Viper|1.2.2 update with bugfixes and new skin

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Adam seems to be quite humble. People like Steven Slate and Dirk Ullrich would have a huge sticker on the product page saying "Written in Assembler just like the Original!!!" (Kemper progged the Motorola chips in Assembler afaik). No, I'm not suggesting doing this but Adam could maybe be a little more "loud and proud". This plugin is a really great achievement imo. I had a Ti for like 12 years and this plugin is really, really good sounding. I think sometimes it sounds even nicer than the original. (However I think the TI was a little bit better on average when it came to very fast modulations in certain scenarios but I may be wrong) I think the filter should not be changed, I think it sounds nicer than the original lol but maybe another additional filter model which is closer to the original.

By the way, the Roland Jp 8080 emulation looks really good. So obviously Adam is capable of doing great skins.

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Wow, a flowstone synth!
Is the 64 bit working fine?
What do you mean new skin and website, it all looks super amazing now already!
That's how the synth caught me. The amazing design
My sounddesign: Synth1/Ex5/D-50 patches https://goo.gl/zE3pkk
My stuff: W10x64i7 15" laptop, Reaper/Cantabile3+Synth1+Avenger on stage+NordStage2+Samson Graphite 49
Loving new VPS Avenger! Check my skins! https://goo.gl/MBNJHj

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Dip200 wrote: Mon Mar 02, 2020 12:23 am Adam seems to be quite humble. People like Steven Slate and Dirk Ullrich would have a huge sticker on the product page saying "Written in Assembler just like the Original!!!" (Kemper progged the Motorola chips in Assembler afaik). No, I'm not suggesting doing this but Adam could maybe be a little more "loud and proud". This plugin is a really great achievement imo. I had a Ti for like 12 years and this plugin is really, really good sounding. I think sometimes it sounds even nicer than the original. (However I think the TI was a little bit better on average when it came to very fast modulations in certain scenarios but I may be wrong) I think the filter should not be changed, I think it sounds nicer than the original lol but maybe another additional filter model which is closer to the original.

By the way, the Roland Jp 8080 emulation looks really good. So obviously Adam is capable of doing great skins.
You read my mind! The Szabo-ZDF filter sounds like an improved version of the original. However, it would be cool if a legacy mode was available. For those cheesy 90's sounds. :D

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Arghhh! You guys are confusing me lol! Some like the GUI some dont. Some like the filter, some dont. Its impossible to please everybody, I learned that along the way, its a thing one has to let go, and just continue with ones vision.

Once the skinning is available, everyone can make their own or change the color so I hope those complaints will be solved.
Dip200 wrote: Mon Mar 02, 2020 12:23 amHowever I think the TI was a little bit better on average when it came to very fast modulations in certain scenarios but I may be wrong
The new 1.0.5 update in Viper now allows for faster LFO modulation with the matrix. Just set LFO to free, increase the rate to max, then add a 10% Constant sourceand set it to LFO 1 Rate
izonin wrote: Sun Mar 01, 2020 6:38 am I must say I love how the synth sounds. The only area that needs some further tweaking is the filter response. It's not 100% accurate.
I am curious what you mean by filter response? Do you mean the resonance or the cutoff values? I would love to see some spectrum comparison of what you mean exactly and how you would like to have it. Sure, I could make an even closer filter approximation, but that would eat a ton more CPU. I had to find a balance between sound and CPU usage. Right now it sounds very close, and uses low CPU. BTW, if you mean that the cutoff value doesnt math the Viper and Virus lets say if you set it to 64, and its slightly off, you can fine tune it be setting a 1% Constant source and set it to Fitler Cutoff in the matrix, and you can dial in even more precisely how you want.
http://www.adamszabo.com/ - Synths, soundsets and music

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adamtrance wrote: Mon Mar 02, 2020 9:21 am
izonin wrote: Sun Mar 01, 2020 6:38 am I must say I love how the synth sounds. The only area that needs some further tweaking is the filter response. It's not 100% accurate.
I am curious what you mean by filter response? Do you mean the resonance or the cutoff values? I would love to see some spectrum comparison of what you mean exactly and how you would like to have it. Sure, I could make an even closer filter approximation, but that would eat a ton more CPU. I had to find a balance between sound and CPU usage. Right now it sounds very close, and uses low CPU. BTW, if you mean that the cutoff value doesnt math the Viper and Virus lets say if you set it to 64, and its slightly off, you can fine tune it be setting a 1% Constant source and set it to Fitler Cutoff in the matrix, and you can dial in even more precisely how you want.
Thanks, I'll try that!

What I noticed is that between half open and fully open, the LP filter sounds just like the original. But between fully closed and half open there is a noticeable difference. The filter in Viper, in that range, is rounder and somewhat duller sounding. But you might be right and all it takes is a little bit of tweaking in the matrix.

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Hello there Adam,
Just picking up a few update requests again due to this long thread - please do note that I'm more than grateful for all efforts you put into this synth, and the free(!) upgrades so far. This is really just a humble request...

- Release FX section only
- Add "Character FX" section similar to TI
- Allow for "snappier" filter envelopes (especially for plucks my TI is a tad snappier, the resonance "shines through" more, if that makes sense); if you want I can send you the TI patch and my recreation within Viper

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adamtrance wrote: Sun Mar 01, 2020 9:22 am Only the audio engine is in assembler, Ruby is only used for GUI and non audio calculations, it has nothing to do with the CPU spikes (except the ruby midi handling)
Are the cpu spikes not related to midi events? They only happen on note on events, not when a long note is held for example. After the initial note trigger, it can be tweaked and modulated in all kinds of ways and will not spike again, it's just on that initial midi note.

