UVI Falcon - v4 = 2026 released - rumors, ads, praise, kindergarden, auto-sampling and off-topic inside!
- KVRAF
- 24415 posts since 7 Jan, 2009 from Croatia
Yes, when you run the installer.
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- KVRAF
- 2487 posts since 28 Mar, 2005
I am probably missing something.mrfrenkie wrote:Popup dialogues bug still in Bitwig. In Standalone, Ableton, Reaper is ok.
Falcon 1.0.3
What is the bug here ?
I don't see any white flash anymore.
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- KVRist
- 110 posts since 19 Dec, 2008
I looked for the change-log during the installation but couldn't find it.EvilDragon wrote:Yes, when you run the installer.
Is it online anywhere? Or would you mind posting it here?
Super impressed with you quick updates and communication guys. Congrats and Thanks!
- KVRAF
- 25849 posts since 20 Jan, 2008 from a star near where you are
Advanced users can take instrument design further by creating custom script processors that can generate, or modify MIDI data. You can even design fully-skinned instruments with the Lua language.Sampleconstruct wrote:I just use a normal text editor, works perfectly fine.aMUSEd wrote:Do you need a specific Lua app? - I would have thought any script aware text editor would do - eg Atom has a Lua addon
https://atom.io/packages/language-lua
Is it on par with Kontakt 5 scripting?
Anybody can show some skinned instruments made with Lua?
These instruments must be used inside Falcon, or can work outside like VSTs ? I mean, like with stuff exported out of Maize Sampler for example
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- KVRist
- 303 posts since 26 Mar, 2014 from Moscow
The parameter value is hidden when I drag the mouse.otristan wrote:I am probably missing something.mrfrenkie wrote:Popup dialogues bug still in Bitwig. In Standalone, Ableton, Reaper is ok.
Falcon 1.0.3
What is the bug here ?
I don't see any white flash anymore.
It should be like here (It's standalone)

Last edited by mrfrenkie on Wed Dec 16, 2015 8:37 pm, edited 1 time in total.
- KVRAF
- 24415 posts since 7 Jan, 2009 from Croatia
Must be used inside Falcon. All UVI (and 3rd party UVI Workstation) instruments have GUIs made with UVIScript.Numanoid wrote:Is it on par with Kontakt 5 scripting?
Anybody can show some skinned instruments made with Lua?
These instruments must be used inside Falcon, or can work outside like VSTs ? I mean, like with stuff exported out of Maize Sampler for example
And yes, it's on par with K5, in some aspects it's better (using transparency on graphics, for example).
- KVRAF
- 25849 posts since 20 Jan, 2008 from a star near where you are
WowEvilDragon wrote:And yes, it's on par with K5, in some aspects it's better (using transparency on graphics, for example).
So when do you think third party libs will start to show up for Falcon like for Kontakt 5
The good thing about third party libs for Kontakt 5 is the low price point they have, and great quality.
- KVRAF
- 24415 posts since 7 Jan, 2009 from Croatia
There already are some by GospelMusicians and AcousticSamples. As for others, dunno. Falcon (as MF3 before it) has a bit different scope than Kontakt.
Big multi-mic heavily multisampled libraries will always be more efficient in Kontakt, since it's ridiculously optimized to the bone (likewise: KSP is after all a lot more efficient than a JIT Lua interpreter in Falcon). Falcon is a more modular architecture than Kontakt, and modularity always brings overheads in RAM and CPU usage. Hybrid libraries are more likely to happen with Falcon, since it marries sampling and synthesis under one roof, much like Omnisphere, except here you have control over the multisamples.
It's hard to tell what will happen. It's up to developers to decide what's best and most feasible for them. A lot of users don't like the iLok requirement of Falcon, on the other hand developers like the protection it offers. We'll see. I don't have a crystal ball.
Big multi-mic heavily multisampled libraries will always be more efficient in Kontakt, since it's ridiculously optimized to the bone (likewise: KSP is after all a lot more efficient than a JIT Lua interpreter in Falcon). Falcon is a more modular architecture than Kontakt, and modularity always brings overheads in RAM and CPU usage. Hybrid libraries are more likely to happen with Falcon, since it marries sampling and synthesis under one roof, much like Omnisphere, except here you have control over the multisamples.
It's hard to tell what will happen. It's up to developers to decide what's best and most feasible for them. A lot of users don't like the iLok requirement of Falcon, on the other hand developers like the protection it offers. We'll see. I don't have a crystal ball.
Last edited by EvilDragon on Wed Dec 16, 2015 8:48 pm, edited 2 times in total.
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- KVRian
- 1125 posts since 29 Sep, 2013
Simon has one in the works called Falcon Air. Bet there's more.Numanoid wrote:WowEvilDragon wrote:And yes, it's on par with K5, in some aspects it's better (using transparency on graphics, for example).You are the K5 expert, so you know this stuff for sure.
So when do you think third party libs will start to show up for Falcon like for Kontakt 5
The good thing about third party libs for Kontakt 5 is the low price point they have, and great quality.
In rotation here: Helios- Eingya
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- Topic Starter
- 16753 posts since 12 Oct, 2008 from Here and there
- KVRAF
- 25849 posts since 20 Jan, 2008 from a star near where you are
That's nice, but looks a bit like Kontakt 4
Could stuff like Cinemorphx be transferred to Falcon for example, having a like/better interface?
http://www.samplelogic.com/products/cinemorphx
Could stuff like Cinemorphx be transferred to Falcon for example, having a like/better interface?
http://www.samplelogic.com/products/cinemorphx
- KVRAF
- 22965 posts since 8 Oct, 2014
I'm working on one but I am treating this more as a synth than as a sampler or some other beast.rustman wrote:Simon has one in the works called Falcon Air. Bet there's more.Numanoid wrote:WowEvilDragon wrote:And yes, it's on par with K5, in some aspects it's better (using transparency on graphics, for example).You are the K5 expert, so you know this stuff for sure.
So when do you think third party libs will start to show up for Falcon like for Kontakt 5
The good thing about third party libs for Kontakt 5 is the low price point they have, and great quality.
The problem with Falcon (and it's a great problem to have) is that it's so open ended, you could create a library just utilizing one or two aspects. The problem with that is you may decide to create something that nobody gives a rat's behind about.
If you have my Omni 2 library, Falcon will probably be very similar to that one as a frame of reference except Falcon is way more flexible.
The final library will have roughly 600 patches and multis. I'm hoping to have it ready sometime in January.
- KVRAF
- 24415 posts since 7 Jan, 2009 from Croatia
It surely could, but whether it's worth the time and effort is best decided by SL.Numanoid wrote:That's nice, but looks a bit like Kontakt 4
Could stuff like Cinemorphx be transferred to Falcon for example, having a like/better interface?
http://www.samplelogic.com/products/cinemorphx
- KVRAF
- 25849 posts since 20 Jan, 2008 from a star near where you are
Would be a question of supply/demandEvilDragon wrote:It surely could, but whether it's worth the time and effort is best decided by SL.
If third party scripted libs in Falcon must be iLok verified like third party libs for the UVI workstation, that will have to unfortunately raise the price point of most libs I guess



