VST effects plugin that emulates acoustic properties/resonances/wave propagation of physical objects?

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Kido wrote: Sun Aug 27, 2023 10:43 pm Substantia. It's more of a synth and it's a standalone. Well, you can run an audio file through it. You can also connect a piezo or something similar to it.
a good choice, better again I think is Reason Objekt - I use both, Objekt is more complex and more powerful but Substantia is good and can connect to your DAW using something like BlueCat Connector (on PC)
Using either then running that through a convolution reverb with an impulse response. Unnatural Spaces used to have impulse responses of various objects like aluminium ducting and coffee pots

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filvox wrote: Sat Aug 26, 2023 6:46 am
Ah_Dziz wrote: Fri Aug 25, 2023 11:37 pm It can be done with mathematics to generate impulse responses. Voxengo has an impulse generator that is more for large spaces but could probably be used for small objects. You can choose your excitation and pickup point for a given 3d object. That's the closest thing I can think of.
Are you talking about Voxengo Pristine Space? Or some other Voxengo plugin that I can't find?
Krakatau wrote: Fri Aug 25, 2023 7:05 pm without being sophisticated emulation on that respect, however I suggest you to have a glance on knocktonal from DJ Sewell

https://djswivel.com/products/knocktonal

as well perhaps, as wave torque :

https://www.waves.com/plugins/torque
How does Knocktonal fit in that niche? I assume it's about creating multiple resonances and messing around with a sample? From what I understand it's also "note based" meaning the resonances/overtones it creates are always tuned to a specific interval/note so I guess when sound designing and always having a perfectly tuned metal pipe dropping on the ground is not neceserrily a desired outcome, lol.
pandafish wrote: Fri Aug 25, 2023 6:33 pm AAS Objeq Delay is a physical modeling resonator/delay with multiple surface models. Ableton Corpus covers similar territory if you use Live.
This one I'm definitely going to try, it's also pretty cheap I think.

runagate wrote: Fri Aug 25, 2023 3:25 pm That would be this:

https://polyversemusic.com/products/supermodal/

There used to be other options but I'm at work and can't dig into my magic bag of tricks at the moment.
This looks very interesting as well. Could you try to remember the names of the other options?
kidslow wrote: Fri Aug 25, 2023 2:51 pm Sound Particles 2?
https://soundparticles.com/products/sou ... s/overview
Yes, this looks amazing as well! How much freedom is there in terms of modelling a single sound sample/recording of an object and making it sound a certain way? Like, how much modulation are you able to do that completely changes the sound in a good way?
The program I was talking about was called "impulse modeler" it was for making IRs to load into pristine space. I don't know if it's still around. You could ask the guy. He's on here pretty regularly.
Don't F**K with Mr. Zero.

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Physical Audio Derailer and all their effects and synths are based on simulating wave propagation in acoustic objects/spaces. https://physicalaudio.co.uk/products/derailer/

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Kido wrote: Sun Aug 27, 2023 10:43 pm Substantia. It's more of a synth and it's a standalone. Well, you can run an audio file through it. You can also connect a piezo or something similar to it.
Substantia is indeed a good call. I think the developer used finite elements to compute the modes of the elastic bodies simulated in the plugin. It's a kind of modal synth / effect.

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v1md wrote: Thu Aug 31, 2023 9:09 am Physical Audio Derailer and all their effects and synths are based on simulating wave propagation in acoustic objects/spaces. https://physicalaudio.co.uk/products/derailer/
aren't they all instruments rather than effects tho? Be good if they could be used as fx as well

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neverbefore wrote: Thu Aug 31, 2023 9:28 am
v1md wrote: Thu Aug 31, 2023 9:09 am Physical Audio Derailer and all their effects and synths are based on simulating wave propagation in acoustic objects/spaces. https://physicalaudio.co.uk/products/derailer/
aren't they all instruments rather than effects tho? Be good if they could be used as fx as well
The plate and the spring are effects, but without the "crazy" stuff.

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My first experimental session with the Polyverse Supermodal filter using a custom preset processing some stereo noise (IVI Falcon).


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I'm still using ReFine .

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Sampleconstruct wrote: Sat Jan 27, 2024 1:15 pm My first experimental session with the Polyverse Supermodal filter using a custom preset processing some stereo noise (IVI Falcon).

yeah ..this one is a beast in its own way

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Just ran into this, but Apple/Linux only

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WithLibertyMusic wrote: Sun Jan 28, 2024 2:31 am Just ran into this, but Apple/Linux only
:o wow !!!!

...gonna see it closer !

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Processing a sequence played with a custom Pianoteq patch and a frame-drum groove with a custom preset in Polyverse Supermodal, changing things on the fly.


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Lese Impulse, currently in beta, seems to lands squarly in the center of this, except that it does not operate as a plugin. My understanding is you run it as an application to model an environment and then generate an IR from your model that can be used inside a convolution reverb.

https://lese.io/impulse/

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