Circle 2 just hit!!!

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Circle²

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aMUSEd wrote:
zxant wrote:
rod_zero wrote:Yeah, it is quite rare that AT, wheel and pedals are not assignable as normal mod sources.
 
I have pleaded to Hugh to implement Sustain Pedal support and he said maybe they would look into it for future updates.

He said that it wasn't requested much, though.

Well, I do need it ...!
 
Ridiculous attitude! Since when do people have to request such basic things?
 
Well, there are more new synths that don't have Sustain Pedal support:

Cycle, Cableguys Curve.

Those devs are also rather unresponsive in that aspect. :(
 
 
"Kids! Get off my lawn!"

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The extra downloadable presets have disappeared, or are they now included in the install?

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One reason not to buy Curve then, annoying re Cycle because I bought that and that fact is not exactly well advertised. At least it supports modwheel and pitchbend though, Circle doesn't even seem to support those.

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aMUSEd wrote:One reason not to buy Curve then, annoying re Cycle because I bought that and that fact is not exactly well advertised. At least it supports modwheel and pitchbend though, Circle doesn't even seem to support those.
Wait, are you saying that Circle 2 doesn't support mod wheel?

What $129 synth doesn't support mod wheel?

This makes no sense.

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wagtunes wrote:
aMUSEd wrote:One reason not to buy Curve then, annoying re Cycle because I bought that and that fact is not exactly well advertised. At least it supports modwheel and pitchbend though, Circle doesn't even seem to support those.
Wait, are you saying that Circle 2 doesn't support mod wheel?

What $129 synth doesn't support mod wheel?

This makes no sense.
Sorry I was going by the patches as I couldn't seem to find any that even had pitchbend or modwheel, I have found a couple now. Lots of patches seem to have pitchbend range set to 0 for some reason and MW is assigned to filter in some but I can't for the life of me see how.

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aMUSEd wrote:
wagtunes wrote:
aMUSEd wrote:One reason not to buy Curve then, annoying re Cycle because I bought that and that fact is not exactly well advertised. At least it supports modwheel and pitchbend though, Circle doesn't even seem to support those.
Wait, are you saying that Circle 2 doesn't support mod wheel?

What $129 synth doesn't support mod wheel?

This makes no sense.
Sorry I was going by the patches as I couldn't seem to find any that even had pitchbend or modwheel, I have found a couple now. Lots of patches seem to have pitchbend range set to 0 for some reason and MW is assigned to filter in some but I can't for the life of me see how.
I haven't installed the demo yet (I probably should) but if there are no designated matrix slots, then most likely you assign mod wheel via right clicking on the parameter and choosing from a list of mod options.

I'm just assuming. I guess maybe I should just install the demo and find out for myself.

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wagtunes wrote:
aMUSEd wrote:
wagtunes wrote:
aMUSEd wrote:One reason not to buy Curve then, annoying re Cycle because I bought that and that fact is not exactly well advertised. At least it supports modwheel and pitchbend though, Circle doesn't even seem to support those.
Wait, are you saying that Circle 2 doesn't support mod wheel?

What $129 synth doesn't support mod wheel?

This makes no sense.
Sorry I was going by the patches as I couldn't seem to find any that even had pitchbend or modwheel, I have found a couple now. Lots of patches seem to have pitchbend range set to 0 for some reason and MW is assigned to filter in some but I can't for the life of me see how.
I haven't installed the demo yet (I probably should) but if there are no designated matrix slots, then most likely you assign mod wheel via right clicking on the parameter and choosing from a list of mod options.
Nope that's not how it works in Circle, everything is done via the circles (which are really invisible patch cables).

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aMUSEd wrote:
wagtunes wrote:
aMUSEd wrote:
wagtunes wrote:
aMUSEd wrote:One reason not to buy Curve then, annoying re Cycle because I bought that and that fact is not exactly well advertised. At least it supports modwheel and pitchbend though, Circle doesn't even seem to support those.
Wait, are you saying that Circle 2 doesn't support mod wheel?

What $129 synth doesn't support mod wheel?

