Anyone here who got Omnisphere?

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Thanks for the reply, Glenn. You guys are doing a great job here!
GlennO wrote: Yes, sample and hold is one of the LFO shapes.
Ah, so that's working a bit differently than I thought. I was thinking of an S+H option for any waveform - like in Absynth for instance. But OK...
There are 24 slots per part with 12 on each of two pages.
So 12 per layer then? Hm, I was hoping for more...
Yes, velocity is available as a modulation source and there is a rather extensive velocity curve editor.
Sounds good. So is it possible to have different curves for different parameters? That would be quite important to me, as I like to make patches as expressive and responsive as possible.

Thanks again :)

werner

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Last edited by RonDP on Fri Sep 19, 2008 4:18 am, edited 1 time in total.

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dreamkeeper wrote: So 12 per layer then? Hm, I was hoping for more...
It's 24 slots per part. If you're working with sources and targets that are layer-specific, you can split up the 24 any way you like between the layers. Plus, of course, there are fixed modulation routings (env/cutoff, velocity/amplitude, etc.) that don't count against that number.

- Glenn

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Ah, I see. Nice! Thanks :)

werner

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i can't really see why people are complaining about omni and spectrasonics

spectrasonics is probably the most serious sound design company on the planet
whether a burning piano sounds good or not it should at least tell you something about the dedication there

i remember some youtube omni video with mark isham saying the sounds are already inspiring him to write new music
i can say the same for myself
if you don't know who mark isham is
well he has been involved in electronic music before alot of people on this forum have been born

guys if you love synths then this is something to get really excited about not complain about

but in a world of filled with instant gratification and whiny syndrome i guess there is probably lots more complaining on the horizon

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I got in 3 or 4 hours with it today. I've heard only a small smattering of the presets, since I soon started hearing things that would slot nicely into a track I'm working on and had to start tweaking things to fit. The heaviest tweaking I did was for an analog bass sound...none of the retro analog bass presets were quite what I wanted, so I had to dig into the envelopes and filters and edit the heck out of one. It took some doing, since (as was the case when I first got Zebra), I'm not really familiar with the sonic characters of the different filter modes yet. The excellent quality effects definitely come in handy - the saturation effect added a nice warmth to the bass sound I ended up with.

And yes, I'm using Diego's infamous "Burning Piano" a little bit for a bridge section...you hit low notes on that and let them ring out and it sounds pretty unearthly.

Great stuff. Maybe a few weeks from now, I'll actually have heard all the presets (if I can stop tweaking and screwing around long enough).
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Just installing now... its gonna be a while but I'm ok with that.
No demos from Spectrasonics yet but that's because they are working on their next project. Oh I let the cat out of the bag.... :)
Just kidding...sorry Eric, as if you didn't have enough on your plate right now!
I personally love the way they introduce and build interest in their products. Class from beginning to end.
Cheers and congratulations Eric.
dano
"In a sky full of people, only some want to fly,
Isn’t that crazy?"

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I feel the anticipation of those who bought it, and are waiting for the giant to install!

(and ignoring the useless bash-o-thon) :roll:

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jackmazzotti wrote:guys if you love synths then this is something to get really excited about not complain about
If you love synths install a few mb synth and create the sounds you want :hihi:
No, seriously... it is necessary to have a huge library like this when (I think) you can have the same (or very similar) sounds with synths like cameleon, absynth, etc.?

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Yes, because the sounds created are completely different. You can't synthesize a multisampled choir with one WAV in Absynth, for example ;)
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MaxSynths wrote:
jackmazzotti wrote:guys if you love synths then this is something to get really excited about not complain about
If you love synths install a few mb synth and create the sounds you want :hihi:
No, seriously... it is necessary to have a huge library like this when (I think) you can have the same (or very similar) sounds with synths like cameleon, absynth, etc.?

sounds a little like penis envy :hihi:

my sample library is bigger than yours :P
(not that its any use in omni..., my one gripe)
:ud:

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zerocrossing wrote:Y Why they didn't hire an intern or ask some of the patch designers to go through and record some of the high-lights from each category is beyond me, but so be it.
I'm kind of wondering that too, but better late than never. This is one of those issues I brought up in the recent topic regarding issues that developers should pay attention to. Why not have your beta testers do some mp3's of patches? Why not have the sound designers record some mp3's of the sounds they are designing during the design process (shouldn't take much time since they have to play the hell out of the patches they're designing anyway)? Why not have a few dedicated mp3 demo composers help out? Then everything could be released at once on the release date.

