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I'll try to get a screen capture if it comes up again. Also, thanks... clicking on the rim of the knob works just fine, forgot that I could do that. :)

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Ok, caught the gui bug on screen:
Image
Image
Seems like it only occurs when plugin is set to a size other than normal, in this case large.

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Cool.. I just picked up these plugs, its been so long that I have been looking to step up from the Kjaerhus classic series (which are awesome for being free) and I was SO excited that some developers are starting to support multichannel audio. They sound so good! And they're still easy to use for someone who just likes to just play with the settings to find good ideas.

Also I'm glad I got in on the beta period, my wallet seemingly has an auto-lock for plugs over 100 ;)

And PKD rules!
You are not a beautiful snowflake.

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tinkerpixel wrote:Ok, caught the gui bug on screen:
<snipped images>
Seems like it only occurs when plugin is set to a size other than normal, in this case large.
Thanks... yeah... little glitches like that are something I still havn't worked out properly yet. It's somehwere in my drawing framework for Windows. I'll work on this along with the general engine improvements :oops:

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Yeah,

while UHBIK's name seems to be SciFi related I decided to check out UHBIK's space sounds:

Init_Input_-_UHBIK_Output.mp3

What you hear is a short repeating note of Zebra's init sound (can be heard at the beginning) through tons of UHBIKs. Only an external Limiter on the master, all and everything else is UHBIK alone.

Enjoy!

Shogger
What?

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blakflag wrote:some developers are starting to support multichannel audio
Thanks you! The multichannel support currently is quite plain - I havn't even set up my own surround rig for testing.

But it's a start and I have a bunch of ideas which came up from talking to the movie people (Santa Monica has a nest of u-he users). I'll add them when they come, but of course I also need some more real-life feedback from Uhbiks at work first.

;) Urs

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Urs wrote:
tinkerpixel wrote:Ok, caught the gui bug on screen:
<snipped images>
Seems like it only occurs when plugin is set to a size other than normal, in this case large.
Thanks... yeah... little glitches like that are something I still havn't worked out properly yet. It's somehwere in my drawing framework for Windows. I'll work on this along with the general engine improvements :oops:
I could honestly care less about these visual glitches(and I'm a visual artist), the plugins work/sound great. BTW love the soft clip on the -D adds a nice warm character to the feedback. :)

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MitchK1989 wrote:yeah, I was considering going for the soundtoys native bundle... But frankly, uhbik is just plain better and let me stay iLok free. The main plugin I was worried about trying to replace was the tremelo in soundtoys native, but I think I actually like urs' tremelo far more... I figure there are a million acceptable alternatives to the delays and filters, and audio damage's discord can do the crystallizer thing somewhat.

It's also FAR cheaper, especially at the current price.
have you tried the soundtoys native demos?

Definitely these are ilok free but to consider them 'just plain better' to my ears are a stretch.......the tweakability, the options, the sound for me the soundtoys native have more mojo and cajones for me..... but definitely, especially at the price these are, these are very good..They wouldn't for me however replace my use of the soundtoys native stuff.
rsp

edit: I want to add however for me the GUI of Urs stuff is definitely MUCH better to me than SoundToys.... even better with resizeable GUI.....and large knobs, makes even mr. preset like me want to tweak.
rsp
Last edited by zvenx on Sun Dec 14, 2008 5:33 pm, edited 1 time in total.

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Very cool demo, Shogger - you should post that link in the Uhbik thread under "Effects" for the benefit of those who said they thought the plugs sounded "subtle," LOL.

I haven't done anything quite that extreme with sound mangling yet, but I have been using 2 or 3 Uhbiks at a time on some synth tracks and have started to almost view them as an extension of Zebra, making them part of the sound design process.

The phaser has become one of my favorites - just sounds absolutely delicious. But the EQ has also become a constantly used tool. I think I must have 10 or 15 Uhbik-Q's in my current session already. It just sounds so smooth and musical. It seems like I can get away with jacking up a high shelving filter in Uhbik-Q to bring out some airiness and detail in situations where some other EQ's I've used would make things sound harsh. The low cut filtering options in Q are also a convenient, rapid solution for cutting out the very bottom from everything but the bass and kick drum. The frequencies for low cut points are well chosen; one of them always seems to be just the ticket.
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Vectorman wrote:Very cool demo, Shogger - you should post that link in the Uhbik thread under "Effects" for the benefit of those who said they thought the plugs sounded "subtle," LOL.

I haven't done anything quite that extreme with sound mangling yet, but I have been using 2 or 3 Uhbiks at a time on some synth tracks and have started to almost view them as an extension of Zebra, making them part of the sound design process.

