Answer me this. 100% CPU. How is that?

Audio Plugin Hosts and other audio software applications discussion
RELATED
PRODUCTS

Post

Use LatencyMon to check for DPC issues:
https://www.resplendence.com/latencymon
Take a single oscillator, producing a drone. Send it to the wave shaper, altering the tone.
This can be a triangle, Sawtooth or a square. Modulate the pulse width, nobody will care

Post

osiris wrote: Thu Apr 13, 2023 9:43 pm
donkey tugger wrote: Thu Apr 13, 2023 9:32 pm What's the effect?
It didn't do this until I put the Klevgrand Stark plugin on a drum track. But I love this thing and it was needed.
Klevgrand Stark is a known CPU hog, not adviced to put in on every single track.
STARK consumes a lot of CPU and RAM, so if you're having trouble using multiple instances at the same time, try to freeze some tracks and/or increase the buffer size.
So just freeze the drums and other tracks you use it on to solve it.
AdvancedFollower wrote: Fri Apr 14, 2023 7:59 am Use LatencyMon to check for DPC issues
While in general that wouldn't hurt, I doubt it's something like that in this case.
OP said his current system works glitch free, even on this project.
It's just a meter of FLS going through the roof while in general there's enough power.

It could also be that excessive memory access by this plugin is the culprit.
Then costly time passes while CPU just waits for memory.
We are the KVR collective. Resistance is futile. You will be assimilated. Image
My MusicCalc is served over https!!

Post

I know you said you tried the troubleshooting options, but have you messed with all the various buffer size options (and checked whether this specific plugin is listed in the knowledge base, where there is a list of plugins with known issues)? If the 100% figure is more or less constant this could be an issue with the buffers at some level.

Also, just to be on the safe side, check the plugin isn't bridged (in the wrapper, you can check the bit version and whether the plugin is bridged), as some plugins are real CPU hogs when bridged.

Post

Some CPU's especially on laptops might start to throttle clocks down sooner than they hit 100% usage anyway.

100% CPU usage is not, I repeat NOT a bad thing in general. It becomes bad if you have it all the time with not-good-enough cooling solution.

I just wanted to bear some light about this misconcept of "never hit 100% CPU usage - it'll kill your machine" :)
True, if you dont have good cooling you may experience throttling and if you run 100% hot all the time it'll shorten the lifetime of the CPU(/&motherboard). Running it occasionally 100% doesnt hurt anything. While 3D rendering CPU/GPU might be 100% in use, but nothing bad happens.

There is a reason for taking cooling into account when buying new machines too.
Soft Knees - Live 12, Diva, Omnisphere, Slate Digital VSX, TDR, Kush Audio, U-He, PA, Valhalla, Fuse, Pulsar AUDIO, NI, OekSound etc. on Win11Pro R7950X & RME AiO Pro
https://www.youtube.com/@softknees/videos Music & Demoscene

Post

Thanks everybody for the help. I don't have Stark on every track. It's the one that pushed it over the edge but with all the great help I ran it at 75% last night. Most excellent. I think turning off animations was the best advice. Also the Mix in Buffer and Triple buffer helped.

Post Reply

Return to “Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)”