Oh, ok got it. (Just assumed that it's just sources for following plugin compilation)lalo wrote:yes if you don't want an empty rack. those plugins are the modules.c_voltage wrote:Bsp thank you for your work, what wanted to ask - What files from zip really require for plugin use ? I mean - do really need keep that thousands files (folders plugins and res) beside dll's after unzip ?
[announce] VeeSeeVST Rack VST2 plugin
- KVRAF
- 2627 posts since 16 May, 2004 from Soviet Union
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- KVRian
- 1134 posts since 22 Aug, 2004 from Edge City, the Low Country
Thank you!bsp804 wrote:Changelog:Code: Select all
** August 19th, 2018 (2nd release) - fix idle detection - update module LindenbergResearch.Westcoastveeseevstrack_0_6_1_win64_bin-19Aug2018.7z
- fixes wake-up issue after playing fast decaying sounds (increased grace period from 50ms to 120ms) + reset idle framecount when output signal is not idle (waveforms with extended "gaps" won't trigger the idle mode anymore)
veeseevstrack_0_6_1_win32_bin-19Aug2018.7z
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- KVRer
- 3 posts since 13 Sep, 2016
The automation seems to work fine with Ableton Live 9.6. Thanks!bsp804 wrote:[ If you are using a different DAW (e.g. Ableton Live), it would be very much appreciated if you could test the new release and tell me if it's working there (especially the automation feature).
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- KVRist
- Topic Starter
- 173 posts since 23 May, 2017
Changelog:
veeseevstrack_0_6_1_win64_bin-21Aug2018.7z
veeseevstrack_0_6_1_win32_bin-21Aug2018.7z
Code: Select all
** August 21st, 2018
- add module AmalgamatedHarmonics.Arpeggiator
- add module AmalgamatedHarmonics.Arpeggiator2
- add module AmalgamatedHarmonics.Circle
- add module AmalgamatedHarmonics.Imperfect
- add module AmalgamatedHarmonics.Imperfect2
- add module AmalgamatedHarmonics.Progress
- add module AmalgamatedHarmonics.Ruckus
- add module AmalgamatedHarmonics.ScaleQuantizer
- add module AmalgamatedHarmonics.ScaleQuantizer2
- add module AmalgamatedHarmonics.SLN
- add module Geodesics.BlackHoles
- add module Geodesics.Pulsars
- add module Geodesics.Branes
- add module Geodesics.Ions
- add module Geodesics.BlankLogo
- add module Geodesics.BlankInfo
- update module LindenbergResearch.Westcoast (preview)
- add module mscHack.Alienz
- add module mscHack.ASAF8
- add module mscHack.Dronez
- add module mscHack.Mixer_9_3_4
- add module mscHack.Mixer_16_4_4
- add module mscHack.Mixer_24_4_4
- add module mscHack.Morze
- add module mscHack.OSC_WaveMorph_3
- update module mscHack.SEQ_6x32x16
- add module mscHack.Windz
veeseevstrack_0_6_1_win32_bin-21Aug2018.7z
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- KVRAF
- 7018 posts since 28 Apr, 2004 from france
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thecontrolcentre thecontrolcentre https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=76240
- KVRAF
- 37261 posts since 27 Jul, 2005 from Scottish Borders
- KVRist
- 59 posts since 1 Mar, 2007
yesssss you rawk!bsp804 wrote:Changelog:veeseevstrack_0_6_1_win64_bin-21Aug2018.7zCode: Select all
** August 21st, 2018 - add module Geodesics.BlackHoles - add module Geodesics.Pulsars - add module Geodesics.Branes - add module Geodesics.Ions - add module Geodesics.BlankLogo - add module Geodesics.BlankInfo
veeseevstrack_0_6_1_win32_bin-21Aug2018.7z
[*] sound is unfrozen geometry [*]
https://www.youtube.com/c/Eurikon/videos
https://www.youtube.com/c/Eurikon/videos
- KVRist
- 59 posts since 1 Mar, 2007
Vult modules are not allowed by the original developer unfortunatelyastartes wrote:Regarding the modules:
Please add
-NYSTHI
-Arable and Parable Instruments
-Vult free
if possible
And keep up the great work.![]()
![]()
[*] sound is unfrozen geometry [*]
https://www.youtube.com/c/Eurikon/videos
https://www.youtube.com/c/Eurikon/videos
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- KVRist
- Topic Starter
- 173 posts since 23 May, 2017
Yep, the NYSTHI and Vult modules are not open source.
