One Synth Challenge #108: Diodow by HrastProgrammer (Schiing Wins!)
- KVRAF
- 3204 posts since 17 Apr, 2010 from Slovenia
Okokokokokok.... (besides me agreeing with TNS; Guenon rocks!) ...I've just decided to give the sample inclusion a fair shake and see how it can be used "uniquely" in this synth.
...and, BOY, can it be used uniquely. I totally stand corrected and have to admit to my stubborn failure to recognize the meaning they have to the synthesis. Instantly I've created one outrageous sound that's pretty beautiful.
...and, BOY, can it be used uniquely. I totally stand corrected and have to admit to my stubborn failure to recognize the meaning they have to the synthesis. Instantly I've created one outrageous sound that's pretty beautiful.
- KVRAF
- 1950 posts since 17 Jun, 2005
Awesome!Taron wrote:Okokokokokok.... (besides me agreeing with TNS; Guenon rocks!) ...I've just decided to give the sample inclusion a fair shake and see how it can be used "uniquely" in this synth.
...and, BOY, can it be used uniquely. I totally stand corrected and have to admit to my stubborn failure to recognize the meaning they have to the synthesis. Instantly I've created one outrageous sound that's pretty beautiful.
(And awh thanks man; I have to say, you absolutely emanate a prominent quantity of rockingness yourself!
- KVRAF
- 3204 posts since 17 Apr, 2010 from Slovenia
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- KVRian
- 801 posts since 1 Dec, 2016
Having crazy timing issues on render. Running at 96K too.
Just a touch of EQ and a tickle of compression
- KVRian
- 730 posts since 26 Dec, 2007 from Australia
Hey Oscers, this one looks/sounds pretty interesting
Time permitting I might see if I can cobble some sounds into a track this month.
Quick one. Can anyone get a sound from Oscillator 3 and 4 or have I missed something?
Quick one. Can anyone get a sound from Oscillator 3 and 4 or have I missed something?
- KVRian
- 730 posts since 26 Dec, 2007 from Australia
Okay, scratch that, my problem was due to the filter sends.
The init patch has the Level for filters 2 to 4 at zero.
The init patch has the Level for filters 2 to 4 at zero.
- KVRist
- 330 posts since 15 Jan, 2013 from Victoria BC, Canada
Is anyone else noticing a 'click' showing up often when notes are released?
I had this problem with a few patches yesterday and today I'm trying to isolate the problem and having trouble... it's showing up a lot. Even when I do very little to the init patch (no filter/envelope hookup or anything!) I start hearing a click on note release - which becomes MUCH more apparent when I start filtering down to silence for percussion noises.
Does anyone know what this is or how to avoid this?
I had this problem with a few patches yesterday and today I'm trying to isolate the problem and having trouble... it's showing up a lot. Even when I do very little to the init patch (no filter/envelope hookup or anything!) I start hearing a click on note release - which becomes MUCH more apparent when I start filtering down to silence for percussion noises.
Does anyone know what this is or how to avoid this?
- KVRAF
- 1950 posts since 17 Jun, 2005
The best way to remedy this seems to be lengthening the release a bit. There's actually also a declicker setting in the oscillator section (accessed on the "hidden" oscillator tab, by clicking on the "Oscillators / Sound" button twice) :mostlyjustj wrote:Does anyone know what this is or how to avoid this?

It doesn't quite get rid of the clicks, though
Last edited by Guenon on Mon Feb 05, 2018 5:23 pm, edited 1 time in total.
- KVRist
- 330 posts since 15 Jan, 2013 from Victoria BC, Canada
Guenon wrote:The best way to remedy this seems to be lengthening the release a bit.mostlyjustj wrote:Does anyone know what this is or how to avoid this?
Thank you! That's helped with the first one I tried
Haha... yes I should have mentioned in my post that the de-clicker function had zero effect for me.Guenon wrote:There's actually also a declicker setting in the oscillator section (accessed on the "hidden" oscillator tab, by clicking on the "Oscillators / Sound" button twice) :
It doesn't quite get rid of the clicks, though
I think that function is meant to fix sample-based clicks, and my clicking problems are all with straight-up oscillator sounds
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- KVRAF
- 2390 posts since 7 Mar, 2014
Also, don't forget the declicker on/off for each envelope section too! Next to the VoiceLFO item - again hidden 2nd page thing. As well as the "global" switch.
Not sure how they interact - but they are there - the "declicker" parameter appears in the env.n sections of a patch file. Make interesting reading for what params are there!!!
dB
Not sure how they interact - but they are there - the "declicker" parameter appears in the env.n sections of a patch file. Make interesting reading for what params are there!!!
dB
- KVRist
- 330 posts since 15 Jan, 2013 from Victoria BC, Canada
Haha... again I should have mentioned in my original post. Those declick buttons also do not seem to interact with any of my patches that click.doctorbob wrote:Also, don't forget the declicker on/off for each envelope section too! Next to the VoiceLFO item - again hidden 2nd page thing. As well as the "global" switch.
Not sure how they interact - but they are there - the "declicker" parameter appears in the env.n sections of a patch file. Make interesting reading for what params are there!!!
dB
In any way.
Whatsoever.
- KVRAF
- 24407 posts since 7 Jan, 2009 from Croatia
Declicker is only really necessary if attack and/or release times are very very quick. You also need to set the Voice Declicker (hidden Osc/Sound page) to one of modes that apply to your sound.mostlyjustj wrote:Haha... again I should have mentioned in my original post. Those declick buttons also do not seem to interact with any of my patches that click.doctorbob wrote:Also, don't forget the declicker on/off for each envelope section too! Next to the VoiceLFO item - again hidden 2nd page thing. As well as the "global" switch.
Not sure how they interact - but they are there - the "declicker" parameter appears in the env.n sections of a patch file. Make interesting reading for what params are there!!!
dB
In any way.
Whatsoever.
