New MPE synths...
-
- KVRist
- 139 posts since 6 May, 2012 from New York
Ah, yes,
I came to share that the actual proper polyphonic MPE synth Generate is now available: https://www.newfangledaudio.com/generate
Beat me to it, though.
Thanks,
Dan
I came to share that the actual proper polyphonic MPE synth Generate is now available: https://www.newfangledaudio.com/generate
Beat me to it, though.
Thanks,
Dan
Dan Gillespie from Newfangled Audio
-
- KVRist
- 181 posts since 16 Jul, 2018
I have to say, I think it sounds awesome and unique, at least to my ears. Also the modulation routing system and the subtlety of "mpe" expressiveness that you can easily achieve is certainly among the best, if not the very best, of any plugin I have tried.
-
- KVRist
- 39 posts since 3 Sep, 2020
Interesting!DGillespie wrote: Wed Sep 09, 2020 3:33 pm Ah, yes,
I came to share that the actual proper polyphonic MPE synth Generate is now available: https://www.newfangledaudio.com/generate
Beat me to it, though.
Thanks,
Dan
Two questions: 1, is there access to release velocity? (Sometimes called 5th MPE dimension) And
2, is this coming to iOS?
-
- KVRist
- 139 posts since 6 May, 2012 from New York
Hi,
1. No, not at the moment. I genuinely didn't know such a thing existed. It looks like it's available in the JUCE struct, so it'd be a matter of figuring out how to route it in the UI. Would adding it as a modulation source make sense?
2. No plans for iOS at the moment. Building even one synth for Mac and Windows as a one-man shop is a lot of work. Who knows about the future.
1. No, not at the moment. I genuinely didn't know such a thing existed. It looks like it's available in the JUCE struct, so it'd be a matter of figuring out how to route it in the UI. Would adding it as a modulation source make sense?
2. No plans for iOS at the moment. Building even one synth for Mac and Windows as a one-man shop is a lot of work. Who knows about the future.
Dan Gillespie from Newfangled Audio
-
- KVRian
- 689 posts since 10 Apr, 2015 from Gaithersburg, Maryland USA
Great sounding synth with straightforward modulation routing! It has a very unique sound.
- KVRAF
- 2721 posts since 8 Jun, 2010
- Roger Linn Design
Thanks for letting us know, Dan. I wanted to try it out but it appears that there is no demo. To better understand its MPE control, does each channel/touch from an MPE controller drive a separate voice in Generate with its velocity, pressure, pitch bend and CC74, for independent 3D control of each voice within that chord?DGillespie wrote: Wed Sep 09, 2020 3:33 pm I came to share that the actual proper polyphonic MPE synth Generate is now available: https://www.newfangledaudio.com/generate
And does the "5 chaotic generators" mean that the polyphony for MPE is 5 voices?
-
- KVRist
- 139 posts since 6 May, 2012 from New York
Hi Roger,Roger_Linn wrote: Thu Sep 10, 2020 12:14 amThanks for letting us know, Dan. I wanted to try it out but it appears that there is no demo. To better understand its MPE control, does each channel/touch from an MPE controller drive a separate voice in Generate with its velocity, pressure, pitch bend and CC74, for independent 3D control of each voice within that chord?DGillespie wrote: Wed Sep 09, 2020 3:33 pm I came to share that the actual proper polyphonic MPE synth Generate is now available: https://www.newfangledaudio.com/generate
And does the "5 chaotic generators" mean that the polyphony for MPE is 5 voices?
Yes, sir, fully MPE compatible, as tested with my Linnstrument, Morph, and Seaboard RISE 49.
Polyphony is selectable between 1, 4, and 8 voices. The 5 chaotic generators are types.
There is a demo available, but I just emailed you about sending a full license.
Thanks!
Dan
Dan Gillespie from Newfangled Audio
-
- KVRist
- 181 posts since 16 Jul, 2018
Personally, I have very rarely used the "release" feature. Maybe some folks do, but I can only remember one patch I've ever used or created that took advantage of it. I'd be interested to know if others use it much actually.DGillespie wrote: Wed Sep 09, 2020 10:23 pm Hi,
1. No, not at the moment. I genuinely didn't know such a thing existed. It looks like it's available in the JUCE struct, so it'd be a matter of figuring out how to route it in the UI. Would adding it as a modulation source make sense?
2. No plans for iOS at the moment. Building even one synth for Mac and Windows as a one-man shop is a lot of work. Who knows about the future.
And at the risk of being obsequious, i have to say Dan, this synth is really fantastic in many ways. The sound is unique. I like that it has a specific character. It's not trying to be a synthmaster or pigments or falcon. It does what it does well and I haven't heard anything like it. However, the main thing that I love about it is the feeling of connection I have with it when I play it. The only other mpe plugin I have had a comparable experience with is Aalto, but this, in my opinion, surpasses even that in this regard. It is also very easy to create sounds and with very subtle expressions that are a joy. It feels like it was made for the linnstrument. So congratulations on a great contribution to the world of MPE playing!
Also, I appreciate the full 30-day demo. It gives me some time to try to figure out how to explain to my wife that I need yet another piece of software.
