How come nobody ever talks about Absynth anymore?

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What I still appreciate a lot in Absynth is the intelligent randomizer. You can manually select what is to be randomized or not (OSC, Filters, EFX, Envelopes), how much it will be tweaked, and what category sound (pad, key, rhythmic, long evolving, slow attack, synced, and so on...) you want to get close.
This always gives me very interesting starting points.

No other synth out there AFAIK has such a deep and intelligent randomize function. :clap:

This is still the future of sound in my workflow... 8)

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I don’t think we should completely blame NI for the lack of development and updates to Absynth. We should blame its creator Brian Clevinger for not getting the ball rolling.

Massive’s original creator Mike Daliot recently worked with NI to release Massive X after nearly ten years.
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v1o wrote: Sun Jul 07, 2019 2:06 pm I don’t think we should completely blame NI for the lack of development and updates to Absynth. We should blame its creator Brian Clevinger for not getting the ball rolling.

Massive’s original creator Mike Daliot recently worked with NI to release Massive X after nearly ten years.
I dunno man. NI bought Absynth from Brian. It’s not necessarily within his control to continue and develop the synth. NI would have to solicit his services and pay him accordingly before he could do anything.

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I am ok with absynth for what it is and also other NI older stuff, only thing i wish if NI could follow UHe, LennarDigital, Synthmaster, Reveal Sound, Roland Cloud examples and update their plugin guis.

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Absynth is great, but I unfortunately for it, I enjoy working with other synths much more.

I even enjoy using Mpowersynth. I have only demoed Zebra, but of course, Heckmann designed it to also be fun to use.

There are synths which fill the same role as absynthe would that are just more fun to work with.

A great shame, I do like it. If I get a laptop with a tiny screen I might try it again.

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perpetual3 wrote: Sun Jul 07, 2019 2:22 pm
v1o wrote: Sun Jul 07, 2019 2:06 pm I don’t think we should completely blame NI for the lack of development and updates to Absynth. We should blame its creator Brian Clevinger for not getting the ball rolling.

Massive’s original creator Mike Daliot recently worked with NI to release Massive X after nearly ten years.
I dunno man. NI bought Absynth from Brian. It’s not necessarily within his control to continue and develop the synth. NI would have to solicit his services and pay him accordingly before he could do anything.
Exactly. If NI isn't interested to continue development, it's not on him.

TBH, i have a feeling that Absynth is EOL. Stuff like that just isn't popular enough, IMO. It's niche, and probably treated accordingly.

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monomaker wrote: Sat Jul 06, 2019 7:04 pm
anomandaris1 wrote: Sat Jul 06, 2019 12:39 pm Absynth has microtuning.
I'd forgot about that - its got its own format but it's comparatively fiddly (convert in scala, find the appropriate folder and reload the synth). It's probably the best implementation in any NI synth, still, it's not very good.
Really? I don't think there is any "convert to scala" unless you mean re-write something in it.
And, it's more or less the same amount of work to write a tuning in Absynth as in a .scl file. Actually less in some cases because you don't have to format it for that file type. Actually I tend to write ratios and specify 12 in the header so that's a little less typing, possibly. There would be no real point to writing a file outside Absynth if the goal is to write a tuning file. Its handling here is a bit dodgy (I don't know where these files are, could be pilot error) but it saves them somewhere and they're immediately apparent. Can't edit the factory at all. Kind of out of date there, but your facts are kind of just off, again.

Also the argument per Kontakt failing to work here runs into the wall of other scripting isn't it, it isn't losing tunings in itself, and one is free to turn scripts off afaict. I do a fair amount of 'micro-tuning' and I would promote the ease of use in both.
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To answer the original question: Because it hasn't been updated in years and there's no hype around it.

Absynth still sounds fantastic and, to me, is timeless like a good vintage analog synth.
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Predator 1 and 2 has such randomizing feature.
matteogk wrote: Sun Jul 07, 2019 1:31 pm What I still appreciate a lot in Absynth is the intelligent randomizer. You can manually select what is to be randomized or not (OSC, Filters, EFX, Envelopes), how much it will be tweaked, and what category sound (pad, key, rhythmic, long evolving, slow attack, synced, and so on...) you want to get close.
This always gives me very interesting starting points.

No other synth out there AFAIK has such a deep and intelligent randomize function. :clap:

This is still the future of sound in my workflow... 8)

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dune_rave wrote: Sun Jul 07, 2019 6:45 pm Predator 1 and 2 has such randomizing feature.
matteogk wrote: Sun Jul 07, 2019 1:31 pm What I still appreciate a lot in Absynth is the intelligent randomizer. You can manually select what is to be randomized or not (OSC, Filters, EFX, Envelopes), how much it will be tweaked, and what category sound (pad, key, rhythmic, long evolving, slow attack, synced, and so on...) you want to get close.
This always gives me very interesting starting points.

No other synth out there AFAIK has such a deep and intelligent randomize function. :clap:

This is still the future of sound in my workflow... 8)
I also like synths with this feature so, good to know, tnx. AIR Vacuum Pro has good randomizing features, so does Cassetto from hgsounds. I think that other hgsounds Kontkat instruments do as well, I just found it really useful in Cassetto.

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dune_rave wrote: Sun Jul 07, 2019 6:45 pm Predator 1 and 2 has such randomizing feature.
matteogk wrote: Sun Jul 07, 2019 1:31 pm What I still appreciate a lot in Absynth is the intelligent randomizer. You can manually select what is to be randomized or not (OSC, Filters, EFX, Envelopes), how much it will be tweaked, and what category sound (pad, key, rhythmic, long evolving, slow attack, synced, and so on...) you want to get close.
This always gives me very interesting starting points.

No other synth out there AFAIK has such a deep and intelligent randomize function. :clap:

This is still the future of sound in my workflow... 8)
Can you please elaborate or provide a link?

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page 33
https://www.robpapen.com/pdf/RP_Predator_manual.pdf

And this also available in Predator2

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Or they could come up with a patch breeder a la Crystal.
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dune_rave wrote: Sun Jul 07, 2019 7:00 pm page 33
https://www.robpapen.com/pdf/RP_Predator_manual.pdf

And this also available in Predator2
Thanks for the link

Absynth Mutator Page 29
http://crosstalk.arizona.edu/Data/Absyn ... nglish.pdf


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matteogk wrote: Sun Jul 07, 2019 1:31 pm This is still the future of sound in my workflow... 8)
Me too :)

It gives a weird feel or dimension like a perfect companion to a strange surrealistic dream :)

I have an old notebook (9 years old) with first generation i7 I think. It has 720p resolution so it's perfect for Absynth. I installed it with FM8, Massive and Battery 4 (with Reaper as a DAW). It runs great really with 5% CPU usage! In all honesty, this setup is more than enough for me. I just need to stick with it and concentrate on creativity :D
Using: Cubase Pro 15, Reason 13, Tascam US-4x4HR, MODX6, DM12D, LaunchKey 49, Yamaha guitar(Pacifica 612v) and bass (BB234) and some virtual instruments and synths.

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