What bugs?DuX wrote: How about implementing absolutely nothing more and just get rid of all the bugs?
Now that would be innovative.
Synapse Audio Minimoog emulation "The Legend" for VST/AU and RE released!
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- KVRAF
- 3374 posts since 2 Oct, 2004
Nothing beats a vintage model. The reissue will always pale in the shadow of the original.Elektronisch wrote:Well talking about original hardware, rerelease of original moog by moog had 1 LFOv1o wrote:Lay off the crack pipe. The additional features that we have already such as the delay and reverb are things that improve the original concept without going completely batshit overboard with it. They enhance The Legend without killing the spirit of the original Model D Mini Moog. With all the extra features being requested this synth will end up not sounding like a Moog anymore and lose its original direction.
Like Rich said earlier in the thread part of the Legend was keeping all the features and controls within the ranges of the original hardware. Once you start changing or expanding things it begins to sound like a totally different synth. The improvements from the original that we already have go far enough whilst maintaining the spirit of the original.
Someone may have to model the reissue model then. Maybe a switch on the back for the 2016 Model with LFO.
Orion Platinum, Muzys 2
- KVRAF
- 19803 posts since 16 Sep, 2001 from Las Vegas,USA
What bugs ?DuX wrote: How about implementing absolutely nothing more and just get rid of all the bugs?
Now that would be innovative.
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Ha I didn't see this....
AnX wrote:What bugs?
Great minds think alike.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
- KVRAF
- 3846 posts since 15 Mar, 2002 from Underworld
I was just talking generally, because show me a software without any bugs and you get a beer from me. 
However, the Legend seems to be so far incredibly well programmed piece of software and they are doing exactly what has to be done - implement not too many additional features, keep it bloat-free and keep it stable. Unlike heaps of other developers...
However, the Legend seems to be so far incredibly well programmed piece of software and they are doing exactly what has to be done - implement not too many additional features, keep it bloat-free and keep it stable. Unlike heaps of other developers...
It is no measure of health to be well adjusted to a profoundly sick society. - Jiddu Krishnamurti
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fluffy_little_something fluffy_little_something https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=281847
- Banned
- 12880 posts since 5 Jun, 2012
Well, developers have to develop something. Either they expand their existing products or they make something new.
So, finally add wavetable and granular synthesis and then leave the Legend alone
So, finally add wavetable and granular synthesis and then leave the Legend alone
- KVRAF
- 19803 posts since 16 Sep, 2001 from Las Vegas,USA
Show me a bug in The Legend and I'll buy you a beer.DuX wrote:I was just talking generally, because show me a software without any bugs and you get a beer from me.
I was joking about the 16 note poly because I don't think that will happen but I wonder how much work it is to add voices ? Is it just copy/paste the code for a single voice x number of times ? Or is it much more involved than that ? I don't write code so have no idea. The option to go from 1 to 4 or 8 or 16 voices would put a smile on my face. It might be a bit rough on the CPU but would allow lush high poly pads to be part of The Legend's repertoire. I don't think that was the intended purpose of Legend so I can understand the reluctance to bump the poly (or to add any of the feature requests made by users since release).
I wouldn't be too heartbroken if Legend was considered a finished product (after these latest Midi CC requests) and have Synapse work on Dune 3 or something new.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
- KVRAF
- 3846 posts since 15 Mar, 2002 from Underworld
Absolutely. Well said. Shouldn't forget FM, either.fluffy_little_something wrote:Well, developers have to develop something. Either they expand their existing products or they make something new.
So, finally add wavetable and granular synthesis and then leave the Legend alone
Oh and regarding poly... that would be awesome! 4 or 8 polyphonic mode for some incredibly awesome and full pads.
Even though I really like my sounds mono, legato and sometimes unison. But just thinking of a poly MM clone made me drool.
Last edited by DuX on Tue Jan 30, 2018 8:21 pm, edited 3 times in total.
It is no measure of health to be well adjusted to a profoundly sick society. - Jiddu Krishnamurti
- KVRAF
- 3228 posts since 10 Nov, 2013 from Germany
Midi-Linking the first slider of my M-AUDIO Axiom keyboard to a knob in Legend does not work any more, because CC74 seems to be reserved for MPE now.Teksonik wrote: Show me a bug in The Legend and I'll buy you a beer.![]()
- KVRAF
- 2248 posts since 10 Apr, 2002 from Saint Germain en Laye, France
Legend has already 4 voices of polyphonies, so drool like a foolDuX wrote:Oh and regarding poly... that would be awesome! 4 or 8 polyphonic mode for some incredibly awesome and full pads.
Even though I really like my sounds mono, legato and sometimes unison. But just thinking of a poly MM clone made me drool.
- KVRAF
- 24411 posts since 7 Jan, 2009 from Croatia
Can't you redefine that first slider to send some other CC on Axiom?Chris-S wrote:Midi-Linking the first slider of my M-AUDIO Axiom keyboard to a knob in Legend does not work any more, because CC74 seems to be reserved for MPE now.Teksonik wrote: Show me a bug in The Legend and I'll buy you a beer.![]()
This is not a bug as it's per MPE specification.
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- KVRAF
- 2770 posts since 3 Dec, 2006
Thats not a bug... that is a feature. ... for MPE that is!!Chris-S wrote:Midi-Linking the first slider of my M-AUDIO Axiom keyboard to a knob in Legend does not work any more, because CC74 seems to be reserved for MPE now.Teksonik wrote: Show me a bug in The Legend and I'll buy you a beer.![]()
When looking through my Legend manual there seems to be lots of cc#s that is unused that could be assigned for future controllers... one thought though is a custom midi map control could be a solution for this dilemma... I know Blue3 has this as I suggested it to the developer during beta testing and he implemented one and that has been working great!!
- KVRAF
- 3228 posts since 10 Nov, 2013 from Germany
So, MPE (which came 20 years after Midi) invalidates some Midi-Specs?EvilDragon wrote:This is not a bug as it's per MPE specification.
Yes, I could redefine the settings on the controller, but then all my other plugs are affected.
- KVRAF
- 24411 posts since 7 Jan, 2009 from Croatia
Yes, MPE reserves CC 74 as one of expression axes ("timbre control", IIRC). It doesn't invalidate MIDI, it just uses parts of its spec for its own thing.
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- KVRAF
- 2802 posts since 31 Aug, 2011
In regular MIDI CC74 is for 'Brightness', which made it kind of the 'traditional' CC for Cutoff.EvilDragon wrote:Yes, MPE reserves CC 74 as one of expression axes ("timbre control", IIRC). It doesn't invalidate MIDI, it just uses parts of its spec for its own thing.
(KORG synths, Arturia synths, many others.)
This makes 74 one of the more important ones, so its kinda strange that they would use exactly this CC when there are so many that dont already have a specific function like Brightness pre-associated with them.
(Unless of course 'timbre control' is their lingo for Brightness/Cutoff, in which case 74 would be the right choice.)
Anyway...just wondering.
- KVRAF
- 24411 posts since 7 Jan, 2009 from Croatia
Yeah I'm not sure if they call it "timbre control", but I do think the association to Brightness->Cutoff is why they took that one.