-
John the Savage John the Savage https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=396119
- KVRian
- 868 posts since 28 Mar, 2017
I'll just say that release velocity is absolutely useful, even necessary for some sounds, depending on what you're going for; particularly when designing sounds with an "acoustic" aesthetic. As such, if it can be added, I would recommend doing so.DGillespie wrote: Wed Sep 09, 2020 10:23 pm 1. No, not at the moment. I genuinely didn't know such a thing existed. It looks like it's available in the JUCE struct, so it'd be a matter of figuring out how to route it in the UI. Would adding it as a modulation source make sense?
Cheers!
-
- KVRist
- 39 posts since 3 Sep, 2020
Yes, as a modulation source, just like the other MPE modulations sources.DGillespie wrote: Wed Sep 09, 2020 10:23 pm Hi,
1. No, not at the moment. I genuinely didn't know such a thing existed. It looks like it's available in the JUCE struct, so it'd be a matter of figuring out how to route it in the UI. Would adding it as a modulation source make sense?
2. No plans for iOS at the moment. Building even one synth for Mac and Windows as a one-man shop is a lot of work. Who knows about the future.
I haven't used it that much either but it is good to have it there.
As to 2, I don't know anything about coding but, being JUCE, it should be pretty straightforward to make an iOS version. Audio Damage does it - they are a 2-men shop, as far as I know.
Anyway, congrats on the release. It looks good.
-
- KVRist
- 139 posts since 6 May, 2012 from New York
That's one more man than me! (In actuality I have had some help with this one) I don't know about iOS, though. There's a lot on my plate at the moment and I don't want to overcommit.minorAfno wrote: Thu Sep 10, 2020 3:11 pmYes, as a modulation source, just like the other MPE modulations sources.DGillespie wrote: Wed Sep 09, 2020 10:23 pm Hi,
1. No, not at the moment. I genuinely didn't know such a thing existed. It looks like it's available in the JUCE struct, so it'd be a matter of figuring out how to route it in the UI. Would adding it as a modulation source make sense?
2. No plans for iOS at the moment. Building even one synth for Mac and Windows as a one-man shop is a lot of work. Who knows about the future.
I haven't used it that much either but it is good to have it there.
As to 2, I don't know anything about coding but, being JUCE, it should be pretty straightforward to make an iOS version. Audio Damage does it - they are a 2-men shop, as far as I know.
Anyway, congrats on the release. It looks good.
Regarding note off velocity, can I just plumb that through the existing Velocity modulation output? It will give note on velocity when a note is played, then note off velocity when it's let go? Maybe an option to turn that feature on and off?
Dan Gillespie from Newfangled Audio
-
- KVRist
- 39 posts since 3 Sep, 2020
Ha ha, I understand. Double up! Anyway, take your time. Maybe one day...DGillespie wrote: Thu Sep 10, 2020 4:10 pmThat's one more man than me! (In actuality I have had some help with this one) I don't know about iOS, though. There's a lot on my plate at the moment and I don't want to overcommit.minorAfno wrote: Thu Sep 10, 2020 3:11 pmYes, as a modulation source, just like the other MPE modulations sources.DGillespie wrote: Wed Sep 09, 2020 10:23 pm Hi,
1. No, not at the moment. I genuinely didn't know such a thing existed. It looks like it's available in the JUCE struct, so it'd be a matter of figuring out how to route it in the UI. Would adding it as a modulation source make sense?
2. No plans for iOS at the moment. Building even one synth for Mac and Windows as a one-man shop is a lot of work. Who knows about the future.
I haven't used it that much either but it is good to have it there.
As to 2, I don't know anything about coding but, being JUCE, it should be pretty straightforward to make an iOS version. Audio Damage does it - they are a 2-men shop, as far as I know.
Anyway, congrats on the release. It looks good.
Regarding note off velocity, can I just plumb that through the existing Velocity modulation output? It will give note on velocity when a note is played, then note off velocity when it's let go? Maybe an option to turn that feature on and off?
Regarding note off velocity I honestly don't know how that would work. I'm sure there's people here who can give an authoritative suggestion.
-
- KVRAF
- 1894 posts since 2 Apr, 2015
The most normal target would be the release length on the envelopes, so reduce it based on release velocity.
Or to control the level of something else, maybe the amp level of another oscillator in order to give an extra release sound.
Or to control the level of something else, maybe the amp level of another oscillator in order to give an extra release sound.
-
John the Savage John the Savage https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=396119
- KVRian
- 868 posts since 28 Mar, 2017
Well, release velocity could be used to modulate any number of parameters; but, conceptually speaking, I typically use it to create a "plucked" or "excited" sound when I lift my finger(s) quickly: i.e. imagine a bowed sound that fades in and out when played slowly, but rings-out in a particular way, or perhaps chokes aggressively, when released abruptly, as though the strings had been plucked or muted, etc. To that end, the applications are endless really, and that's just one very broad example.Noumena wrote: Tue Sep 15, 2020 5:39 pm Not sure what release velo would be used for on this synth... What do others map release velo to?
As I said earlier, this technique is particularly useful when emulating acoustic sounds, or sounds that border on physical modeling. Bound by nothing, of course, but one's imagination.
Cheers!
