Update for a player-recorder I use in Tracktion

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I still think it's great to have the ability to tap the audio like this. It's very straightforward, just drop Daniels plug at the point you want audio from and go. Great work

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rockstar_not wrote:OK, I guess I qualify for a bonafid dope-slap to the back of the head!!! I'll tell you what I thought that automation button was for - I thought is was just for plugs inserted into the final output bus. So if I understand you correctly, if I enable that and just punch record and grab the knobs of the plugins I'm twiddling, it will record the twiddles?
There are no stupid questions. ;)

As long as your plug-in uses VST automation (I can't think of many offhand that don't), yes, just do what djsubject says to do, and voila! Once recorded, you can then select the automation curve for the parameter in question and 'simplify' it if you wish, though from the sounds of it you're probably not one to use the simplify feature.

Having a quick peek, I can say that perhaps the resolution is already a bit 'simplified' as you record, but certainly it's worth looking at to see if it matches your needs for recording automation. A major benefit is that you can also modify the curve. So let's say you're doing some 'realtime twiddling' and everything sounds great, but then you accidentally flub up one measure. No worries, just go back and clickity-click, Barba tricks, you're sorted.

Greg
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I've been thinking lately why a rendered file would not sound like it being played by the host itself, and how a recorder VST like Daniel just built would fix it. I'm repeating myself btw from another thread (about CuBase), and added a thing or two.

* Influence of the master volume fader. A recorder VST may be inserted before or after this fader. Maybe rendered output is or is not influenced by this fader. So there is a very deceiving volume difference.
To rule this out: simply set the master fader at 0dB.

* Limiting/clipping when going over 0dB. When rendering to 32bits floats the output will not be clipped, but played in the host it will be clipped. Unless the host has an anti-clipping brick-wall limiter builtin ofcourse. That may or may not be applied when rendering.
Simple solution: never ever let peaks go over 0dB.

So either it is a slight difference in volume, or there is a clipping issue. Both can very easily be dealt with, and thus ruled out.

Another source of difference may be you play the rendered file in another program, e.g. WinAmp or MediaPlayer. Those programs have equalizers, enhancers, compressors and again a volume control, which make subtil or drastic changes in the perception. Do not let this fool you, since you cannot compare!

Anybody that perceives a difference in rendered output and output captured by a recorder VST in the master effects slot, should examine in detail where this difference is. This means to have both outputs in maximum resolution, invert phase of one and sum them. This can be done with freeware like Audacity. If the result of that is total silence, then it is all proven illusional and the problem sits between the ears and not in the host.

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It'd be a lot more fun if you'd just do that FOR me. <grin>

(ie. I'm a lazy bugger)

Greg
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Lunch Money wrote:It'd be a lot more fun if you'd just do that FOR me. <grin>

(ie. I'm a lazy bugger)

Greg
Hmm..lazy bugger, lives in Ottawa...you're not my MP, are you??? :scared:


:lol:

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Lunch Money wrote:It'd be a lot more fun if you'd just do that FOR me. <grin>

(ie. I'm a lazy bugger)
:hihi: Is that how you encourage your students to do their homework, Greg? :wink:

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