The phaser has become one of my favorites - just sounds absolutely delicious. But the EQ has also become a constantly used tool. I think I must have 10 or 15 Uhbik-Q's in my current session already. It just sounds so smooth and musical. It seems like I can get away with jacking up a high shelving filter in Uhbik-Q to bring out some airiness and detail in situations where some other EQ's I've used would make things sound harsh. The low cut filtering options in Q are also a convenient, rapid solution for cutting out the very bottom from everything but the bass and kick drum. The frequencies for low cut points are well chosen; one of them always seems to be just the ticket.
Thanx Vectorman,

didn't think about that. Yes, subtle is different... :hihi:

What I enjoy like you that all of UHBIK sounds just right. Smooth and musical are good words for that.
I think what is so stunning is that you don't have tons of these typical (uh, now it comes!) digital artifacts and colourations. My best description is that it simply sounds right.
About Q: While I'm normally not a fan of the simple-just-tweak eqs this one does it somehow right for me. As you said, right cutoff frequencies for the hi and lo passes and the bands are cool to work with.

Shogger
What?

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Urs wrote:
SWAN808 wrote:Im finding the quality very high - here are a few thoughts based on my use and applications thus far:
Thanks you very much! That's an excellent comparison to which I can 100% relate.

An disadvantage of Runciter is IMHO currently that it's only got one filter mode and it can sound pretty harsh with little resonance. I think that the UAD filter is just The Butter in comparison, but I havn't tested it yet (UAD2 here), only judging from the demos.

One thing to keep in mind though is that the current lineup is all geared towards "every day use". It's up there for the situations where you just fling it into a track and get going.

All special uses, such as Midi-triggered ADSR envelopes will be available with Uhbik-X, which will be added to the bundle in a few days (I'm currently writing the last bits of the manual so i can pass it over to Howie for translation).

Uhbik-X is going to add snappy envelopes, envelope followers, LFOs etc. and parallel/multiband processing to each of the effects. I might even add the MultiStage envelopes known from Zebra and MFM2 to it - depends on the gui design, if I can fit them in there... we'll know in a few days...

;) Urs
Hi Urs,

Yes the Moog is very nice in Lowpass mode - however - I feel the highpass is quite harsh. And also - in my test last night - Runciter had a very similar character to the Moog LP filter...uncannily in fact (!?). I felt the Runciter HP was smoother than the moog. It wasnt a comprehensive test tho - I just drew some modulation and switched thru the Filterfreak/Moog/Runciter. I had them at 25% resonance. I need to test further really. FWIW the Moog has incredible self Oscillation for a digital filter. I forgot to try that with Runciter....

With Uhbik - X as a modulation host - that sounds great... 8)

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shogger wrote:while UHBIK's name seems to be SciFi related I decided to check out UHBIK's space sounds:

Init_Input_-_UHBIK_Output.mp3
Nice! Could be a soundtrack for Lost.

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SWAN808 wrote:FWIW the Moog has incredible self Oscillation for a digital filter.
That's where I went pale when I saw it in UA's video. I'm going to have a hard time tweaking my own ladder filter algorithms. I think it may even sound better than my Little Phatty.

Runciter's algorithm is a totally different type. It's more of a tweaked state variable than a ladder filter. As often in state variable, the resonance is quite loud. I much prefer the resonance of a ladder filter, hence I'll probably add such a mode when I find the time.

Harshness in digital highpass filters is no suprise though. While the lowpass or bandpass nature comes in handy to avoid aliasing, a highpass does not pre-filter the upper spectrum before going through the non-linearities in the feedback path. Hence digital highpass filters are more likely to exhibit aliasing than the other types (unbless they're plain and clean). To circumvent this, one might think of tricks like substracting a lowpass from the dry signal and call it a highpass, but that's often far from ideal.

;) Urs

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maybe it is buried here, but how in D the delay do I restrain my 1/16 delay time parameter to only integer values?
Also I would love like how you can with one click turn off feedback for each delay, that you could off each delay with one click instead of putting the volume dial to zero.


buy the way although I don't think it is just plain better than the soundtoys, I bought it.. it adds a different flavour, and easily tweakable.
thanks URS. any time frame for full release. you know patches and manuals :-)
rsp

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zvenx wrote:maybe it is buried here, but how in D the delay do I restrain my 1/16 delay time parameter to only integer values?
Also I would love like how you can with one click turn off feedback for each delay, that you could off each delay with one click instead of putting the volume dial to zero.


buy the way although I don't think it is just plain better than the soundtoys, I bought it.. it adds a different flavour, and easily tweakable.
thanks URS. any time frame for full release. you know patches and manuals :-)
rsp
Thanks rsp!

Working on the manual as we speak whiel the wife is on the christmas market :cry: - 2 and a half to go (a bit of delay, Runciter and Q) and then send to Howie for translation.

Some gui tricks:

- click the outer rim of a knob for circular and often more "integer" values. It's quite good for the delay already (but maybe I make it fully integer even...)

- click slightly below a knob for fine grained values (like shift-click)

The idea with the quickly mutable delays sounds doable... will consider adding this at some point.

;) Urs

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