Introducing ValhallaShimmer. High end reverberator + pitch shifting
- KVRAF
- 3617 posts since 28 Jan, 2006 from Phoenix, AZ
ok, when is this thing going to be released? 
- KVRAF
- 3617 posts since 28 Jan, 2006 from Phoenix, AZ
oh... it was released two days ago and no one told me? what the hell doodz?
http://www.valhalladsp.com/
edit: crap, no Windows version. Ok, no wonder no one told me it was released.
http://www.valhalladsp.com/
edit: crap, no Windows version. Ok, no wonder no one told me it was released.
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
Windows version will be arriving soon. Right now, I am running into what looks to be a Visual Studio compiler bug, as the same code compiles no problem in Xcode. If I remove one of the pitch shifters, things work fine, but this is not a proper solution...OK, you probably don't need the gory details.Architeuthis wrote:oh... it was released two days ago and no one told me? what the hell doodz?![]()
http://www.valhalladsp.com/
edit: crap, no Windows version. Ok, no wonder no one told me it was released.
Sean Costello
- KVRAF
- 3617 posts since 28 Jan, 2006 from Phoenix, AZ
lol, whatevs, all good. Sounds like you where the problem might be and hopefully implies a fix will soon be made.
- KVRAF
- 6504 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
Are you the navel of the world ?Architeuthis wrote:oh... it was released two days ago and no one told me? what the hell doodz?![]()
http://www.valhalladsp.com/
- KVRAF
- 8511 posts since 12 Feb, 2006 from Helsinki, Finland
It could also be you are relying on GCC specific behavior, perhaps accidentally. GCC has a lot of extensions (some of which seem like they should be in the standard; stack allocated arrays with run-time evaluated size is probably the one I miss the most with MSVC) that doesn't work in Visual Studio (and vice versa really), since the common subset is limited to (most of) standard C or C++.valhallasound wrote:Windows version will be arriving soon. Right now, I am running into what looks to be a Visual Studio compiler bug, as the same code compiles no problem in Xcode. If I remove one of the pitch shifters, things work fine, but this is not a proper solution...OK, you probably don't need the gory details.Architeuthis wrote:oh... it was released two days ago and no one told me? what the hell doodz?![]()
http://www.valhalladsp.com/
edit: crap, no Windows version. Ok, no wonder no one told me it was released.
btw: as a tip, you can try to force GCC to be more standards complient, by forcing standard mode (-ansi) and pedantic (-pedantic) at which point it should mostly (it doesn't find all ISO violations though) reject anything non-standard.
-
- KVRist
- 161 posts since 12 Apr, 2010
Yikes!
This here is why I didn't go into programming........
This here is why I didn't go into programming........
- KVRAF
- 3617 posts since 28 Jan, 2006 from Phoenix, AZ
WHERE'S MY VALHALLA SHIMMER?
Being the navel of world would suck by the way. It'd always be smelly.
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
What version are you looking for? It is currently available for Windows VST (32 bit), and all the 32 bit OSX variants (AU, VST, RTAS). I plan on getting a Win 7 machine in the next few days to work on x64 VST.Architeuthis wrote:![]()
![]()
![]()
![]()
![]()
WHERE'S MY VALHALLA SHIMMER?
![]()
Being the navel of world would suck by the way. It'd always be smelly.
You can download your demo versions at
http://www.valhalladsp.com/shimmer.html
And yeah, I am probably humor impaired today. Not enough sleep, too much coffee.
Sean
- KVRAF
- 3617 posts since 28 Jan, 2006 from Phoenix, AZ
lol, no one told me Windows version was released haha. 
Why am I so late to the party?
Why am I so late to the party?
-
- KVRist
- 165 posts since 9 Sep, 2005
The party has just begun...Architeuthis wrote:lol, no one told me Windows version was released haha.
Why am I so late to the party?
