I hope not...EvilDragon wrote:Yep, pretty much!
Don't know what I expected (maybe something in the redux direction), but that skin does not look like a big deal to me...
The skin is currently only for regular Zebra, not ZHZ. I assume ZHZ variant will come later (perhaps when Urs&co. finally allow more than 32 modules in a grid, so that we can have individual panels for each Diva filter?rosschehayeb wrote:I also notice that there is no Diva or VCA Comp tabs at the bottom, which makes me think you've incorporated those modules into the regular workflow. Looking very nice guys.
The main reason for developing Zebra3 is to harmonize waveform, MSEG and Map editing into one consistent and comfortable editor.atmelcool wrote:The question specifically to developers - Why Zebras in oscillators it is not possible to draw even(2,4,6,8...), not even (1,3,5,7...) harmonics, as in the example MMap? Will it be implemented in Zebra3?
Well Redux may be a bit extreme, but the screenshot to me 'only' shows some optical improvement. At least I would have expected a bit of color coding, e.g. the OSC2 looks almost exactly as the FM module in terms of color.EvilDragon wrote:Redux is great when you already know how Zebra operates, but it doesn't help new users really. A lot of things are implied in it. I think Urs mentioned somewhere that they are not considering all-in-one types of GUIs for Zebra, so the bottom tab line will remain.
I will say that the new Zebra 2.8 skin looks much much better than the old default one in practice, and there are some handy things added. Panels are a LOT more consistent across the board. It feels better.
Urs wrote:(it' such a huge project, we're actually developing new UI elements for it)Elektronisch wrote:so this is the new Zebra 2 GUI ?
this sounds like a great great thing.Urs wrote:The main reason for developing Zebra3 is to harmonize waveform, MSEG and Map editing into one consistent and comfortable editor.atmelcool wrote:The question specifically to developers - Why Zebras in oscillators it is not possible to draw even(2,4,6,8...), not even (1,3,5,7...) harmonics, as in the example MMap? Will it be implemented in Zebra3?
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