Is it possible to add a preference to set the default value grid? I use it a lot. It would be nice to be able to set it once.
Thanks.
Is it possible to add a preference to set the default value grid? I use it a lot. It would be nice to be able to set it once.
You can drag the divider line between notes area and controller area to make your preferred balance.tiger001 wrote: Mon Jun 09, 2025 9:58 am why's there's so much place reserved for notes and not for controller data?
+1 for this FRtiger001 wrote: Mon Jun 09, 2025 10:48 am indeed, but i still have so much screen for so little info/intel
if i reserve halve the screen for cont. data, i 'd like to see more controller lanes (at the same time)
Another bump for this one to be pushed up the priority list pls.sl23 wrote: Tue May 27, 2025 6:32 pm Uhbik v2 has just been released, but no longer supports VST2, only VST3, and other formats.
This is going to become more and more common. Can we please have multi-VST3 support in M10.
Thank you.
In Bitwig it's called the inspector panel, no matter what you select, a device, a clip, a plugin, it's functions and options are all available there, for everything... you don't always use it but when you need a function you'll find it there.Where do you inconsistency in the GUI?
"Inconsistency" = at one place is done this way, in another place it's done another way.
Or did you mean "inconsistent" related to your next point:
I did a quick mock up/critique of a few specific elements I found at quick glance, will post the image in following post (i don't know how to upload/imbed images mid post)Well i invite you to be particular!
Please be specific about how you would like to improve certain GUI aspects in MuLab.
Adding screen mockups to illustrate it is even more helpful.
I'm curious about it given your design background.
Not that in contrast to some other DAWs i do prefer to keep a rather minimalistic GUI feel.
Too many GUI components give a bloated feel and distract musical inspiration which happens in the heart and soul, not on screen.
Sure, I'm a bit flakey ATM but am happy to help where/if I can.If you want to discuss this a bit more private, lets talk via email.
Your choice![]()
My thoughts on this were along the lines of everything (i know that's an absurd breadth) but I was thinking more of it as a UX paradigm in it's scope, like as a 'rule' the design would aim for all possible (within reason) ways this function could be implemented, in the same way that SurgeXT is a "right click" everything synth... I can pick at it if you wish, but I didn't specify as you may have other paradigms you're working towards, so it would be fairly redundant.I'm sorry but this feedback is too vague for me.
Which drag-drop action is missing or not clear to you?
Please be specific, preferably with screen mockups.
Things like all buttons are consistent, the options cog is laid out consistently (see following post), Drag and drop is sweeping in it's implementation, things like dropping a wav file into the app (i know there's limitations because of it's portable nature, that's just 1 example) if it is limited to internal browser, tighten up the internal browser/expand it's usability and function... I limit this critique because it can be exhaustive, and quiet possibly pointless if you already have answers/alternatives for these ideas.What do you mean with this?3. Input Consistency
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