This makes no sense.
Sorry I was going by the patches as I couldn't seem to find any that even had pitchbend or modwheel, I have found a couple now. Lots of patches seem to have pitchbend range set to 0 for some reason and MW is assigned to filter in some but I can't for the life of me see how.
I haven't installed the demo yet (I probably should) but if there are no designated matrix slots, then most likely you assign mod wheel via right clicking on the parameter and choosing from a list of mod options.
Nope that's not how it works in Circle, everything is done via the circles (which are really invisible patch cables).
Then there has to be one marked mod wheel or something to that effect.

Yeah, I know...install the demo. LOL

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You would think so.

Ah I see, MW is just set in those patches using midi learn, there is no built in MW mod source.

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aMUSEd wrote:You would think so.

Ah I see, MW is just set in those patches using midi learn, there is no built in MW mod source.
Well, I've seen that method in a lot of cheaper synths (well under $100) but have never seen it in a synth priced at $129. That's just crazy.

MIDI learn is a nightmare if you're selling patch libraries. By default, even if you assign MIDI learn to the mod wheel when creating the patch, unless the user does the same, the mod wheel won't function.

So now we're down to having include patch instructions like "Assign mod wheel MIDI learn to..." and whatever parameter.

Royal pain in the ass.

I think I might just pass on demoing this thing altogether.

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wagtunes wrote:
aMUSEd wrote:You would think so.

Ah I see, MW is just set in those patches using midi learn, there is no built in MW mod source.
Well, I've seen that method in a lot of cheaper synths (well under $100) but have never seen it in a synth priced at $129. That's just crazy.

MIDI learn is a nightmare if you're selling patch libraries. By default, even if you assign MIDI learn to the mod wheel when creating the patch, unless the user does the same, the mod wheel won't function.
That's what threw me, I was assuming MW must be a mod source but there's no MW circle, but it does appear with Circle you can save the midi learn assignment with the patch as that is what has been done.

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Pitchbend is set via the 'Keyboard' section.

Modwheel is assigned through 'midi-learn'
 
 
"Kids! Get off my lawn!"

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aMUSEd wrote:
wagtunes wrote:
aMUSEd wrote:You would think so.

Ah I see, MW is just set in those patches using midi learn, there is no built in MW mod source.
Well, I've seen that method in a lot of cheaper synths (well under $100) but have never seen it in a synth priced at $129. That's just crazy.

MIDI learn is a nightmare if you're selling patch libraries. By default, even if you assign MIDI learn to the mod wheel when creating the patch, unless the user does the same, the mod wheel won't function.
That's what threw me, I was assuming MW must be a mod source but there's no MW circle, but it does appear with Circle you can save the midi learn assignment with the patch as that is what has been done.
If you shut down your DAW completely and then reload Circle with a MW assigned patch, does it still work?

See, in Cubase (at least for me) for whatever reason, all MIDI learns go bye-bye when Cubase shuts down and all patches with MIDI learn assigned don't work unless you actually relearn them.

I'm not sure if this is a Cubase bug or a bug between Cubase and Axiom or what, but for this reason I try to avoid creating patches that require MIDI learn unless the synth has a patch notes section (like Zebra 2) where I can specifically list all MIDI learn instructions the user has to go through.

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I worked with Circle2 for an hour or so last night and had no issues getting the MW to do exactly as I wished, both on Push (using PXT-General) and Nektar P6. Some presets have MW assigned to parameters as expected. It was a breeze to work with and incredibly intuitive. The overall sound is fantastic too; I expect it to become a 'go to' synth on future tracks.

L

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Oscillator sound is very well antialiased! I tested a narrow pulse wave, PWM modulation, synced, with vibrato on the master and slave at different rates, played high notes and no aliasing, so well done!

GUI looks good.

Just a note from a sound design and music creation perspective - crossfading between two waves at the same pitch/octaves is not really useful in a mix. It'll just be heard as some kind of tremolo. For crossfading to be effective 4 or 8 slots are needed, each with it's own harmonic offset. 16 would be ideal. Crossfading between octaves or fifths can be really beautiful for pads. So the whole wavetable section seemed a bit pointless to me - others will possibly disagree (go on, do it!) :p.

And while in the manual it states morphing is happening - crossfading between two waveforms isn't morphing IMO. Morphing implies either geometric (time-domain), spectral interpolation, or some bunch of parameters which are interpolated.
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