OXIUM -New Xils-lab synthesizer- [ Jp8 Comparison :) ]
- KVRAF
- 9096 posts since 5 Feb, 2004
The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
-
- KVRAF
- Topic Starter
- 10260 posts since 19 Feb, 2004 from Paris
TIP : Just use any modulator to push one oscillator beyond its limits.FrantzM wrote:
It's strange that the oscillators can't be set to octave 32'.
.
Aux EV is perfect for this : Set only sustain max, and modulate any of the OSC to -12 ST with it.
http://www.lelotusbleu.fr Synth Presets
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
- KVRAF
- 9096 posts since 5 Feb, 2004
Some other synths make the background bitmap available to the user in a folder (Ultra Analog is a good example) and you can easily just open that file and create variations in lighter/darker shades and change the color and saturation. That is by far my preference, and then let the users create the skins themselves.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
-
- KVRAF
- Topic Starter
- 10260 posts since 19 Feb, 2004 from Paris
If it was as easy in the real world than to use PS on a simple static bitmap, believe we'd do it. Unfortunately it is not.braj wrote:The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
Btw its the last time I comment this GUI matter until eventually we propose a third skin.
We prefer to cencentrate on other matters.
LtZ
http://www.lelotusbleu.fr Synth Presets
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
- KVRAF
- 9096 posts since 5 Feb, 2004
Sorry but that is not accurate, it is very easy. Anyhow, once again your attitude is turning me off to your synthsLotuzia wrote:If it was as easy in the real world than to use PS on a simple static bitmap, believe we'd do it. Unfortunately it is not.braj wrote:The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
- KVRAF
- 2249 posts since 10 Apr, 2002 from Saint Germain en Laye, France
there is something you don't take into account here !braj wrote:The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
when you use a computer generated skin like synth1, the dev need to code to allow the user to modify the skin.
when you use a bitmap like sylenth1 or Dune embedded inside the dll you are stuck with one skin or you have to code or use a graphic library to load the skin at startup
- KVRAF
- 9096 posts since 5 Feb, 2004
I was talking about using bitmaps, not vector generated. Some other sysnths expose the skin resources to the user, like I said Ultra Analog for instance. I took that into account. Anyhow whatever, not important, they aren't interested, they aren't interested. I'm over it. But he did specifi8acally ask about our opinion of the orange skin, I gave itcarrieres wrote:there is something you don't take into account here !braj wrote:The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
when you use a computer generated skin like synth1, the dev need to code to allow the user to modify the skin.
when you use a bitmap like sylenth1 or Dune embedded inside the dll you are stuck with one skin or you have to code or use a graphic library to load the skin at startup
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
- KVRAF
- 37411 posts since 14 Sep, 2002 from In teh net
Braj no, technically it may be easy but I think Laurent said something about the gui being professionally designed (ie not by XILs). If so the situation might be the same as Alchemy had when someone made several alternative coloured skins for Alchemy when it first came out and they had to nip them in the bud due to their contracts with the designer. Just guessing, I don't know for certain but if Laurent says there are complications then I'd be inclined to accept that and be patient, he says a new skin will come so it's not like they are not taking this on-board.braj wrote:Sorry but that is not accurate, it is very easy.Lotuzia wrote:If it was as easy in the real world than to use PS on a simple static bitmap, believe we'd do it. Unfortunately it is not.braj wrote:The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.
- KVRAF
- 2249 posts since 10 Apr, 2002 from Saint Germain en Laye, France
you seem very nervous repeating phrasesbraj wrote:Anyhow whatever, not important, they aren't interested, they aren't interested. I'm over it. But he did specifi8acally ask about our opinion of the orange skin, I gave it
we are trying to explain that is not easy !
if your code embed the skin it's a lot of development time to code a new way to implement the GUI
do you need to see the source code to understand ?
Last edited by carrieres on Fri Jul 06, 2012 10:14 am, edited 1 time in total.
- KVRAF
- 9096 posts since 5 Feb, 2004
If you don't understand English, you don't understand English, what can I do?carrieres wrote: you seem very nervous repeating phrases![]()
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
-
- KVRAF
- 1924 posts since 15 Oct, 2008 from Germany
Ctrl+click on osc 1 coarse tune resets it to -1.44 semis. On osc 2 it resets the tuning to 0 as it should.
Don't know if it has been mentioned.
Don't know if it has been mentioned.
- KVRAF
- 2249 posts since 10 Apr, 2002 from Saint Germain en Laye, France
-
- KVRAF
- Topic Starter
- 10260 posts since 19 Feb, 2004 from Paris
What attitude ? I take the time to answer you that the reality of our -sophisticated- graphic coding routines are different than having fun with the hue/saturation on a static bitmap in photoshop. Its not an attitude, its just reality.braj wrote:Sorry but that is not accurate, it is very easy. Anyhow, once again your attitude is turning me off to your synthsLotuzia wrote:If it was as easy in the real world than to use PS on a simple static bitmap, believe we'd do it. Unfortunately it is not.braj wrote:The orange hurts my eyes personally. I prefer the grey, but would rather not have all the extra noise in the GUI, like 'weathering' and such. I think what would be really good is the orange GUI just in a small variety of colors, ie. light grey, dark grey, etc. It really is 5 minutes with the bitmap in Photoshop creating variations of the one skin with different color casts and saturation. I could easily create 100 in 20 minutes.I only mention the skin because the orange is so severe, but whatever, have fun. I'm sure it will be a hit, ugly (IMO) as it is.
We dont/wont make skinnable guis. If its your first concern when choosing a synthesizer its OK. Theyre are plenty of plugs for you to choose from.
And additionnaly, yes Stephen you're correct, our graphic artist is independant and freelance.
http://www.lelotusbleu.fr Synth Presets
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
- KVRAF
- 9096 posts since 5 Feb, 2004
Maybe not, you seem to need professional helpcarrieres wrote:i think your capacity can't help mebraj wrote:If you don't understand English, you don't understand English, what can I do?carrieres wrote: you seem very nervous repeating phrases![]()
Best of luck to Xils with this, I look forward to seeing new skins, I KNOW it isn't (at least technically) very hard at all. I worked in software development and know this is not rocket science. If it is a matter of licensing /intellectual property, then I can see some difficulty (though I would have written into any contract the need to make in-house adjustments, or would have gotten a range of color variations).
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
-
- KVRAF
- Topic Starter
- 10260 posts since 19 Feb, 2004 from Paris
Thanks for reporting Paterpeter,paterpeter wrote:Ctrl+click on osc 1 coarse tune resets it to -1.44 semis. On osc 2 it resets the tuning to 0 as it should.
Don't know if it has been mentioned.
Well this one is more cosmetics but still usefull. I'll add it asap on the pile, it should be fixed very quickly.
Reminder : Ctrl + Click : Returns a parameter to its init/default state.
LtZ
http://www.lelotusbleu.fr Synth Presets
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

