All MeldaProduction effects and MPowerSynth have been updated to 9.14 and MCharacter released.

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Svama wrote:Many people think you can fix it in the mix, but that's the wrong way. Do a good job at recording and you don't need that "magical healing" in the mixing process.
and +1 again!

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...on the waves stuff :wink: ...you think you "understand" but not really (at least me) :dog: ...when the "metaphor" seems strong/coherent then the "mind" hears whatever it wants...it's like buying wine/cigars from the description :roll: ...I use the "edit" mode to create the "simple" version...best of both worlds! :love: .../s~
mba m2 15" | 16gig.ram | 1tb ssd | macOS 26.1 Tahoe
logic 11.2.2  | reaper 7.75 | cubase 14.0.4
focusrite.2i2 | A&H CQ18t

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Didn't you guys get the memo about the MMakeItGreat plug-in?
;)
DarkStar, ... Interesting, if true
Inspired by ...

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The software maintainance and the (for the most part) backward compatibility is outstanding. One of the best in the audio industry imo.

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...sssssssssssssshhhhh...alpha only under an ntko/eyes-only cover...in fact, even V! has not seen/heard any of the code for MMakeItGreat as of yet... :D .../s~
mba m2 15" | 16gig.ram | 1tb ssd | macOS 26.1 Tahoe
logic 11.2.2  | reaper 7.75 | cubase 14.0.4
focusrite.2i2 | A&H CQ18t

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I use MAutodynamicEQ to play with harmonics. What does Mcharacter bring to the table additionally? Thx -

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...I find it hard to describe...you should try it out...I've mostly used/experimented with it on a vocal track and produced a result/effect I'm not sure could be done/gotten any other way...the effect is applied dynamically to each note as the melody progresses, but the display does not "move", so the visual feed back is not like madeq (which I use as you've described as well)...when/if I get something useful/repeatable I will post it.../s~
mba m2 15" | 16gig.ram | 1tb ssd | macOS 26.1 Tahoe
logic 11.2.2  | reaper 7.75 | cubase 14.0.4
focusrite.2i2 | A&H CQ18t

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alexis1 wrote:I use MAutodynamicEQ to play with harmonics. What does Mcharacter bring to the table additionally? Thx -
One big difference is that MCharacter is spectral
Jason @ Melda Production

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Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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MCharacter is really a great tool. It depends on the material of course, quick slurred note runs or percussive stuff are more difficult to handle than medium tempo distinct notes, but most of the time you can find settings that work well.
While with other new plugins I usually need some time to get accustomed to, I already find myself using this a lot in mixing. It's a very direct and surgically precise way of manipulating audio which I really like. It makes you feel a little bit like the master of everything, because you can change the character of stuff to your liking :D

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I'd say the biggest difference from MCharacter to other "eqs" is that it shifts the set frequencies together with the played melody (or to be more correct the fundamentals of the detected notes).
Lets say you have a bassline and you have the ffeling that the low frequencies are to weak compared to the higher frequencies of the sound. You could now take a classic eq and dial in more bass. That might give you a better balance for the lower notes played, but when playing the sound in higher octaves your change would not help at all.
With MCharacter, if you boost the fundamental for example it will be boosted regardless of which note you play. So for balancing out a sound within it's given frequencies there is nothing better than MCharacter.
Only problem could be, that the recognition engine doesn't get the right fundamental, then you will get unwanted artifacts.

About the complexity discussion. I personally use Melda Plugins BECAUSE they are complex and allow me to do things I can't achieve with any simpler plugins.
For very quick and easy standard tasks I admit I often use other plugins or give the EASY-Mode of the melda-plugs a try. Also Vojtech released several simplified versions of his plugins so that's an option too.
However there is one thing that I also realized: Sometimes with Melda-Plugins it can be harder to get a good result than with other plugins. However I dont think that is because they are inferior in any way. I believe that is, because melda-plugins give you the whole possible parameter range for any given parameter, whereas other plugins limit the paramter range to a "good sounding" range. So the developers make a pre-decision for you. While you might get good results faster that way it also limits your creative possibilities.

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One thing that is impossible to do in all meldaproduction products is to being able to multiply the values of any plugin parameter without being limited by the hardcoded parameter ranges.

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The harcoded parameter ranges are necessary for obvious reasons, every plugin does that, for a very good reason ;).
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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MeldaProduction wrote:The harcoded parameter ranges are necessary for obvious reasons, every plugin does that, for a very good reason ;).
For making it impossible to achieve crazy sound effects.

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^^^^
I'm curious - can you post a couple of plug-ins that that have that feature and how they use it?
Last edited by DarkStar on Sat Apr 09, 2016 3:45 pm, edited 1 time in total.
DarkStar, ... Interesting, if true
Inspired by ...

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