Often people who pay attention to a product will check it out during the first week of its release, and if they don't find anything that they need to convince them, they won't look again. Many of these people don't go to forums much or read magazines much, so if you lose them on that first impression, then you lose them forever. IMHO I think developers should not jump the gun when releasing a product--make sure you have all your ducks lined up and THEN release everything at once. You'd save yourself a lot of headache trying to address all the questions that could've been answered by mp3 demo's. User's manual and patch list are also a great way to impart the info that prospect buyers need.

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MaxSynths wrote:
jackmazzotti wrote:guys if you love synths then this is something to get really excited about not complain about
If you love synths install a few mb synth and create the sounds you want :hihi:
No, seriously... it is necessary to have a huge library like this when (I think) you can have the same (or very similar) sounds with synths like cameleon, absynth, etc.?

i am not sure what you are saying

what is a mb synth?

cameleon and absynth are great
but what are you taking about?
you think they there are the same as omnisphere?

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I wasn't involved with the Omnisphere project, but if my previous experience with Spectrasonics was anything to go by, the synth probably continued to evolve and be refined, with additional features or options popping up relatively close to launch.

If that is the case, then even if they had lots of beta testers, they might have wanted to make sure that the demos waited until they had all the features in there: taking pride in their work.

Here's a tangible example of what I am talking about: when I open the list of filters in Omnisphere, there are far more than are listed in the manual at this point. That tends to indicate that they were added late in the development process. They would probably want the demos to be able show things like that off.

I wish I had more time to post demos or information about Omnisphere but trying to juggle that with the two artists I'm helping mix or produce right now along with finishing this month's issue of WusikMagazine is tricky. So I am very glad that so many other users are stepping in to help answer questions as well. Makes me glad that I could help get the ball rolling and almost makes it worth the sleep I've been losing to answer questions, post demos and performance data... almost. ;)

Seriously though, I really do like to see good sound design rewarded. The sound designers on the project are not the only fantastic ones in the world but they are doing work of the highest caliber. Whether a given person prefers Eric Persing's or Rob Papen's or Tim Conrady's sound design, or one of many others, I have a great deal of respect for all of their work and don't worry about what company they are from. Based my experience talking to sound designers, I think that's true of many of them as well. :) Omnisphere brought a lot of people together to do a lot of sound design and it's gonna' take me an awful long time to sort through it all.

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Lunatique wrote:
zerocrossing wrote:Y Why they didn't hire an intern or ask some of the patch designers to go through and record some of the high-lights from each category is beyond me, but so be it.
I'm kind of wondering that too, but better late than never. This is one of those issues I brought up in the recent topic regarding issues that developers should pay attention to. Why not have your beta testers do some mp3's of patches? Why not have the sound designers record some mp3's of the sounds they are designing during the design process (shouldn't take much time since they have to play the hell out of the patches they're designing anyway)? Why not have a few dedicated mp3 demo composers help out? Then everything could be released at once on the release date.

Often people who pay attention to a product will check it out during the first week of its release, and if they don't find anything that they need to convince them, they won't look again. Many of these people don't go to forums much or read magazines much, so if you lose them on that first impression, then you lose them forever. IMHO I think developers should not jump the gun when releasing a product--make sure you have all your ducks lined up and THEN release everything at once. You'd save yourself a lot of headache trying to address all the questions that could've been answered by mp3 demo's. User's manual and patch list are also a great way to impart the info that prospect buyers need.
+2

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