Sonic Academy new synth!

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ANA ANA 2 The Earth & Moon Expansion

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Phil Sonic Academy wrote:I did actually study the virus punch... at one stage we had a punch control on the oscs... but i ended up just adding a set of "punch" samples in the sampler section.. seemed to be more versatile.
For what I know, "punch" is basically just a single-cycle pulse (or ramp, don't exactly remember now) wave admixed to the sound. I agree that having a full blown sample osc should be much more interesting. Actually Serum has something like that.
Last edited by recursive one on Thu Oct 05, 2017 2:11 pm, edited 1 time in total.
You may think you can fly ... but you better not try

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For 3rd party developers, with the new sample import, will samples have to be included with the library or are they embedded in the preset?

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chk071 wrote:Just out of interest, not because i think it necessarily makes something superior/inferior, will ANA 2 have zero delay feedback filters?
I believe so... although Ivan who designed them would know for sure.

I know the analog Modelled ones sound quite like the real thing... maybe not quite as nice as UAD Moog filter... but up there with other top synth emulations.

Ultimately its a balance between sound quality and CPU and we think we are at the sweet spot.

Ive attached the image of the Analog types.. you can guess whats what im sure.
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I can't wait to install ANA 2. It's hard to be patient :D ..and I hope it will be released soon.
Win 10 -64bit, CPU i7-7700K, 32Gb, Focusrite 2i2, FL-studio 20, Studio One 4, Reason 10

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will this havea drag&drop matrix? it should be a must have since serum, just lovely ;)
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Phil Sonic Academy wrote:
chk071 wrote:Just out of interest, not because i think it necessarily makes something superior/inferior, will ANA 2 have zero delay feedback filters?
I believe so... although Ivan who designed them would know for sure.

I know the analog Modelled ones sound quite like the real thing... maybe not quite as nice as UAD Moog filter... but up there with other top synth emulations.

Ultimately its a balance between sound quality and CPU and we think we are at the sweet spot.

Ive attached the image of the Analog types.. you can guess whats what im sure.
Thanks Phil. :tu:

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Caine123 wrote:will this havea drag&drop matrix? it should be a must have since serum, just lovely ;)
I can't comment on future updates, but for now this doesn't exist. You can right click on most controls to add a mod source which is just as fast (it automatically appears in the matrix), but I agree that the modulation system in Serum is outstanding. I especially like the visual mod amount feedback on both the mod sources and destination.

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Is there anybody here who can answer my question?

Thanks.

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wagtunes wrote:For 3rd party developers, with the new sample import, will samples have to be included with the library or are they embedded in the preset?
Samples are not embedded in the preset. You will have to create an installer or ask the user to put the samples in the right place.

We have a Sample DLC folder for 3rd parties to put their samples in.

We have quick access to the sample folder from the drop down menu on the front so its easy to find.

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Phil Sonic Academy wrote:
wagtunes wrote:For 3rd party developers, with the new sample import, will samples have to be included with the library or are they embedded in the preset?
Samples are not embedded in the preset. You will have to create an installer or ask the user to put the samples in the right place.

We have a Sample DLC folder for 3rd parties to put their samples in.

We have quick access to the sample folder from the drop down menu on the front so its easy to find.
Thanks. Okay, installation instructions required. This never turns out well. LOL

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you should learn how to build installers... its not that difficult once you know how and you can get free software to do it.

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wagtunes wrote:
Phil Sonic Academy wrote:
wagtunes wrote:For 3rd party developers, with the new sample import, will samples have to be included with the library or are they embedded in the preset?
Samples are not embedded in the preset. You will have to create an installer or ask the user to put the samples in the right place.

We have a Sample DLC folder for 3rd parties to put their samples in.

We have quick access to the sample folder from the drop down menu on the front so its easy to find.
Thanks. Okay, installation instructions required. This never turns out well. LOL
I belive the installation instructions will be like that "put the samples into the folder X on your hard drive". I wouldn't expect that anyone who is smart enough to figure out how to buy and install plugins may be unable to follow such instructions.
You may think you can fly ... but you better not try

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Phil Sonic Academy wrote:you should learn how to build installers... its not that difficult once you know how and you can get free software to do it.
Aren't these installers both windows and mac specific? I know in the old days they were. I used to use a lite version of installshield many years ago. No, it wasn't hard but there were issues where it didn't work on some systems. Those were not fun times.

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recursive one wrote: I belive the installation instructions will be like that "put the samples into the folder X on your hard drive". I wouldn't expect that anyone who is smart enough to figure out how to buy and install plugins may be unable to follow such instructions.
That is one way of doing it. There is a user folder for samples which show up in the sample oscillator browser. You can also drag and drop samples straight into the oscillator window.

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tehlord wrote:
Caine123 wrote:will this havea drag&drop matrix? it should be a must have since serum, just lovely ;)
I can't comment on future updates, but for now this doesn't exist. You can right click on most controls to add a mod source which is just as fast (it automatically appears in the matrix), but I agree that the modulation system in Serum is outstanding. I especially like the visual mod amount feedback on both the mod sources and destination.
Thx. Kind a bummer cause alot of devs patched it like tone2 or add it straight away.
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit

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