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Viper aims to deliver the sound characteristics of legendary hardware synthesizers in a virtual format. We can call Viper a Virtual Performance synth, with a vast array of features like: multiple oscillator types with user waveforms, Sync, Frequency Modulation, Ring Modulation, unison up to 8 voices, filter saturation, filter routings, mod matrix, high quality effects, a powerful arpeggiator, and much more.
A lot of time and research has been invested to make the sound engine of Viper capable of delivering a wide array of sounds, everything from smooth, lush pads, huge basses, and powerful leads, typically associated with traditional analog synthesizers. This was achieved with careful coding, experimenting, analysing hardware synths, and using the ear to fine tune the controls. A constant randomization is also active in the synth to slightly alter its sound to mimic electronic components.
The engine is written in optimised code to use as little CPU consumption as possible, while maintaining a high quality sound engine, finding a good balance between the two. The synth automatically turns off any parts that are not used to further reduce CPU usage. Viper also has a smoothing algorithm for its controls to remove the 'steppyness' when it goes between values to give that extra polished sound.