The (P)arable Instruments modules were problematic, I tried to port them a while ago (cannot remember exactly what it was, either a missing piece of the source code or a stability issue).
Changelog:
veeseevstrack_0_6_1_win32_bin-23Aug2018.7z
The (P)arable Instruments modules were problematic, I tried to port them a while ago (cannot remember exactly what it was, either a missing piece of the source code or a stability issue).
Changelog:
Code: Select all
** August 23rd, 2018
- update module LindenbergResearch.Westcoast
- add module bsp.Obxd_VCF
- As the name suggests, Obxd_VCF is a port of the OB-Xd filter module.
- the UI is merely a prototype. Can anyone here help me out with the graphics ? (i.e. replace the "vst2_bin/plugins/bsp/res/Obxd_VCF.svg" file ?)
veeseevstrack_0_6_1_win32_bin-23Aug2018.7z
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- KVRist
- Topic Starter
- 173 posts since 23 May, 2017
Changelog:
veeseevstrack_0_6_1_win64_bin-24Aug2018.7z
veeseevstrack_0_6_1_win32_bin-24Aug2018.7z
Code: Select all
** August 24th, 2018
- fix failed assertion when destroying plugin instance with dynamically loaded modules
- add module Bidoo.CANARD
- add module Bidoo.DFUZE
- add module Bidoo.OUAIVE
- add module Bidoo.RABBIT
- update module bsp.Obxd_VCF
- this is now an optional, dynamically loaded add-on module
- update module LindenbergResearch.Westcoast (preview)
veeseevstrack_0_6_1_win32_bin-24Aug2018.7z
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- KVRer
- 28 posts since 18 Sep, 2017
How can I get a hold of the vst?
Thanks so much
Thanks so much
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- KVRAF
- 3499 posts since 9 Oct, 2004 from Poland
Download the latest version from the post directly above your question.Jonathan10 wrote:How can I get a hold of the vst?
Thanks so much
[====[\\\\\\\\]>------,
Ay caramba !
Ay caramba !
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- KVRist
- Topic Starter
- 173 posts since 23 May, 2017
Changelog:
veeseevstrack_0_6_1_win32_bin-25Aug2018.7z
Code: Select all
** August 25th, 2018
- add module com-soundchasing-stochasm.Resonator
- add module mental.MentalSubMixer
- add module mental.MentalMults
- add module mental.MentalMixer
- add module mental.MentalFold
- add module mental.MentalClip
- add module mental.MentalGates
- add module mental.MentalABSwitches
- add module mental.MentalQuantiser
- add module mental.MentalChord
- add module mental.MentalMuxes
- add module mental.MentalLogic
- add module mental.MentalButtons
- add module mental.MentalSums
- add module mental.MentalPitchShift
- add module mental.MentalClockDivider
- add module mental.MentalCartesian
- add module mental.MentalPatchMatrix
- add module mental.MentalBinaryDecoder
- add module mental.MentalSwitch8
- add module mental.MentalMux8
- add module mental.MentalCounters
- add module mental.MentalKnobs
- add module mental.MentalGateMaker
- add module mental.MentalMasterClock
- add module mental.MentalPatchNotes
- add module mental.MentalQuadLFO
- add module mental.MentalRadioButtons
! (note) The UI handling in some of the mental modules, e.g. MentalPatchMatrix is
tied to the audio engine which means that the UI will not work properly
while the plugin is idle.
- update module LindenbergResearch.Westcoast (preview)
- Some (more or less useless) stats:
- 650 Modules total
- by tags:
- 26 Amplifiers
- 3 Arpeggiators
- 21 Attenuators
- 45 Blanks
- 1 Chorus Effect
- 23 Clock Utilities
- 1 Compressor
- 19 Delays
- 17 Envelope Generators
- 4 Envelope Followers
- 7 Equalizers
- 26 Filters
- 31 LFOs
- 41 Logic Utilities
- 68 Mixers
- 49 Multiples
- 15 Noise Generators
- 16 Panners
- 16 Performance Controllers
- 56 Oscillators
- 15 Quantizers
- 2 Recorders
- 10 Reverbs
- 9 Ring Modulators
- 11 Sample & Holds
- 6 Samplers / Sample Players
- 76 Sequencers
- 4 Slew Limiters
- 34 Switches
- 24 Visualizers
- 1 Vocoder
- 18 Waveshapers
veeseevstrack_0_6_1_win32_bin-25Aug2018.7z
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thecontrolcentre thecontrolcentre https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=76240
- KVRAF
- 37261 posts since 27 Jul, 2005 from Scottish Borders