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adamtrance wrote: Mon Mar 02, 2020 9:21 am Arghhh! You guys are confusing me lol! Some like the GUI some dont. Some like the filter, some dont. Its impossible to please everybody, I learned that along the way, its a thing one has to let go, and just continue with ones vision.
It's good! But there's still margin to improve

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Echoes in the Attic wrote: Mon Mar 02, 2020 11:41 am
adamtrance wrote: Sun Mar 01, 2020 9:22 am Only the audio engine is in assembler, Ruby is only used for GUI and non audio calculations, it has nothing to do with the CPU spikes (except the ruby midi handling)
Are the cpu spikes not related to midi events? They only happen on note on events, not when a long note is held for example. After the initial note trigger, it can be tweaked and modulated in all kinds of ways and will not spike again, it's just on that initial midi note.
Unlike Reaktor, where all "voices" are initiated at launch and run simultaneously, in FS each "voice" is created on the fly, at a MIDI On event. This is why in Reaktor you see a constant CPU usage, whether you're playing any notes or not. The CPU spikes are most likely caused by this process of creating a new instance of a "voice".

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adamtrance wrote: Mon Mar 02, 2020 9:21 am Arghhh! You guys are confusing me lol! Some like the GUI some dont. Some like the filter, some dont. Its impossible to please everybody, I learned that along the way, its a thing one has to let go, and just continue with ones vision.

Once the skinning is available, everyone can make their own or change the color so I hope those complaints will be solved.
You can't please everybody ;-)
And surely here on KVR they all have a big mouth :D
I know what I'm saying, I'm selling skins myself.
One thing is for sure, the current red skin is IMO better then Diva.
My sounddesign: Synth1/Ex5/D-50 patches https://goo.gl/zE3pkk
My stuff: W10x64i7 15" laptop, Reaper/Cantabile3+Synth1+Avenger on stage+NordStage2+Samson Graphite 49
Loving new VPS Avenger! Check my skins! https://goo.gl/MBNJHj

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godly wrote: Tue Mar 03, 2020 8:21 am One thing is for sure, the current red skin is IMO better then Diva.
For sure.
I'd only add different color schemes and maybe change the knob style. Maybe.

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izonin wrote: Tue Mar 03, 2020 7:17 am
Echoes in the Attic wrote: Mon Mar 02, 2020 11:41 am
adamtrance wrote: Sun Mar 01, 2020 9:22 am Only the audio engine is in assembler, Ruby is only used for GUI and non audio calculations, it has nothing to do with the CPU spikes (except the ruby midi handling)
Are the cpu spikes not related to midi events? They only happen on note on events, not when a long note is held for example. After the initial note trigger, it can be tweaked and modulated in all kinds of ways and will not spike again, it's just on that initial midi note.
Unlike Reaktor, where all "voices" are initiated at launch and run simultaneously, in FS each "voice" is created on the fly, at a MIDI On event. This is why in Reaktor you see a constant CPU usage, whether you're playing any notes or not. The CPU spikes are most likely caused by this process of creating a new instance of a "voice".
Yeah makes sense.

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Dip200 wrote: Mon Mar 02, 2020 12:23 am Adam seems to be quite humble. People like Steven Slate and Dirk Ullrich would have a huge sticker on the product page saying "Written in Assembler just like the Original!!!" (Kemper progged the Motorola chips in Assembler afaik). No, I'm not suggesting doing this but Adam could maybe be a little more "loud and proud". This plugin is a really great achievement imo. I had a Ti for like 12 years and this plugin is really, really good sounding. I think sometimes it sounds even nicer than the original. (However I think the TI was a little bit better on average when it came to very fast modulations in certain scenarios but I may be wrong) I think the filter should not be changed, I think it sounds nicer than the original lol but maybe another additional filter model which is closer to the original.

By the way, the Roland Jp 8080 emulation looks really good. So obviously Adam is capable of doing great skins.
I love JP6K but can't say I'm a fan of its skin. It's overly dark, dull and there's a good amount of unused space just to depict the bottom of the hardware.

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colibri wrote: Mon Mar 02, 2020 10:05 am Hello there Adam,
Just picking up a few update requests again due to this long thread - please do note that I'm more than grateful for all efforts you put into this synth, and the free(!) upgrades so far. This is really just a humble request...

- Release FX section only
- Add "Character FX" section similar to TI
- Allow for "snappier" filter envelopes (especially for plucks my TI is a tad snappier, the resonance "shines through" more, if that makes sense); if you want I can send you the TI patch and my recreation within Viper
Yeah, the envelopes are Viper's only significant deficit for me. I'd really like to be able to shape the envelopes like one can in Serum. Adding a hold portion to the ADSR would be great too.

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Just purchased this tonight, one request if possible, please have a look at adding qwerty keyboard support for changing patches using up n down arrows on our keyboard.

I also notice while sequence is playing back in daw, and if I change patches, there's a weird buzzing sound,while it changes the program almost like it's struggling with this.



Thanks
INTERFACE: RME ADI-2/4 Pro/Antelope Orion Studio Synergy Core/BAE 1073 MPF Dual/Heritage Audio Successor+SYMPH EQ
SYNTHS: Arturia Polybrute 12/Roland Jupiter X + Juno X/Yamaha Montage M/Yamaha KX88/Softsynths + Samplers
PEDALS: Chase Bliss Mood MK II

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