Bitwig Studio 1.3.6
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- KVRist
- 51 posts since 3 Mar, 2015
Arturia Analog LAb with Arturia V Collection and Arturia The Laboratory Keyboard works very fine on Windows 10 64 Bit.
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- KVRist
- 217 posts since 1 Apr, 2014
The audio event's length changes when you change the tempo because in raw mode you are not stretching the audio so it plays back in it's normal time. As the time of the arranger is in beats when you change tempo the audio events get longer or shorter so that they play the same length of material. When you change the tempo you are changing the relationship between time and beats. The RAW audio events are defined to play a certain amount of the sample so it's length in beats is changing when the tempo changes.David Boura wrote:As stretching audio is shit in Bitwig, i'm used to work in Raw mode but:
WHY THE HELL THE AUDIO LENGHT CHANGE WHILE I CHANGE THE F.... TEMPO???????!!!!!!!!
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- Banned
- 1601 posts since 29 Sep, 2014 from Halmstad, Sweden
Nickallen head on. I hope you will update som better algorythm for feature though because of quality issue. Just try reason 8.3s algorythm and then make one in bitwig. You will understand how mcuch better strech can sound if compaired with reason;) Reason kick bitwigs ass for streching quality. But i dont like reason, i just want bitwig to sound as goodnickallen wrote:The audio event's length changes when you change the tempo because in raw mode you are not stretching the audio so it plays back in it's normal time. As the time of the arranger is in beats when you change tempo the audio events get longer or shorter so that they play the same length of material. When you change the tempo you are changing the relationship between time and beats. The RAW audio events are defined to play a certain amount of the sample so it's length in beats is changing when the tempo changes.David Boura wrote:As stretching audio is shit in Bitwig, i'm used to work in Raw mode but:
WHY THE HELL THE AUDIO LENGHT CHANGE WHILE I CHANGE THE F.... TEMPO???????!!!!!!!!
desktop: windows 10 x64, i5 4690k, 32gb ram 1600mhz, 2x ssd 128 gb +2x3 tb, asus gtx 970, asus proz gamer motherboard, no external audiocard
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
laptop: windows 10 x64, i7 mq4700, 12gb ram 1600mhz, 1 tb, asus gt 750
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- KVRist
- 217 posts since 1 Apr, 2014
We can't recover everything when the application or a plugin crashes. We auto save the state of plugins every 5 seconds when the arranger is not playing (because we don't want to cause glitches in audio playback by asking plugins to save during playback). So after a crash we restore to the state the plugin was last backed up at.nexttrack30 wrote:after crash and reopened it.
some soundtoys plugins preset went default....
going back to 1.3.5
win7 64bit
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- KVRAF
- 1551 posts since 14 Feb, 2010
Well strange thing is..... When it happens and restart BWS, it doesnt let me send a crash report.nickallen wrote:I cannot reproduce this. Did you send the crash reports?codec17 wrote:BWS still crashes very often when dragging clip to browser to save it. (7 out of 10)
But it does save the clip or group. So that s a good thing.
Im on w7 x64 btw. And it isnt reproducable indeed, because it doesnt happen always. But thnx for trying
Again thnx for trying!
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- KVRian
- 668 posts since 2 May, 2015 from Ruhrgebiet
No soundtoys 5 issues here in bitwig 1.3.6 @ Win7 x64
Vocodex (demo) is making trouble over here in 64 bit version. Makes some wicked freezes.
When I load the 32 bit version of vocodex it works perfect.
Vocodex (demo) is making trouble over here in 64 bit version. Makes some wicked freezes.
When I load the 32 bit version of vocodex it works perfect.
The average bored guy
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- KVRian
- 510 posts since 5 Apr, 2014
A couple of days ago i noticed a bad thing again.
Plugins kept crashing again, saying: Plugin Host died: End of Stream. As a result of it i have to load every 3rd party plugin again at startup.
Moving back to 1.3.5 fixed that for me. Anyone else got that problem ?
Thanks
Plugins kept crashing again, saying: Plugin Host died: End of Stream. As a result of it i have to load every 3rd party plugin again at startup.
Moving back to 1.3.5 fixed that for me. Anyone else got that problem ?
Thanks
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- KVRist
- 248 posts since 26 Jan, 2014
I haven't seen that Beerhunter, but it sure sounds annoying 
- KVRAF
- 4805 posts since 21 Jan, 2008 from oO
what do you mean? it's there as always..?OP9 wrote:Please, make the control surface scripting API available again in the next release
JamWide - a cross-platform Ninjam client for DAWs
- KVRAF
- 6539 posts since 9 Dec, 2008 from Berlin
No, it's missing in 1.3.6, at least on windows.Suloo wrote:what do you mean? it's there as always..?OP9 wrote:Please, make the control surface scripting API available again in the next release
Cheers,
Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube
UrbanFlow.art · Instagram · YouTube
- KVRAF
- 4887 posts since 13 May, 2004
The API is surely there but the documentation is missing in the installer on Windows.ThomasHelzle wrote:No, it's missing in 1.3.6, at least on windows.Suloo wrote:what do you mean? it's there as always..?OP9 wrote:Please, make the control surface scripting API available again in the next release
Cheers,
Tom
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- KVRian
- 510 posts since 5 Apr, 2014
I could find the crashy Plugin
It´s Pianoteq 5
I don´t know why, but if i don´t run Pianoteq 5 in a individual process it does crash the whole project.
Just wanna mention that only this Project behaves this way. Everything else works fine, even using Pianoteq.
I did sent in the project to the support.
I don´t know why, but if i don´t run Pianoteq 5 in a individual process it does crash the whole project.
Just wanna mention that only this Project behaves this way. Everything else works fine, even using Pianoteq.
I did sent in the project to the support.
