 May, 2021
Hah! It's unusable.Hexspa wrote: Fri Dec 16, 2022 2:58 pm mdrummer has a pretty decent sequencer already and it has midi out.
Once you try to incorporate more than one time signature in your arrangement, whole thing breaks down.
Since different time signatures have to go in different channels, they have to always line up (to be divisible with each other). And even then the navigation through arrangement falls apart.
Add single 2/4 bar in 4/4 arrangement, and MDrummers sequencer is incapable of playing that.
If there's a workaround I would love to hear that.
- KVRian
- 965 posts since 12 May, 2019
Really, I think for changing time signatures, I'd use the rhythm editor and trigger those with midi. If you're saying you can't do that on a single channel and this creates likely misalignments then you can try separate tracks. That would be annoying if you had to constantly copy and paste changes to the kit, etc. but could functionally work. I don't know because I haven't encountered this.Jacew wrote: Tue Apr 11, 2023 10:49 amHah! It's unusable.Hexspa wrote: Fri Dec 16, 2022 2:58 pm mdrummer has a pretty decent sequencer already and it has midi out.
Once you try to incorporate more than one time signature in your arrangement, whole thing breaks down.
Since different time signatures have to go in different channels, they have to always line up (to be divisible with each other). And even then the navigation through arrangement falls apart.
Add single 2/4 bar in 4/4 arrangement, and MDrummers sequencer is incapable of playing that.
If there's a workaround I would love to hear that.
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- KVRer
- 18 posts since 16 May, 2021
I think I've never made an arrangement that doesn't have at least two different time signatures. Basic rock/metal mostly, nothing fancy. If you listen any that type of music from the past, it's pretty standard stuff.Hexspa wrote: Wed Apr 12, 2023 9:34 amReally, I think for changing time signatures, I'd use the rhythm editor and trigger those with midi. If you're saying you can't do that on a single channel and this creates likely misalignments then you can try separate tracks. That would be annoying if you had to constantly copy and paste changes to the kit, etc. but could functionally work. I don't know because I haven't encountered this.Jacew wrote: Tue Apr 11, 2023 10:49 amHah! It's unusable.Hexspa wrote: Fri Dec 16, 2022 2:58 pm mdrummer has a pretty decent sequencer already and it has midi out.
Once you try to incorporate more than one time signature in your arrangement, whole thing breaks down.
Since different time signatures have to go in different channels, they have to always line up (to be divisible with each other). And even then the navigation through arrangement falls apart.
Add single 2/4 bar in 4/4 arrangement, and MDrummers sequencer is incapable of playing that.
If there's a workaround I would love to hear that.
That's why it seems so big oversight to me. I registered to the forum 2021 to ask this, but never got an answer.
I've worked out a workflow, where I create the arrangement in Mdrummer sequencer, with empty spaces (a drum loop with single hihat at 0 velocity) separating each section with different time sig, then dump the whole MIDI track into Reaper, where I splice and align all the parts ("items" in Reaper terminology) where they belong.
Using triggers to change time signatures is a pain to align and keep track of in Reaper.
